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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKSL_IRGENERATOR
#define SKSL_IRGENERATOR
#include <unordered_map>
#include <unordered_set>
#include "src/sksl/SkSLASTFile.h"
#include "src/sksl/SkSLASTNode.h"
#include "src/sksl/SkSLErrorReporter.h"
#include "src/sksl/ir/SkSLBlock.h"
#include "src/sksl/ir/SkSLExpression.h"
#include "src/sksl/ir/SkSLExtension.h"
#include "src/sksl/ir/SkSLFunctionDefinition.h"
#include "src/sksl/ir/SkSLInterfaceBlock.h"
#include "src/sksl/ir/SkSLModifiers.h"
#include "src/sksl/ir/SkSLModifiersDeclaration.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "src/sksl/ir/SkSLSection.h"
#include "src/sksl/ir/SkSLStatement.h"
#include "src/sksl/ir/SkSLSymbolTable.h"
#include "src/sksl/ir/SkSLType.h"
#include "src/sksl/ir/SkSLTypeReference.h"
#include "src/sksl/ir/SkSLVarDeclarations.h"
#include "src/sksl/ir/SkSLVariableReference.h"
namespace SkSL {
class ExternalValue;
class FunctionCall;
struct ParsedModule;
struct Swizzle;
/**
* Intrinsics are passed between the Compiler and the IRGenerator using IRIntrinsicMaps.
*/
class IRIntrinsicMap {
public:
IRIntrinsicMap(IRIntrinsicMap* parent) : fParent(parent) {}
void insertOrDie(String key, std::unique_ptr<ProgramElement> element) {
SkASSERT(fIntrinsics.find(key) == fIntrinsics.end());
fIntrinsics[key] = Intrinsic{std::move(element), false};
}
const ProgramElement* find(const String& key) {
auto iter = fIntrinsics.find(key);
if (iter == fIntrinsics.end()) {
return fParent ? fParent->find(key) : nullptr;
}
return iter->second.fIntrinsic.get();
}
// Only returns an intrinsic that isn't already marked as included, and then marks it.
const ProgramElement* findAndInclude(const String& key) {
auto iter = fIntrinsics.find(key);
if (iter == fIntrinsics.end()) {
return fParent ? fParent->findAndInclude(key) : nullptr;
}
if (iter->second.fAlreadyIncluded) {
return nullptr;
}
iter->second.fAlreadyIncluded = true;
return iter->second.fIntrinsic.get();
}
void resetAlreadyIncluded() {
for (auto& pair : fIntrinsics) {
pair.second.fAlreadyIncluded = false;
}
if (fParent) {
fParent->resetAlreadyIncluded();
}
}
private:
struct Intrinsic {
std::unique_ptr<ProgramElement> fIntrinsic;
bool fAlreadyIncluded = false;
};
std::unordered_map<String, Intrinsic> fIntrinsics;
IRIntrinsicMap* fParent = nullptr;
};
/**
* Performs semantic analysis on an abstract syntax tree (AST) and produces the corresponding
* (unoptimized) intermediate representation (IR).
*/
class IRGenerator {
public:
IRGenerator(const Context* context,
const ShaderCapsClass* caps,
ErrorReporter& errorReporter);
struct IRBundle {
std::vector<std::unique_ptr<ProgramElement>> fElements;
std::vector<const ProgramElement*> fSharedElements;
std::unique_ptr<ModifiersPool> fModifiers;
std::shared_ptr<SymbolTable> fSymbolTable;
Program::Inputs fInputs;
};
/**
* If externalValues is supplied, those values are registered in the symbol table of the
* Program, but ownership is *not* transferred. It is up to the caller to keep them alive.
*/
IRBundle convertProgram(Program::Kind kind,
const Program::Settings* settings,
const ParsedModule& base,
bool isBuiltinCode,
const char* text,
size_t length,
const std::vector<std::unique_ptr<ExternalValue>>* externalValues);
/**
* If both operands are compile-time constants and can be folded, returns an expression
* representing the folded value. Otherwise, returns null. Note that unlike most other functions
* here, null does not represent a compilation error.
*/
std::unique_ptr<Expression> constantFold(const Expression& left,
Token::Kind op,
const Expression& right) const;
// both of these functions return null and report an error if the setting does not exist
const Type* typeForSetting(int offset, String name) const;
std::unique_ptr<Expression> valueForSetting(int offset, String name) const;
const Program::Settings* settings() const { return fSettings; }
std::shared_ptr<SymbolTable>& symbolTable() {
return fSymbolTable;
}
void setSymbolTable(std::shared_ptr<SymbolTable>& symbolTable) {
fSymbolTable = symbolTable;
}
void pushSymbolTable();
void popSymbolTable();
const Context& fContext;
private:
/**
* Relinquishes ownership of the Modifiers that have been collected so far and returns them.
