blob: f9f05ea620c168a9e5ac513e07d6abcd83bd94ec [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
sk_FragColor = vec4(0.0);
do {
vec4 _0_adjust;
{
_0_adjust = sk_FragColor + vec4(0.125);
}
sk_FragColor = _0_adjust;
} while (sk_FragColor.x < 0.5);
}