blob: 6c73d0678fde99fea10639d5e7987c0789896bda [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_blocky;
{
{
_0_blocky = color;
}
}
sk_FragColor = _0_blocky;
}