| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrDataUtils.h" |
| |
| #include "include/private/GrColor.h" |
| |
| static const int kNumModifierTables = 8; |
| static const int kNumPixelIndices = 4; |
| |
| // The index of each row in this table is the ETC1 table codeword |
| // The index of each column in this table is the ETC1 pixel index value |
| static const int kModifierTables[kNumModifierTables][kNumPixelIndices] = { |
| /* 0 */ { 2, 8, -2, -8 }, |
| /* 1 */ { 5, 17, -5, -17 }, |
| /* 2 */ { 9, 29, -9, -29 }, |
| /* 3 */ { 13, 42, -13, -42 }, |
| /* 4 */ { 18, 60, -18, -60 }, |
| /* 5 */ { 24, 80, -24, -80 }, |
| /* 6 */ { 33, 106, -33, -106 }, |
| /* 7 */ { 47, 183, -47, -183 } |
| }; |
| |
| static inline int convert_5To8(int b) { |
| int c = b & 0x1f; |
| return (c << 3) | (c >> 2); |
| } |
| |
| // Evaluate one of the entries in 'kModifierTables' to see how close it can get (r8,g8,b8) to |
| // the original color (rOrig, gOrib, bOrig). |
| static int test_table_entry(int rOrig, int gOrig, int bOrig, |
| int r8, int g8, int b8, |
| int table, int offset) { |
| SkASSERT(0 <= table && table < 8); |
| SkASSERT(0 <= offset && offset < 4); |
| |
| r8 = SkTPin<uint8_t>(r8 + kModifierTables[table][offset], 0, 255); |
| g8 = SkTPin<uint8_t>(g8 + kModifierTables[table][offset], 0, 255); |
| b8 = SkTPin<uint8_t>(b8 + kModifierTables[table][offset], 0, 255); |
| |
| return SkTAbs(rOrig - r8) + SkTAbs(gOrig - g8) + SkTAbs(bOrig - b8); |
| } |
| |
| // Create an ETC1 compressed block that is filled with 'col' |
| static void create_etc1_block(SkColor col, ETC1Block* block) { |
| block->fHigh = 0; |
| block->fLow = 0; |
| |
| int rOrig = SkColorGetR(col); |
| int gOrig = SkColorGetG(col); |
| int bOrig = SkColorGetB(col); |
| |
| int r5 = SkMulDiv255Round(31, rOrig); |
| int g5 = SkMulDiv255Round(31, gOrig); |
| int b5 = SkMulDiv255Round(31, bOrig); |
| |
| int r8 = convert_5To8(r5); |
| int g8 = convert_5To8(g5); |
| int b8 = convert_5To8(b5); |
| |
| // We always encode solid color textures as 555 + zero diffs |
| block->fHigh |= (r5 << 27) | (g5 << 19) | (b5 << 11) | 0x2; |
| |
| int bestTableIndex = 0, bestPixelIndex = 0; |
| int bestSoFar = 1024; |
| for (int tableIndex = 0; tableIndex < kNumModifierTables; ++tableIndex) { |
| for (int pixelIndex = 0; pixelIndex < kNumPixelIndices; ++pixelIndex) { |
| int score = test_table_entry(rOrig, gOrig, bOrig, r8, g8, b8, |
| tableIndex, pixelIndex); |
| |
| if (bestSoFar > score) { |
| bestSoFar = score; |
| bestTableIndex = tableIndex; |
| bestPixelIndex = pixelIndex; |
| } |
| } |
| } |
| |
| block->fHigh |= (bestTableIndex << 5) | (bestTableIndex << 2); |
| |
| for (int i = 0; i < 16; ++i) { |
| block->fLow |= bestPixelIndex << 2*i; |
| } |
| } |
| |
| int GrNumETC1Blocks(int w, int h) { |
| if (w < 4) { |
| w = 1; |
| } else { |
| SkASSERT((w & 3) == 0); |
| w >>= 2; |
| } |
| |
| if (h < 4) { |
| h = 1; |
| } else { |
| SkASSERT((h & 3) == 0); |
| h >>= 2; |
| } |
| |
| return w * h; |
| } |
| |
| void GrFillInETC1WithColor(const SkColor4f& colorf, ETC1Block* blocks, int numBlocks) { |
| SkColor color = colorf.toSkColor(); |
| |
| ETC1Block block; |
| create_etc1_block(color, &block); |
| |
| for (int i = 0; i < numBlocks; ++i) { |
| blocks[i] = block; |
| } |
| } |
| |
| bool GrFillBufferWithColor(GrPixelConfig config, int width, int height, |
| const SkColor4f& colorf, void* dest) { |
| SkASSERT(kRGB_ETC1_GrPixelConfig != config); |
| |
| GrColor color = colorf.toBytes_RGBA(); |
| |
| uint8_t r = GrColorUnpackR(color); |
| uint8_t g = GrColorUnpackG(color); |
| uint8_t b = GrColorUnpackB(color); |
| uint8_t a = GrColorUnpackA(color); |
| |
| // TODO: use sk_memset32, sk_memset16, and SkOpts::rect_memset16/32/64 |
| switch (config) { |
| case kAlpha_8_GrPixelConfig: // fall through |
| case kAlpha_8_as_Alpha_GrPixelConfig: // fall through |
| case kAlpha_8_as_Red_GrPixelConfig: { |
| memset(dest, a, width * height); |
| break; |
| } |
| case kGray_8_GrPixelConfig: // fall through |
