blob: e602ffd52909fc1721b1f4f1caa6c37ebeaaf709 [file] [log] [blame]
out vec4 sk_FragColor;
float userfunc_ff(float v) {
return v + 1.0;
}
vec4 main() {
float a = 1.0;
float b = 2.0;
float c = 3.0;
a = c + 77.0;
b = c + 77.0;
a = sin(c + 77.0);
b = sin(c + 77.0);
a = userfunc_ff(c + 77.0);
b = userfunc_ff(c + 77.0);
for (int x = 0;x < 1; ++x) {
continue;
}
float d = c;
b = 3.0;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}