blob: c6fc305e8cfddbb6d8f5f2fd87f394c4122ac880 [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTextureEffect_DEFINED
#define GrTextureEffect_DEFINED
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "src/gpu/GrCoordTransform.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrTextureEffect : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrSurfaceProxy>,
SkAlphaType,
const SkMatrix& = SkMatrix::I(),
GrSamplerState = {});
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "SimpleTextureEffect"; }
private:
GrCoordTransform fCoordTransform;
TextureSampler fSampler;
GrTextureEffect(const GrTextureEffect& src);
inline GrTextureEffect(sk_sp<GrSurfaceProxy>, SkAlphaType, const SkMatrix&, GrSamplerState);
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
const TextureSampler& onTextureSampler(int) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
#endif