| case kGray_8_as_Lum_GrPixelConfig: // fall through |
| case kGray_8_as_Red_GrPixelConfig: { |
| uint8_t gray8 = SkComputeLuminance(r, g, b); |
| memset(dest, gray8, width * height); |
| break; |
| } |
| case kRGB_565_GrPixelConfig: { |
| uint16_t* dest16 = (uint16_t*) dest; |
| uint16_t rgb565 = SkPack888ToRGB16(r, g, b); |
| for (int i = 0; i < width * height; ++i) { |
| dest16[i] = rgb565; |
| } |
| break; |
| } |
| case kRGBA_4444_GrPixelConfig: { |
| uint16_t* dest16 = (uint16_t*) dest; |
| uint8_t r4 = (r >> 4) & 0xF; |
| uint8_t g4 = (g >> 4) & 0xF; |
| uint8_t b4 = (b >> 4) & 0xF; |
| uint8_t a4 = (a >> 4) & 0xF; |
| |
| uint16_t rgba4444 = r4 << SK_R4444_SHIFT | g4 << SK_G4444_SHIFT | |
| b4 << SK_B4444_SHIFT | a4 << SK_A4444_SHIFT; |
| |
| for (int i = 0; i < width * height; ++i) { |
| dest16[i] = rgba4444; |
| } |
| break; |
| } |
| case kRGBA_8888_GrPixelConfig: { |
| GrColor* destColor = (GrColor *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = color; |
| } |
| break; |
| } |
| case kRGB_888_GrPixelConfig: { |
| uint8_t* dest8 = (uint8_t*) dest; |
| for (int i = 0; i < width * height; ++i, dest8 += 3) { |
| dest8[0] = r; |
| dest8[1] = g; |
| dest8[2] = b; |
| } |
| break; |
| } |
| case kRGB_888X_GrPixelConfig: { |
| GrColor opaque = GrColorPackRGBA(r, g, b, 0xFF); |
| |
| GrColor* destColor = (GrColor *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = opaque; |
| } |
| break; |
| } |
| case kRG_88_GrPixelConfig: { |
| uint8_t* dest8 = (uint8_t*) dest; |
| for (int i = 0; i < width * height; ++i, dest8 += 2) { |
| dest8[0] = r; |
| dest8[1] = g; |
| } |
| break; |
| } |
| case kBGRA_8888_GrPixelConfig: { |
| GrColor swizzled = GrColorPackRGBA(b, g, r, a); |
| |
| GrColor* destColor = (GrColor *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = swizzled; |
| } |
| break; |
| } |
| case kSRGBA_8888_GrPixelConfig: { |
| // TODO: ask Brian O. what to do here |
| GrColor* destColor = (GrColor *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = color; |
| } |
| break; |
| } |
| case kSBGRA_8888_GrPixelConfig: { |
| // TODO: ask Brian O. what to do here |
| GrColor swizzled = GrColorPackRGBA(b, g, r, a); |
| |
| GrColor* destColor = (GrColor *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = swizzled; |
| } |
| break; |
| } |
| case kRGBA_1010102_GrPixelConfig: { |
| uint32_t r10 = SkScalarRoundToInt(colorf.fR * 1023.0f); |
| uint32_t g10 = SkScalarRoundToInt(colorf.fG * 1023.0f); |
| uint32_t b10 = SkScalarRoundToInt(colorf.fB * 1023.0f); |
| uint8_t a2 = SkScalarRoundToInt(colorf.fA * 3.0f); |
| |
| uint32_t rgba1010102 = a2 << 30 | b10 << 20 | g10 << 10 | r10; |
| |
| uint32_t* destColor = (uint32_t *) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = rgba1010102; |
| } |
| break; |
| } |
| case kRGBA_float_GrPixelConfig: { |
| SkColor4f* destColor = (SkColor4f*) dest; |
| for (int i = 0; i < width * height; ++i) { |
| destColor[i] = colorf; |
| } |
| break; |
| } |
| case kRG_float_GrPixelConfig: { |
| float* destFloat = (float*) dest; |
| for (int i = 0; i < width * height; ++i, destFloat += 2) { |
| destFloat[0] = colorf.fR; |
| destFloat[1] = colorf.fG; |
| } |
| break; |
| } |
| case kAlpha_half_as_Red_GrPixelConfig: // fall through |
| case kAlpha_half_GrPixelConfig: { |
| SkHalf* destHalf = (SkHalf*) dest; |
| SkHalf alphaHalf = SkFloatToHalf(colorf.fA); |
| for (int i = 0; i < width * height; ++i) { |
| destHalf[i] = alphaHalf; |
| } |
| break; |
| } |
| case kRGBA_half_GrPixelConfig: // fall through |
| case kRGBA_half_Clamped_GrPixelConfig: { |
| SkHalf* destHalf = (SkHalf*) dest; |
| SkHalf rHalf = SkFloatToHalf(colorf.fR); |
| SkHalf gHalf = SkFloatToHalf(colorf.fG); |
| SkHalf bHalf = SkFloatToHalf(colorf.fB); |
| SkHalf aHalf = SkFloatToHalf(colorf.fA); |
| for (int i = 0; i < width * height; ++i, destHalf += 4) { |
| destHalf[0] = rHalf; |
| destHalf[1] = gHalf; |
| destHalf[2] = bHalf; |
| destHalf[3] = aHalf; |
| } |
| break; |
| } |
| default: |
| return false; |
| break; |
| } |
| |
| return true; |
| } |