| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/pdf/SkPDFShader.h" |
| |
| #include "include/core/SkData.h" |
| #include "include/core/SkMath.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkStream.h" |
| #include "include/core/SkSurface.h" |
| #include "include/docs/SkPDFDocument.h" |
| #include "include/private/SkTemplates.h" |
| #include "src/pdf/SkPDFDevice.h" |
| #include "src/pdf/SkPDFDocumentPriv.h" |
| #include "src/pdf/SkPDFFormXObject.h" |
| #include "src/pdf/SkPDFGradientShader.h" |
| #include "src/pdf/SkPDFGraphicState.h" |
| #include "src/pdf/SkPDFResourceDict.h" |
| #include "src/pdf/SkPDFUtils.h" |
| |
| static void draw(SkCanvas* canvas, const SkImage* image, SkColor4f paintColor) { |
| SkPaint paint(paintColor); |
| canvas->drawImage(image, 0, 0, &paint); |
| } |
| |
| static SkBitmap to_bitmap(const SkImage* image) { |
| SkBitmap bitmap; |
| if (!SkPDFUtils::ToBitmap(image, &bitmap)) { |
| bitmap.allocN32Pixels(image->width(), image->height()); |
| bitmap.eraseColor(0x00000000); |
| } |
| return bitmap; |
| } |
| |
| static void draw_matrix(SkCanvas* canvas, const SkImage* image, |
| const SkMatrix& matrix, SkColor4f paintColor) { |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->concat(matrix); |
| draw(canvas, image, paintColor); |
| } |
| |
| static void draw_bitmap_matrix(SkCanvas* canvas, const SkBitmap& bm, |
| const SkMatrix& matrix, SkColor4f paintColor) { |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->concat(matrix); |
| SkPaint paint(paintColor); |
| canvas->drawBitmap(bm, 0, 0, &paint); |
| } |
| |
| static void fill_color_from_bitmap(SkCanvas* canvas, |
| float left, float top, float right, float bottom, |
| const SkBitmap& bitmap, int x, int y, float alpha) { |
| SkRect rect{left, top, right, bottom}; |
| if (!rect.isEmpty()) { |
| SkColor4f color = SkColor4f::FromColor(bitmap.getColor(x, y)); |
| SkPaint paint(SkColor4f{color.fR, color.fG, color.fB, alpha * color.fA}); |
| canvas->drawRect(rect, paint); |
| } |
| } |
| |
| static SkMatrix scale_translate(SkScalar sx, SkScalar sy, SkScalar tx, SkScalar ty) { |
| SkMatrix m; |
| m.setScaleTranslate(sx, sy, tx, ty); |
| return m; |
| } |
| |
| static bool is_tiled(SkTileMode m) { return SkTileMode::kMirror == m || SkTileMode::kRepeat == m; } |
| |
| static SkPDFIndirectReference make_image_shader(SkPDFDocument* doc, |
| SkMatrix finalMatrix, |
| SkTileMode tileModesX, |
| SkTileMode tileModesY, |
| SkRect bBox, |
| const SkImage* image, |
| SkColor4f paintColor) { |
| // The image shader pattern cell will be drawn into a separate device |
| // in pattern cell space (no scaling on the bitmap, though there may be |
| // translations so that all content is in the device, coordinates > 0). |
| |
| // Map clip bounds to shader space to ensure the device is large enough |
| // to handle fake clamping. |
| |
| SkRect deviceBounds = bBox; |
| if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &deviceBounds)) { |
| return SkPDFIndirectReference(); |
| } |
| |
| SkRect bitmapBounds = SkRect::MakeSize(SkSize::Make(image->dimensions())); |
| |
| // For tiling modes, the bounds should be extended to include the bitmap, |
| // otherwise the bitmap gets clipped out and the shader is empty and awful. |
| // For clamp modes, we're only interested in the clip region, whether |
| // or not the main bitmap is in it. |
| if (is_tiled(tileModesX) || is_tiled(tileModesY)) { |
| deviceBounds.join(bitmapBounds); |
| } |
| |
