| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/QueueManager.h" |
| |
| #include "include/gpu/graphite/Recording.h" |
| #include "src/gpu/RefCntedCallback.h" |
| #include "src/gpu/graphite/CommandBuffer.h" |
| #include "src/gpu/graphite/ContextPriv.h" |
| #include "src/gpu/graphite/GpuWorkSubmission.h" |
| #include "src/gpu/graphite/Log.h" |
| #include "src/gpu/graphite/RecordingPriv.h" |
| #include "src/gpu/graphite/Surface_Graphite.h" |
| #include "src/gpu/graphite/Task.h" |
| |
| namespace skgpu::graphite { |
| |
| // This constant determines how many OutstandingSubmissions are allocated together as a block in |
| // the deque. As such it needs to balance allocating too much memory vs. incurring |
| // allocation/deallocation thrashing. It should roughly correspond to the max number of outstanding |
| // submissions we expect to see. |
| static constexpr int kDefaultOutstandingAllocCnt = 8; |
| |
| QueueManager::QueueManager(const SharedContext* sharedContext) |
| : fSharedContext(sharedContext) |
| , fOutstandingSubmissions(sizeof(OutstandingSubmission), kDefaultOutstandingAllocCnt) { |
| } |
| |
| QueueManager::~QueueManager() { |
| this->checkForFinishedWork(SyncToCpu::kYes); |
| } |
| |
| bool QueueManager::setupCommandBuffer(ResourceProvider* resourceProvider) { |
| if (!fCurrentCommandBuffer) { |
| if (fAvailableCommandBuffers.size()) { |
| fCurrentCommandBuffer = std::move(fAvailableCommandBuffers.back()); |
| fAvailableCommandBuffers.pop_back(); |
| if (!fCurrentCommandBuffer->setNewCommandBufferResources()) { |
| fCurrentCommandBuffer.reset(); |
| } |
| } |
| } |
| if (!fCurrentCommandBuffer) { |
| fCurrentCommandBuffer = this->getNewCommandBuffer(resourceProvider); |
| } |
| if (!fCurrentCommandBuffer) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool QueueManager::addRecording(const InsertRecordingInfo& info, |
| Context* context) { |
| sk_sp<RefCntedCallback> callback; |
| if (info.fFinishedProc) { |
| callback = RefCntedCallback::Make(info.fFinishedProc, info.fFinishedContext); |
| } |
| |
| SkASSERT(info.fRecording); |
| if (!info.fRecording) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| SKGPU_LOG_E("No valid Recording passed into addRecording call"); |
| return false; |
| } |
| |
| if (info.fTargetSurface && |
| !static_cast<const SkSurface_Base*>(info.fTargetSurface)->isGraphiteBacked()) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| SKGPU_LOG_E("Target surface passed into addRecording call is not graphite-backed"); |
| return false; |
| } |
| |
| auto resourceProvider = context->priv().resourceProvider(); |
| if (!this->setupCommandBuffer(resourceProvider)) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| SKGPU_LOG_E("CommandBuffer creation failed"); |
| return false; |
| } |
| |
| if (info.fRecording->priv().hasNonVolatileLazyProxies()) { |
| if (!info.fRecording->priv().instantiateNonVolatileLazyProxies(resourceProvider)) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| SKGPU_LOG_E("Non-volatile PromiseImage instantiation has failed"); |
| return false; |
| } |
| } |
| |
| if (info.fRecording->priv().hasVolatileLazyProxies()) { |
| if (!info.fRecording->priv().instantiateVolatileLazyProxies(resourceProvider)) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| info.fRecording->priv().deinstantiateVolatileLazyProxies(); |
| SKGPU_LOG_E("Volatile PromiseImage instantiation has failed"); |
| return false; |
| } |
| } |
| |
| if (!info.fRecording->priv().addCommands(context, |
| fCurrentCommandBuffer.get(), |
| static_cast<Surface*>(info.fTargetSurface))) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| info.fRecording->priv().deinstantiateVolatileLazyProxies(); |
