blob: 79d59fc406a36132540536525cd1679aa4d0b7b6 [file] [log] [blame]
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkPathBuilder.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/SkottieValue.h"
#include "modules/skottie/src/animator/Animator.h"
#include "modules/skottie/src/animator/VectorKeyframeAnimator.h"
namespace skottie {
// Shapes (paths) are encoded as a vector of floats. For each vertex, we store 6 floats:
//
// - vertex point (2 floats)
// - in-tangent point (2 floats)
// - out-tangent point (2 floats)
//
// Additionally, we store one trailing "closed shape" flag - e.g.
//
// [ v0.x, v0.y, v0_in.x, v0_in.y, v0_out.x, v0_out.y, ... , closed_flag ]
//
enum ShapeEncodingInfo : size_t {
kX_Index = 0,
kY_Index = 1,
kInX_Index = 2,
kInY_Index = 3,
kOutX_Index = 4,
kOutY_Index = 5,
kFloatsPerVertex = 6
};
static size_t shape_encoding_len(size_t vertex_count) {
return vertex_count * kFloatsPerVertex + 1;
}
// Some versions wrap shape values as single-element arrays.
static const skjson::ObjectValue* shape_root(const skjson::Value& jv) {
if (const skjson::ArrayValue* av = jv) {
if (av->size() == 1) {
return (*av)[0];
}
}
return jv;
}
static bool parse_encoding_len(const skjson::Value& jv, size_t* len) {
if (const auto* jshape = shape_root(jv)) {
if (const skjson::ArrayValue* jvs = (*jshape)["v"]) {
*len = shape_encoding_len(jvs->size());
return true;
}
}
return false;
}
static bool parse_encoding_data(const skjson::Value& jv, size_t data_len, float data[]) {
const auto* jshape = shape_root(jv);
if (!jshape) {
return false;
}
// vertices are required, in/out tangents are optional
const skjson::ArrayValue* jvs = (*jshape)["v"]; // vertex points
const skjson::ArrayValue* jis = (*jshape)["i"]; // in-tangent points
const skjson::ArrayValue* jos = (*jshape)["o"]; // out-tangent points
if (!jvs || data_len != shape_encoding_len(jvs->size())) {
return false;
}
auto parse_point = [](const skjson::ArrayValue* ja, size_t i, float* x, float* y) {
SkASSERT(ja);
const skjson::ArrayValue* jpt = (*ja)[i];
if (!jpt || jpt->size() != 2ul) {
return false;
}
return Parse((*jpt)[0], x) && Parse((*jpt)[1], y);
};
auto parse_optional_point = [&parse_point](const skjson::ArrayValue* ja, size_t i,
float* x, float* y) {
if (!ja || i >= ja->size()) {
// default control point
*x = *y = 0;
return true;
}
return parse_point(*ja, i, x, y);
};
for (size_t i = 0; i < jvs->size(); ++i) {
float* dst = data + i * kFloatsPerVertex;
SkASSERT(dst + kFloatsPerVertex <= data + data_len);
if (!parse_point (jvs, i, dst + kX_Index, dst + kY_Index) ||
!parse_optional_point(jis, i, dst + kInX_Index, dst + kInY_Index) ||
!parse_optional_point(jos, i, dst + kOutX_Index, dst + kOutY_Index)) {
return false;
}
}
// "closed" flag
data[data_len - 1] = ParseDefault<bool>((*jshape)["c"], false);
return true;
}
ShapeValue::operator SkPath() const {
const auto vertex_count = this->size() / kFloatsPerVertex;
SkPathBuilder path;
if (vertex_count) {
// conservatively assume all cubics
path.incReserve(1 + SkToInt(vertex_count * 3));
// Move to first vertex.
path.moveTo((*this)[kX_Index], (*this)[kY_Index]);
}
auto addCubic = [&](size_t from_vertex, size_t to_vertex) {
const auto from_index = kFloatsPerVertex * from_vertex,
to_index = kFloatsPerVertex * to_vertex;
const SkPoint p0 = SkPoint{ (*this)[from_index + kX_Index],
(*this)[from_index + kY_Index] },
p1 = SkPoint{ (*this)[ to_index + kX_Index],
(*this)[ to_index + kY_Index] },
c0 = SkPoint{ (*this)[from_index + kOutX_Index],
(*this)[from_index + kOutY_Index] } + p0,
c1 = SkPoint{ (*this)[ to_index + kInX_Index],
(*this)[ to_index + kInY_Index] } + p1;
if (c0 == p0 && c1 == p1) {
// If the control points are coincident, we can power-reduce to a straight line.
// TODO: we could also do that when the controls are on the same line as the
// vertices, but it's unclear how common that case is.
path.lineTo(p1);
} else {
path.cubicTo(c0, c1, p1);
}
};
for (size_t i = 1; i < vertex_count; ++i) {
addCubic(i - 1, i);
}
// Close the path with an extra cubic, if needed.
if (vertex_count && this->back() != 0) {
addCubic(vertex_count - 1, 0);
path.close();
}
return path.detach();
}
namespace internal {
template <>
bool AnimatablePropertyContainer::bind<ShapeValue>(const AnimationBuilder& abuilder,
const skjson::ObjectValue* jprop,
ShapeValue* v) {
VectorAnimatorBuilder builder(v, parse_encoding_len, parse_encoding_data);
return this->bindImpl(abuilder, jprop, builder);
}
} // namespace internal
} // namespace skottie