| SkISize patternDeviceSize = {SkScalarCeilToInt(deviceBounds.width()), |
| SkScalarCeilToInt(deviceBounds.height())}; |
| auto patternDevice = sk_make_sp<SkPDFDevice>(patternDeviceSize, doc); |
| SkCanvas canvas(patternDevice); |
| |
| SkRect patternBBox = SkRect::MakeSize(SkSize::Make(image->dimensions())); |
| SkScalar width = patternBBox.width(); |
| SkScalar height = patternBBox.height(); |
| |
| // Translate the canvas so that the bitmap origin is at (0, 0). |
| canvas.translate(-deviceBounds.left(), -deviceBounds.top()); |
| patternBBox.offset(-deviceBounds.left(), -deviceBounds.top()); |
| // Undo the translation in the final matrix |
| finalMatrix.preTranslate(deviceBounds.left(), deviceBounds.top()); |
| |
| // If the bitmap is out of bounds (i.e. clamp mode where we only see the |
| // stretched sides), canvas will clip this out and the extraneous data |
| // won't be saved to the PDF. |
| draw(&canvas, image, paintColor); |
| |
| // Tiling is implied. First we handle mirroring. |
| if (tileModesX == SkTileMode::kMirror) { |
| draw_matrix(&canvas, image, scale_translate(-1, 1, 2 * width, 0), paintColor); |
| patternBBox.fRight += width; |
| } |
| if (tileModesY == SkTileMode::kMirror) { |
| draw_matrix(&canvas, image, scale_translate(1, -1, 0, 2 * height), paintColor); |
| patternBBox.fBottom += height; |
| } |
| if (tileModesX == SkTileMode::kMirror && tileModesY == SkTileMode::kMirror) { |
| draw_matrix(&canvas, image, scale_translate(-1, -1, 2 * width, 2 * height), paintColor); |
| } |
| |
| // Then handle Clamping, which requires expanding the pattern canvas to |
| // cover the entire surfaceBBox. |
| |
| SkBitmap bitmap; |
| if (tileModesX == SkTileMode::kClamp || tileModesY == SkTileMode::kClamp) { |
| // For now, the easiest way to access the colors in the corners and sides is |
| // to just make a bitmap from the image. |
| bitmap = to_bitmap(image); |
| } |
| |
| // If both x and y are in clamp mode, we start by filling in the corners. |
| // (Which are just a rectangles of the corner colors.) |
| if (tileModesX == SkTileMode::kClamp && tileModesY == SkTileMode::kClamp) { |
| SkASSERT(!bitmap.drawsNothing()); |
| |
| fill_color_from_bitmap(&canvas, deviceBounds.left(), deviceBounds.top(), 0, 0, |
| bitmap, 0, 0, paintColor.fA); |
| |
| fill_color_from_bitmap(&canvas, width, deviceBounds.top(), deviceBounds.right(), 0, |
| bitmap, bitmap.width() - 1, 0, paintColor.fA); |
| |
| fill_color_from_bitmap(&canvas, width, height, deviceBounds.right(), deviceBounds.bottom(), |
| bitmap, bitmap.width() - 1, bitmap.height() - 1, paintColor.fA); |
| |
| fill_color_from_bitmap(&canvas, deviceBounds.left(), height, 0, deviceBounds.bottom(), |
| bitmap, 0, bitmap.height() - 1, paintColor.fA); |
| } |
| |
| // Then expand the left, right, top, then bottom. |
| if (tileModesX == SkTileMode::kClamp) { |
| SkASSERT(!bitmap.drawsNothing()); |
| SkIRect subset = SkIRect::MakeXYWH(0, 0, 1, bitmap.height()); |
| if (deviceBounds.left() < 0) { |
| SkBitmap left; |
| SkAssertResult(bitmap.extractSubset(&left, subset)); |
| |
| SkMatrix leftMatrix = scale_translate(-deviceBounds.left(), 1, deviceBounds.left(), 0); |
| draw_bitmap_matrix(&canvas, left, leftMatrix, paintColor); |
| |
| if (tileModesY == SkTileMode::kMirror) { |
| leftMatrix.postScale(SK_Scalar1, -SK_Scalar1); |
| leftMatrix.postTranslate(0, 2 * height); |
| draw_bitmap_matrix(&canvas, left, leftMatrix, paintColor); |
| } |
| patternBBox.fLeft = 0; |
| } |
| |
| if (deviceBounds.right() > width) { |
