| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/gpu/GrContext.h" | |
| #include "include/gpu/GrTexture.h" | |
| #include "src/gpu/GrContextPriv.h" | |
| #include "src/gpu/GrRenderTargetContext.h" | |
| #include "src/gpu/GrShaderCaps.h" | |
| #include "src/gpu/GrSurfacePriv.h" | |
| #include "src/gpu/GrTexturePriv.h" | |
| #include "src/gpu/GrTextureProxyPriv.h" | |
| #include "src/gpu/gl/GrGLGpu.h" | |
| #include "src/gpu/gl/GrGLUtil.h" | |
| #include "tests/Test.h" | |
| #include "tests/TestUtils.h" | |
| #include "tools/gpu/GrContextFactory.h" | |
| #include "tools/gpu/gl/GLTestContext.h" | |
| #ifdef SK_GL | |
| using sk_gpu_test::GLTestContext; | |
| static void cleanup(GLTestContext* glctx0, GrGLuint texID0, GLTestContext* glctx1, | |
| sk_sp<GrContext> grctx1, GrBackendTexture* backendTex1, | |
| GrEGLImage image1) { | |
| if (glctx1) { | |
| glctx1->makeCurrent(); | |
| if (grctx1) { | |
| if (backendTex1 && backendTex1->isValid()) { | |
| grctx1->deleteBackendTexture(*backendTex1); | |
| } | |
| } | |
| if (GR_EGL_NO_IMAGE != image1) { | |
| glctx1->destroyEGLImage(image1); | |
| } | |
| } | |
| glctx0->makeCurrent(); | |
| if (texID0) { | |
| GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); | |
| } | |
| } | |
| DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) { | |
| GrContext* context0 = ctxInfo.grContext(); | |
| sk_gpu_test::GLTestContext* glCtx0 = ctxInfo.glContext(); | |
| // Try to create a second GL context and then check if the contexts have necessary | |
| // extensions to run this test. | |
| if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { | |
| return; | |
| } | |
| GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->priv().getGpu()); | |
| if (!gpu0->glCaps().shaderCaps()->externalTextureSupport()) { | |
| return; | |
| } | |
| std::unique_ptr<GLTestContext> glCtx1 = glCtx0->makeNew(); | |
| if (!glCtx1) { | |
| return; | |
| } | |
| sk_sp<GrContext> context1 = GrContext::MakeGL(sk_ref_sp(glCtx1->gl())); | |
| GrBackendTexture backendTexture1; | |
| GrEGLImage image = GR_EGL_NO_IMAGE; | |
| GrGLTextureInfo externalTexture; | |
| externalTexture.fID = 0; | |
| if (!context1) { | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || | |
| !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| ///////////////////////////////// CONTEXT 1 /////////////////////////////////// | |
| // Use GL Context 1 to create a texture unknown to GrContext. | |
| context1->flush(); | |
| static const int kSize = 100; | |
| backendTexture1 = | |
| context1->createBackendTexture(kSize, kSize, kRGBA_8888_SkColorType, | |
| SkColors::kTransparent, | |
| GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo); | |
| if (!backendTexture1.isValid()) { | |
| ERRORF(reporter, "Error creating texture for EGL Image"); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| GrGLTextureInfo texInfo; | |
| if (!backendTexture1.getGLTextureInfo(&texInfo)) { | |
| ERRORF(reporter, "Failed to get GrGLTextureInfo"); | |
| return; | |
| } | |
| if (GR_GL_TEXTURE_2D != texInfo.fTarget) { | |
| ERRORF(reporter, "Expected backend texture to be 2D"); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| // Wrap the texture in an EGLImage | |
| image = glCtx1->texture2DToEGLImage(texInfo.fID); | |
| if (GR_EGL_NO_IMAGE == image) { | |
| ERRORF(reporter, "Error creating EGL Image from texture"); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| // Since we are dealing with two different GL contexts here, we need to call finish so that the | |
| // clearing of the texture that happens in createTextingOnlyBackendTexture occurs before we call | |
| // TexSubImage below on the other context. Otherwise, it is possible the calls get reordered and | |
| // the clearing overwrites the TexSubImage writes. | |
| GR_GL_CALL(glCtx1->gl(), Finish()); | |
| // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans | |
| // the EGL image. Also, this must be done after creating the EGLImage as the texture | |
| // contents may not be preserved when the image is created. | |
| SkAutoTMalloc<uint32_t> pixels(kSize * kSize); | |
| for (int i = 0; i < kSize*kSize; ++i) { | |
| pixels.get()[i] = 0xDDAABBCC; | |
| } | |
| GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); | |
| GR_GL_CALL(glCtx1->gl(), BindTexture(texInfo.fTarget, texInfo.fID)); | |
| GR_GL_CALL(glCtx1->gl(), TexSubImage2D(texInfo.fTarget, 0, 0, 0, kSize, kSize, | |
| GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get())); | |
| GR_GL_CALL(glCtx1->gl(), Finish()); | |
| // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal | |
| // state is invalid. | |
| context1->resetContext(); | |
| ///////////////////////////////// CONTEXT 0 /////////////////////////////////// | |
| // Make a new texture ID in GL Context 0 from the EGL Image | |
| glCtx0->makeCurrent(); | |
| externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; | |
| externalTexture.fID = glCtx0->eglImageToExternalTexture(image); | |
| externalTexture.fFormat = GR_GL_RGBA8; | |
| if (0 == externalTexture.fID) { | |
| ERRORF(reporter, "Error converting EGL Image back to texture"); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| // Wrap this texture ID in a GrTexture | |
| GrBackendTexture backendTex(kSize, kSize, GrMipMapped::kNo, externalTexture); | |
| GrColorType colorType = GrColorType::kRGBA_8888; | |
| SkAlphaType alphaType = kPremul_SkAlphaType; | |
| // TODO: If I make this TopLeft origin to match resolve_origin calls for kDefault, this test | |
| // fails on the Nexus5. Why? | |
| GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin; | |
| sk_sp<GrSurfaceProxy> texProxy = context0->priv().proxyProvider()->wrapBackendTexture( | |
| backendTex, colorType, origin, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, | |
| kRW_GrIOType); | |
| if (!texProxy) { | |
| ERRORF(reporter, "Error wrapping external texture in GrTextureProxy."); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| auto surfaceContext = GrSurfaceContext::Make(context0, std::move(texProxy), colorType, | |
| alphaType, nullptr); | |
| if (!surfaceContext) { | |
| ERRORF(reporter, "Error wrapping external texture in GrSurfaceContext."); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| return; | |
| } | |
| GrTextureProxy* proxy = surfaceContext->asTextureProxy(); | |
| REPORTER_ASSERT(reporter, proxy->mipMapped() == GrMipMapped::kNo); | |
| REPORTER_ASSERT(reporter, proxy->peekTexture()->texturePriv().mipMapped() == GrMipMapped::kNo); | |
| REPORTER_ASSERT(reporter, proxy->textureType() == GrTextureType::kExternal); | |
| REPORTER_ASSERT(reporter, | |
| proxy->peekTexture()->texturePriv().textureType() == GrTextureType::kExternal); | |
| REPORTER_ASSERT(reporter, proxy->hasRestrictedSampling()); | |
| REPORTER_ASSERT(reporter, proxy->peekTexture()->texturePriv().hasRestrictedSampling()); | |
| // Should not be able to wrap as a RT | |
| { | |
| auto temp = GrRenderTargetContext::MakeFromBackendTexture( | |
| context0, colorType, nullptr, backendTex, 1, origin, nullptr, nullptr, nullptr); | |
| if (temp) { | |
| ERRORF(reporter, "Should not be able to wrap an EXTERNAL texture as a RT."); | |
| } | |
| } | |
| TestReadPixels(reporter, surfaceContext.get(), pixels.get(), "EGLImageTest-read"); | |
| // We should not be able to write to a EXTERNAL texture | |
| TestWritePixels(reporter, surfaceContext.get(), false, "EGLImageTest-write"); | |
| // Only test RT-config | |
| // TODO: why do we always need to draw to copy from an external texture? | |
| TestCopyFromSurface(reporter, context0, surfaceContext->asSurfaceProxy(), | |
| colorType, pixels.get(), "EGLImageTest-copy"); | |
| cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image); | |
| } | |
| #endif // SK_GL |