| /* | |
| * Copyright 2019 Google Inc. and Adobe Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "samplecode/Sample.h" | |
| #include "tools/timer/TimeUtils.h" | |
| /** | |
| * This sample exercises heavy texture updates and uploads. | |
| */ | |
| class TextureUploadSample : public Sample { | |
| static constexpr int kMinTileSize = 128; | |
| static constexpr int kMaxTileSize = 2048; | |
| static constexpr float kGridScale = 0.25f; | |
| bool fDrawTexturesToScreen = true; | |
| int fTileSize = 256; | |
| int fTileRows = 8; | |
| int fTileCols = 8; | |
| sk_sp<SkSurface> fBlueSurface; | |
| sk_sp<SkSurface> fGraySurface; | |
| class RenderTargetTexture : public SkRefCnt { | |
| public: | |
| RenderTargetTexture(GrDirectContext* direct, int size) { | |
| SkSurfaceProps surfaceProps(0, kRGB_H_SkPixelGeometry); | |
| SkImageInfo imageInfo = SkImageInfo::Make(size, size, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| fSurface = SkSurface::MakeRenderTarget(direct, SkBudgeted::kNo, imageInfo, 0, | |
| &surfaceProps); | |
| } | |
| sk_sp<SkImage> getImage() { | |
| return fSurface->makeImageSnapshot(); | |
| } | |
| void uploadRasterSurface(sk_sp<SkSurface> rasterSurface) { | |
| SkPixmap pixmap; | |
| rasterSurface->peekPixels(&pixmap); | |
| fSurface->writePixels(pixmap, 0, 0); | |
| } | |
| private: | |
| sk_sp<SkSurface> fSurface; | |
| sk_sp<SkImage> fCachedImage; | |
| }; | |
| SkTArray<sk_sp<RenderTargetTexture>> fTextures; | |
| GrDirectContext* fCachedContext = nullptr; | |
| SkScalar fActiveTileIndex = 0; | |
| SkString name() override { | |
| return SkString("TextureUpload"); | |
| } | |
| bool onChar(SkUnichar uni) override { | |
| if ('m' == uni) { | |
| fDrawTexturesToScreen = !fDrawTexturesToScreen; | |
| return true; | |
| } else if ('>' == uni) { | |
| fTileSize = std::min(kMaxTileSize, 2*fTileSize); | |
| fTileRows = kMaxTileSize/fTileSize; | |
| fTileCols = kMaxTileSize/fTileSize; | |
| fCachedContext = nullptr; | |
| } else if ('<' == uni) { | |
| fTileSize = std::max(kMinTileSize, fTileSize/2); | |
| fTileRows = kMaxTileSize/fTileSize; | |
| fTileCols = kMaxTileSize/fTileSize; | |
| fCachedContext = nullptr; | |
| } | |
| return false; | |
| } | |
| sk_sp<SkSurface> getFilledRasterSurface(SkColor color, int size) { | |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(size, size)); | |
| SkCanvas* canvas = surface->getCanvas(); | |
| canvas->clear(color); | |
| return surface; | |
| } | |
| void onOnceBeforeDraw() override { | |
| this->setBGColor(0xFFFFFFFF); | |
| this->setSize(1024, 1024); | |
| } | |
| void initializeTextures(GrDirectContext* direct) { | |
| fTextures.reset(); | |
| int textureCount = fTileRows * fTileCols; | |
| for (int i = 0; i < textureCount; i++) { | |
| fTextures.emplace_back(new RenderTargetTexture(direct, fTileSize)); | |
| } | |
| // Construct two simple rasters of differing colors to serve | |
| // as cpu rasterized data to refresh textures with. | |
| fBlueSurface = this->getFilledRasterSurface(SK_ColorBLUE, fTileSize); | |
| fGraySurface = this->getFilledRasterSurface(SK_ColorGRAY, fTileSize); | |
| } | |
| void onDrawContent(SkCanvas* canvas) override { | |
| #if SK_SUPPORT_GPU | |
| SkPaint paint; | |
| auto direct = GrAsDirectContext(canvas->recordingContext()); | |
| if (direct) { | |
| // One-time context-specific setup. | |
| if (direct != fCachedContext) { | |
| fCachedContext = direct; | |
| this->initializeTextures(direct); | |
| } | |
| // Upload new texture data for all textures, simulating a full page of tiles | |
| // needing refresh. | |
| int textureCount = fTileRows * fTileCols; | |
| for (int i = 0; i < textureCount; i++) { | |
| fTextures[i]->uploadRasterSurface(i == fActiveTileIndex ? fBlueSurface | |
| : fGraySurface); | |
| } | |
| // Scale grid. | |
| canvas->scale(kGridScale, kGridScale); | |
| if (fDrawTexturesToScreen) { | |
| for (int y = 0; y < fTileRows; y++) { | |
| for (int x = 0; x < fTileCols; x++) { | |
| int currentIndex = y * fTileCols + x; | |
| canvas->drawImage(fTextures[currentIndex]->getImage(), | |
| x * fTileSize, y * fTileSize, &paint); | |
| } | |
| } | |
| } | |
| } | |
| #endif | |
| } | |
| bool onAnimate(double nanos) override { | |
| constexpr SkScalar kDesiredDurationSecs = 16.0f; | |
| float numTiles = fTileRows*fTileCols; | |
| fActiveTileIndex = floorf(TimeUtils::Scaled(1e-9 * nanos, | |
| numTiles/kDesiredDurationSecs, numTiles)); | |
| return true; | |
| } | |
| }; | |
| DEF_SAMPLE( return new TextureUploadSample(); ) | |