| SkBitmap right; |
| subset.offset(bitmap.width() - 1, 0); |
| SkAssertResult(bitmap.extractSubset(&right, subset)); |
| |
| SkMatrix rightMatrix = scale_translate(deviceBounds.right() - width, 1, width, 0); |
| draw_bitmap_matrix(&canvas, right, rightMatrix, paintColor); |
| |
| if (tileModesY == SkTileMode::kMirror) { |
| rightMatrix.postScale(SK_Scalar1, -SK_Scalar1); |
| rightMatrix.postTranslate(0, 2 * height); |
| draw_bitmap_matrix(&canvas, right, rightMatrix, paintColor); |
| } |
| patternBBox.fRight = deviceBounds.width(); |
| } |
| } |
| if (tileModesX == SkTileMode::kDecal) { |
| if (deviceBounds.left() < 0) { |
| patternBBox.fLeft = 0; |
| } |
| if (deviceBounds.right() > width) { |
| patternBBox.fRight = deviceBounds.width(); |
| } |
| } |
| |
| if (tileModesY == SkTileMode::kClamp) { |
| SkASSERT(!bitmap.drawsNothing()); |
| SkIRect subset = SkIRect::MakeXYWH(0, 0, bitmap.width(), 1); |
| if (deviceBounds.top() < 0) { |
| SkBitmap top; |
| SkAssertResult(bitmap.extractSubset(&top, subset)); |
| |
| SkMatrix topMatrix = scale_translate(1, -deviceBounds.top(), 0, deviceBounds.top()); |
| draw_bitmap_matrix(&canvas, top, topMatrix, paintColor); |
| |
| if (tileModesX == SkTileMode::kMirror) { |
| topMatrix.postScale(-1, 1); |
| topMatrix.postTranslate(2 * width, 0); |
| draw_bitmap_matrix(&canvas, top, topMatrix, paintColor); |
| } |
| patternBBox.fTop = 0; |
| } |
| |
| if (deviceBounds.bottom() > height) { |
| SkBitmap bottom; |
| subset.offset(0, bitmap.height() - 1); |
| SkAssertResult(bitmap.extractSubset(&bottom, subset)); |
| |
| SkMatrix bottomMatrix = scale_translate(1, deviceBounds.bottom() - height, 0, height); |
| draw_bitmap_matrix(&canvas, bottom, bottomMatrix, paintColor); |
| |
| if (tileModesX == SkTileMode::kMirror) { |
| bottomMatrix.postScale(-1, 1); |
| bottomMatrix.postTranslate(2 * width, 0); |
| draw_bitmap_matrix(&canvas, bottom, bottomMatrix, paintColor); |
| } |
| patternBBox.fBottom = deviceBounds.height(); |
| } |
| } |
| if (tileModesY == SkTileMode::kDecal) { |
| if (deviceBounds.top() < 0) { |
| patternBBox.fTop = 0; |
| } |
| if (deviceBounds.bottom() > height) { |
| patternBBox.fBottom = deviceBounds.height(); |
| } |
| } |
| |
| auto imageShader = patternDevice->content(); |
| std::unique_ptr<SkPDFDict> resourceDict = patternDevice->makeResourceDict(); |
| std::unique_ptr<SkPDFDict> dict = SkPDFMakeDict(); |
| SkPDFUtils::PopulateTilingPatternDict(dict.get(), patternBBox, |
| std::move(resourceDict), finalMatrix); |
| return SkPDFStreamOut(std::move(dict), std::move(imageShader), doc); |
| } |
| |
| // Generic fallback for unsupported shaders: |
| // * allocate a surfaceBBox-sized bitmap |
| // * shade the whole area |
| // * use the result as a bitmap shader |
| static SkPDFIndirectReference make_fallback_shader(SkPDFDocument* doc, |
| SkShader* shader, |
| const SkMatrix& canvasTransform, |
| const SkIRect& surfaceBBox, |
| SkColor4f paintColor) { |
| // TODO(vandebo) This drops SKComposeShader on the floor. We could |
| // handle compose shader by pulling things up to a layer, drawing with |
| // the first shader, applying the xfer mode and drawing again with the |
| // second shader, then applying the layer to the original drawing. |
| |
| SkMatrix shaderTransform = as_SB(shader)->getLocalMatrix(); |
| |
| // surfaceBBox is in device space. While that's exactly what we |
| // want for sizing our bitmap, we need to map it into |
| // shader space for adjustments (to match |
| // MakeImageShader's behavior). |