| SKGPU_LOG_E("Adding Recording commands to the CommandBuffer has failed"); |
| return false; |
| } |
| |
| if (callback) { |
| fCurrentCommandBuffer->addFinishedProc(std::move(callback)); |
| } |
| |
| info.fRecording->priv().deinstantiateVolatileLazyProxies(); |
| return true; |
| } |
| |
| bool QueueManager::addTask(Task* task, |
| Context* context) { |
| SkASSERT(task); |
| if (!task) { |
| SKGPU_LOG_E("No valid Task passed into addTask call"); |
| return false; |
| } |
| |
| if (!this->setupCommandBuffer(context->priv().resourceProvider())) { |
| SKGPU_LOG_E("CommandBuffer creation failed"); |
| return false; |
| } |
| |
| if (!task->addCommands(context, fCurrentCommandBuffer.get())) { |
| SKGPU_LOG_E("Adding Task commands to the CommandBuffer has failed"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool QueueManager::addFinishInfo(const InsertFinishInfo& info, |
| ResourceProvider* resourceProvider) { |
| sk_sp<RefCntedCallback> callback; |
| if (info.fFinishedProc) { |
| callback = RefCntedCallback::Make(info.fFinishedProc, info.fFinishedContext); |
| } |
| |
| if (!this->setupCommandBuffer(resourceProvider)) { |
| if (callback) { |
| callback->setFailureResult(); |
| } |
| SKGPU_LOG_E("CommandBuffer creation failed"); |
| return false; |
| } |
| |
| if (callback) { |
| fCurrentCommandBuffer->addFinishedProc(std::move(callback)); |
| } |
| |
| return true; |
| } |
| |
| bool QueueManager::submitToGpu() { |
| if (!fCurrentCommandBuffer) { |
| // We warn because this probably representative of a bad client state, where they don't |
| // need to submit but didn't notice, but technically the submit itself is fine (no-op), so |
| // we return true. |
| SKGPU_LOG_W("Submit called with no active command buffer!"); |
| return true; |
| } |
| |
| #ifdef SK_DEBUG |
| if (!fCurrentCommandBuffer->hasWork()) { |
| SKGPU_LOG_W("Submitting empty command buffer!"); |
| } |
| #endif |
| |
| auto submission = this->onSubmitToGpu(); |
| if (!submission) { |
| return false; |
| } |
| |
| new (fOutstandingSubmissions.push_back()) OutstandingSubmission(std::move(submission)); |
| return true; |
| } |
| |
| void QueueManager::checkForFinishedWork(SyncToCpu sync) { |
| if (sync == SyncToCpu::kYes) { |
| // wait for the last submission to finish |
| OutstandingSubmission* back = (OutstandingSubmission*)fOutstandingSubmissions.back(); |
| if (back) { |
| (*back)->waitUntilFinished(); |
| } |
| } |
| |
| // Iterate over all the outstanding submissions to see if any have finished. The work |
| // submissions are in order from oldest to newest, so we start at the front to check if they |
| // have finished. If so we pop it off and move onto the next. |
| // Repeat till we find a submission that has not finished yet (and all others afterwards are |
| // also guaranteed to not have finished). |
| OutstandingSubmission* front = (OutstandingSubmission*)fOutstandingSubmissions.front(); |
| while (front && (*front)->isFinished()) { |
| // Make sure we remove before deleting as deletion might try to kick off another submit |
| // (though hopefully *not* in Graphite). |
| fOutstandingSubmissions.pop_front(); |
| // Since we used placement new we are responsible for calling the destructor manually. |
| front->~OutstandingSubmission(); |
| front = (OutstandingSubmission*)fOutstandingSubmissions.front(); |
| } |
| SkASSERT(sync == SyncToCpu::kNo || fOutstandingSubmissions.empty()); |
| } |
| |
| void QueueManager::returnCommandBuffer(std::unique_ptr<CommandBuffer> commandBuffer) { |
| fAvailableCommandBuffers.push_back(std::move(commandBuffer)); |
| } |
| |
| } // namespace skgpu::graphite |