blob: 4e5164ea1d53ce2586c5939d0394fd6667ba7a90 [file] [log] [blame]
/*
* Copyright 2023 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLBuiltinTypes.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/ir/SkSLExpression.h"
namespace SkSL {
/**
* The EmptyExpression is a void-typed expression with nothing inside. EmptyExpressions can exist
* inside an ExpressionStatement; this construct is functionally equivalent to a Nop.
*/
class EmptyExpression : public Expression {
public:
inline static constexpr Kind kIRNodeKind = Kind::kEmpty;
static std::unique_ptr<Expression> Make(Position pos, const Context& context) {
return std::make_unique<EmptyExpression>(pos, context.fTypes.fVoid.get());
}
EmptyExpression(Position pos, const Type* type)
: INHERITED(pos, kIRNodeKind, type) {
SkASSERT(type->isVoid());
}
std::unique_ptr<Expression> clone(Position pos) const override {
return std::make_unique<EmptyExpression>(pos, &this->type());
}
std::string description(OperatorPrecedence) const override {
// There's no way in GLSL to directly emit a void-typed expression.
// `false` is used here as a placeholder expression; the value of a void-typed expression is
// never meaningful, so this should be a decent substitute.
return "false";
}
private:
using INHERITED = Expression;
};
} // namespace SkSL