*/
std::unique_ptr<ModifiersPool> releaseModifiers();
void checkModifiers(int offset, const Modifiers& modifiers, int permitted);
StatementArray convertVarDeclarations(const ASTNode& decl, Variable::Storage storage);
void convertFunction(const ASTNode& f);
std::unique_ptr<Statement> convertSingleStatement(const ASTNode& statement);
std::unique_ptr<Statement> convertStatement(const ASTNode& statement);
std::unique_ptr<Expression> convertExpression(const ASTNode& expression);
std::unique_ptr<ModifiersDeclaration> convertModifiersDeclaration(const ASTNode& m);
const Type* convertType(const ASTNode& type, bool allowVoid = false);
std::unique_ptr<Expression> call(int offset,
const FunctionDeclaration& function,
ExpressionArray arguments);
CoercionCost callCost(const FunctionDeclaration& function,
const ExpressionArray& arguments);
std::unique_ptr<Expression> call(int offset,
std::unique_ptr<Expression> function,
ExpressionArray arguments);
CoercionCost coercionCost(const Expression& expr, const Type& type);
std::unique_ptr<Expression> coerce(std::unique_ptr<Expression> expr, const Type& type);
template <typename T>
std::unique_ptr<Expression> constantFoldVector(const Expression& left,
Token::Kind op,
const Expression& right) const;
std::unique_ptr<Block> convertBlock(const ASTNode& block);
std::unique_ptr<Statement> convertBreak(const ASTNode& b);
std::unique_ptr<Expression> convertNumberConstructor(int offset,
const Type& type,
ExpressionArray params);
std::unique_ptr<Expression> convertCompoundConstructor(int offset,
const Type& type,
ExpressionArray params);
std::unique_ptr<Expression> convertConstructor(int offset,
const Type& type,
ExpressionArray params);
std::unique_ptr<Statement> convertContinue(const ASTNode& c);
std::unique_ptr<Statement> convertDiscard(const ASTNode& d);
std::unique_ptr<Statement> convertDo(const ASTNode& d);
std::unique_ptr<Statement> convertSwitch(const ASTNode& s);
std::unique_ptr<Expression> convertBinaryExpression(const ASTNode& expression);
std::unique_ptr<Extension> convertExtension(int offset, StringFragment name);
std::unique_ptr<Statement> convertExpressionStatement(const ASTNode& s);
std::unique_ptr<Statement> convertFor(const ASTNode& f);
std::unique_ptr<Expression> convertIdentifier(const ASTNode& identifier);
std::unique_ptr<Statement> convertIf(const ASTNode& s);
std::unique_ptr<Expression> convertIndex(std::unique_ptr<Expression> base,
const ASTNode& index);
std::unique_ptr<InterfaceBlock> convertInterfaceBlock(const ASTNode& s);
Modifiers convertModifiers(const Modifiers& m);
std::unique_ptr<Expression> convertPrefixExpression(const ASTNode& expression);
std::unique_ptr<Statement> convertReturn(const ASTNode& r);
std::unique_ptr<Section> convertSection(const ASTNode& e);
std::unique_ptr<Expression> convertCallExpression(const ASTNode& expression);
std::unique_ptr<Expression> convertFieldExpression(const ASTNode& expression);
std::unique_ptr<Expression> convertIndexExpression(const ASTNode& expression);
std::unique_ptr<Expression> convertPostfixExpression(const ASTNode& expression);
std::unique_ptr<Expression> convertScopeExpression(const ASTNode& expression);
std::unique_ptr<Expression> convertTypeField(int offset, const Type& type,
StringFragment field);
std::unique_ptr<Expression> convertField(std::unique_ptr<Expression> base,
StringFragment field);
std::unique_ptr<Expression> convertSwizzle(std::unique_ptr<Expression> base,
StringFragment fields);
std::unique_ptr<Expression> convertTernaryExpression(const ASTNode& expression);
std::unique_ptr<Statement> convertVarDeclarationStatement(const ASTNode& s);
std::unique_ptr<Statement> convertWhile(const ASTNode& w);
void convertEnum(const ASTNode& e);
std::unique_ptr<Block> applyInvocationIDWorkaround(std::unique_ptr<Block> main);
// returns a statement which converts sk_Position from device to normalized coordinates
std::unique_ptr<Statement> getNormalizeSkPositionCode();
void checkValid(const Expression& expr);
bool typeContainsPrivateFields(const Type& type);
bool setRefKind(Expression& expr, VariableReference::RefKind kind);
bool getConstantInt(const Expression& value, int64_t* out);
void copyIntrinsicIfNeeded(const FunctionDeclaration& function);
void findAndDeclareBuiltinVariables();
Program::Inputs fInputs;
const Program::Settings* fSettings = nullptr;
const ShaderCapsClass* fCaps = nullptr;
Program::Kind fKind;
std::unique_ptr<ASTFile> fFile;
const FunctionDeclaration* fCurrentFunction = nullptr;
std::unordered_map<String, Program::Settings::Value> fCapsMap;
std::shared_ptr<SymbolTable> fSymbolTable = nullptr;
// additional statements that need to be inserted before the one that convertStatement is
// currently working on
StatementArray fExtraStatements;
// Symbols which have definitions in the include files.
IRIntrinsicMap* fIntrinsics = nullptr;
std::unordered_set<const FunctionDeclaration*> fReferencedIntrinsics;
int fLoopLevel = 0;
int fSwitchLevel = 0;
ErrorReporter& fErrors;
int fInvocations;
std::vector<std::unique_ptr<ProgramElement>>* fProgramElements = nullptr;
std::vector<const ProgramElement*>* fSharedElements = nullptr;
const Variable* fRTAdjust = nullptr;
const Variable* fRTAdjustInterfaceBlock = nullptr;
int fRTAdjustFieldIndex;
bool fCanInline = true;
// true if we are currently processing one of the built-in SkSL include files
bool fIsBuiltinCode = false;
std::unique_ptr<ModifiersPool> fModifiers;
friend class AutoSymbolTable;
friend class AutoLoopLevel;
friend class AutoSwitchLevel;
friend class AutoDisableInline;
friend class Compiler;
};
} // namespace SkSL
#endif