| SkRect shaderRect = SkRect::Make(surfaceBBox); |
| if (!SkPDFUtils::InverseTransformBBox(canvasTransform, &shaderRect)) { |
| return SkPDFIndirectReference(); |
| } |
| // Clamp the bitmap size to about 1M pixels |
| static const int kMaxBitmapArea = 1024 * 1024; |
| SkScalar bitmapArea = (float)surfaceBBox.width() * (float)surfaceBBox.height(); |
| SkScalar rasterScale = 1.0f; |
| if (bitmapArea > (float)kMaxBitmapArea) { |
| rasterScale *= SkScalarSqrt((float)kMaxBitmapArea / bitmapArea); |
| } |
| |
| SkISize size = { |
| SkTClamp(SkScalarCeilToInt(rasterScale * surfaceBBox.width()), 1, kMaxBitmapArea), |
| SkTClamp(SkScalarCeilToInt(rasterScale * surfaceBBox.height()), 1, kMaxBitmapArea)}; |
| SkSize scale = {SkIntToScalar(size.width()) / shaderRect.width(), |
| SkIntToScalar(size.height()) / shaderRect.height()}; |
| |
| auto surface = SkSurface::MakeRasterN32Premul(size.width(), size.height()); |
| SkASSERT(surface); |
| SkCanvas* canvas = surface->getCanvas(); |
| canvas->clear(SK_ColorTRANSPARENT); |
| |
| SkPaint p(paintColor); |
| p.setShader(sk_ref_sp(shader)); |
| |
| canvas->scale(scale.width(), scale.height()); |
| canvas->translate(-shaderRect.x(), -shaderRect.y()); |
| canvas->drawPaint(p); |
| |
| shaderTransform.setTranslate(shaderRect.x(), shaderRect.y()); |
| shaderTransform.preScale(1 / scale.width(), 1 / scale.height()); |
| |
| sk_sp<SkImage> image = surface->makeImageSnapshot(); |
| SkASSERT(image); |
| return make_image_shader(doc, |
| SkMatrix::Concat(canvasTransform, shaderTransform), |
| SkTileMode::kClamp, SkTileMode::kClamp, |
| SkRect::Make(surfaceBBox), |
| image.get(), |
| paintColor); |
| } |
| |
| static SkColor4f adjust_color(SkShader* shader, SkColor4f paintColor) { |
| if (SkImage* img = shader->isAImage(nullptr, (SkTileMode*)nullptr)) { |
| if (img->isAlphaOnly()) { |
| return paintColor; |
| } |
| } |
| return SkColor4f{0, 0, 0, paintColor.fA}; // only preserve the alpha. |
| } |
| |
| SkPDFIndirectReference SkPDFMakeShader(SkPDFDocument* doc, |
| SkShader* shader, |
| const SkMatrix& canvasTransform, |
| const SkIRect& surfaceBBox, |
| SkColor4f paintColor) { |
| SkASSERT(shader); |
| SkASSERT(doc); |
| if (SkShader::kNone_GradientType != shader->asAGradient(nullptr)) { |
| return SkPDFGradientShader::Make(doc, shader, canvasTransform, surfaceBBox); |
| } |
| if (surfaceBBox.isEmpty()) { |
| return SkPDFIndirectReference(); |
| } |
| SkBitmap image; |
| |
| SkASSERT(shader->asAGradient(nullptr) == SkShader::kNone_GradientType) ; |
| |
| paintColor = adjust_color(shader, paintColor); |
| SkMatrix shaderTransform; |
| SkTileMode imageTileModes[2]; |
| if (SkImage* skimg = shader->isAImage(&shaderTransform, imageTileModes)) { |
| SkMatrix finalMatrix = SkMatrix::Concat(canvasTransform, shaderTransform); |
| SkPDFImageShaderKey key = { |
| finalMatrix, |
| surfaceBBox, |
| SkBitmapKeyFromImage(skimg), |
| {imageTileModes[0], imageTileModes[1]}, |
| paintColor}; |
| SkPDFIndirectReference* shaderPtr = doc->fImageShaderMap.find(key); |
| if (shaderPtr) { |
| return *shaderPtr; |
| } |
| SkPDFIndirectReference pdfShader = |
| make_image_shader(doc, |
| finalMatrix, |
| imageTileModes[0], |
| imageTileModes[1], |
| SkRect::Make(surfaceBBox), |
| skimg, |
| paintColor); |
| doc->fImageShaderMap.set(std::move(key), pdfShader); |
| return pdfShader; |
| } |
| // Don't bother to de-dup fallback shader. |
| return make_fallback_shader(doc, shader, canvasTransform, surfaceBBox, paintColor); |
| } |