| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_SynchronizeToCpuTask_DEFINED |
| #define skgpu_graphite_SynchronizeToCpuTask_DEFINED |
| |
| #include "src/gpu/graphite/Buffer.h" |
| #include "src/gpu/graphite/Task.h" |
| |
| namespace skgpu::graphite { |
| |
| class Buffer; |
| |
| /** |
| * Task that synchronizes the contents of a buffer from the GPU to the CPU. This task ensures that |
| * all modifications to the buffer made the GPU are visible from the CPU. This task may not result |
| * in any work if the underlying buffer does not require synchronization (e.g. a shared memory |
| * buffer). |
| */ |
| class SynchronizeToCpuTask final : public Task { |
| public: |
| static sk_sp<SynchronizeToCpuTask> Make(sk_sp<Buffer>); |
| ~SynchronizeToCpuTask() override; |
| |
| bool prepareResources(ResourceProvider*, const RuntimeEffectDictionary*) override { |
| return true; |
| } |
| |
| bool addCommands(Context*, CommandBuffer*) override; |
| |
| private: |
| explicit SynchronizeToCpuTask(sk_sp<Buffer> buffer) : fBuffer(std::move(buffer)) {} |
| |
| sk_sp<Buffer> fBuffer; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_SynchronizeToCpuTask_DEFINED |