blob: d0b8c28e2476df3da5621aa746e4b49ed26ec555 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkMeshBuffer.h"
GrVkMeshBuffer::GrVkMeshBuffer(GrVkGpu* gpu, GrGpuBufferType bufferType,
const GrVkBuffer::Desc& desc,
const GrVkBuffer::Resource* bufferResource)
: GrGpuBuffer(gpu, desc.fSizeInBytes, bufferType,
desc.fDynamic ? kDynamic_GrAccessPattern : kStatic_GrAccessPattern)
, GrVkBuffer(desc, bufferResource) {
this->registerWithCache(SkBudgeted::kYes);
}
static GrVkBuffer::Type vk_mesh_buffer_type_from_gr_bufer_type(GrGpuBufferType bufferType) {
switch (bufferType) {
case GrGpuBufferType::kVertex:
return GrVkBuffer::kVertex_Type;
case GrGpuBufferType::kIndex:
return GrVkBuffer::kIndex_Type;
case GrGpuBufferType::kDrawIndirect:
return GrVkBuffer::kIndirect_Type;
case GrGpuBufferType::kXferCpuToGpu:
case GrGpuBufferType::kXferGpuToCpu:
SK_ABORT("Invalid mesh buffer type.");
}
SkUNREACHABLE;
}
sk_sp<GrVkMeshBuffer> GrVkMeshBuffer::Make(GrVkGpu* gpu, GrGpuBufferType bufferType, size_t size,
bool dynamic) {
GrVkBuffer::Desc desc;
desc.fDynamic = gpu->protectedContext() ? true : dynamic;
desc.fType = vk_mesh_buffer_type_from_gr_bufer_type(bufferType);
desc.fSizeInBytes = size;
const GrVkBuffer::Resource* bufferResource = GrVkBuffer::Create(gpu, desc);
if (!bufferResource) {
return nullptr;
}
GrVkMeshBuffer* buffer = new GrVkMeshBuffer(gpu, bufferType, desc, bufferResource);
if (!buffer) {
bufferResource->unref();
}
return sk_sp<GrVkMeshBuffer>(buffer);
}
void GrVkMeshBuffer::onRelease() {
if (!this->wasDestroyed()) {
this->vkRelease(this->getVkGpu());
}
this->GrGpuBuffer::onRelease();
}
void GrVkMeshBuffer::onAbandon() {
if (!this->wasDestroyed()) {
this->vkRelease(this->getVkGpu());
}
this->GrGpuBuffer::onAbandon();
}
void GrVkMeshBuffer::onMap() {
if (!this->wasDestroyed()) {
this->GrGpuBuffer::fMapPtr = this->vkMap(this->getVkGpu());
}
}
void GrVkMeshBuffer::onUnmap() {
if (!this->wasDestroyed()) {
this->vkUnmap(this->getVkGpu());
}
}
bool GrVkMeshBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
if (!this->wasDestroyed()) {
return this->vkUpdateData(this->getVkGpu(), src, srcSizeInBytes);
} else {
return false;
}
}
GrVkGpu* GrVkMeshBuffer::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}