| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_BackendTexture_DEFINED |
| #define skgpu_graphite_BackendTexture_DEFINED |
| |
| #include "include/core/SkSize.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| #include "include/gpu/graphite/TextureInfo.h" |
| |
| #ifdef SK_METAL |
| #include "include/gpu/graphite/mtl/MtlTypes.h" |
| #endif |
| |
| #ifdef SK_VULKAN |
| #include "include/private/gpu/vk/SkiaVulkan.h" |
| #endif |
| |
| namespace skgpu::graphite { |
| |
| class BackendTexture { |
| public: |
| BackendTexture() {} |
| #ifdef SK_METAL |
| // The BackendTexture will not call retain or release on the passed in MtlHandle. Thus the |
| // client must keep the MtlHandle valid until they are no longer using the BackendTexture. |
| BackendTexture(SkISize dimensions, MtlHandle mtlTexture); |
| #endif |
| |
| BackendTexture(const BackendTexture&); |
| |
| ~BackendTexture(); |
| |
| BackendTexture& operator=(const BackendTexture&); |
| |
| bool operator==(const BackendTexture&) const; |
| bool operator!=(const BackendTexture& that) const { return !(*this == that); } |
| |
| bool isValid() const { return fInfo.isValid(); } |
| BackendApi backend() const { return fInfo.backend(); } |
| |
| SkISize dimensions() const { return fDimensions; } |
| |
| const TextureInfo& info() const { return fInfo; } |
| |
| #ifdef SK_METAL |
| MtlHandle getMtlTexture() const; |
| #endif |
| |
| private: |
| SkISize fDimensions; |
| TextureInfo fInfo; |
| |
| union { |
| #ifdef SK_METAL |
| MtlHandle fMtlTexture; |
| #endif |
| #ifdef SK_VULKAN |
| VkImage fVkImage; |
| #endif |
| }; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_BackendTexture_DEFINED |
| |