blob: b644ef8fc0a01f426d6ffed2e611b0cf6bcdaea0 [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/private/SkChecksum.h"
#include "include/private/SkSpinlock.h"
#include "include/private/SkTFitsIn.h"
#include "include/private/SkThreadID.h"
#include "include/private/SkVx.h"
#include "src/core/SkColorSpaceXformSteps.h"
#include "src/core/SkCpu.h"
#include "src/core/SkOpts.h"
#include "src/core/SkVM.h"
#include <algorithm>
#include <atomic>
#include <queue>
#if defined(SKVM_LLVM)
#include <future>
#include <llvm/Bitcode/BitcodeWriter.h>
#include <llvm/ExecutionEngine/ExecutionEngine.h>
#include <llvm/IR/IRBuilder.h>
#include <llvm/IR/Verifier.h>
#include <llvm/Support/TargetSelect.h>
#endif
bool gSkVMJITViaDylib{false};
// JIT code isn't MSAN-instrumented, so we won't see when it uses
// uninitialized memory, and we'll not see the writes it makes as properly
// initializing memory. Instead force the interpreter, which should let
// MSAN see everything our programs do properly.
//
// Similarly, we can't get ASAN's checks unless we let it instrument our interpreter.
#if defined(__has_feature)
#if __has_feature(memory_sanitizer) || __has_feature(address_sanitizer)
#undef SKVM_JIT
#endif
#endif
#if defined(SKVM_JIT)
#include <dlfcn.h> // dlopen, dlsym
#include <sys/mman.h> // mmap, mprotect
#endif
namespace skvm {
struct Program::Impl {
std::vector<InterpreterInstruction> instructions;
int regs = 0;
int loop = 0;
std::vector<int> strides;
std::atomic<void*> jit_entry{nullptr}; // TODO: minimal std::memory_orders
size_t jit_size = 0;
void* dylib = nullptr;
#if defined(SKVM_LLVM)
std::unique_ptr<llvm::LLVMContext> llvm_ctx;
std::unique_ptr<llvm::ExecutionEngine> llvm_ee;
std::future<void> llvm_compiling;
#endif
};
// Debugging tools, mostly for printing various data structures out to a stream.
namespace {
class SkDebugfStream final : public SkWStream {
size_t fBytesWritten = 0;
bool write(const void* buffer, size_t size) override {
SkDebugf("%.*s", size, buffer);
fBytesWritten += size;
return true;
}
size_t bytesWritten() const override {
return fBytesWritten;
}
};
struct V { Val id; };
struct R { Reg id; };
struct Shift { int bits; };
struct Splat { int bits; };
struct Hex { int bits; };
static void write(SkWStream* o, const char* s) {
o->writeText(s);
}
static const char* name(Op op) {
switch (op) {
#define M(x) case Op::x: return #x;
SKVM_OPS(M)
#undef M
}
return "unknown op";
}
static void write(SkWStream* o, Op op) {
const char* raw = name(op);
if (const char* found = strstr(raw, "_imm")) {
o->write(raw, found-raw);
} else {
o->writeText(raw);
}
}
static void write(SkWStream* o, Arg a) {
write(o, "arg(");
o->writeDecAsText(a.ix);
write(o, ")");
}
static void write(SkWStream* o, V v) {
write(o, "v");
o->writeDecAsText(v.id);
}
static void write(SkWStream* o, R r) {
write(o, "r");
o->writeDecAsText(r.id);
}
static void write(SkWStream* o, Shift s) {
o->writeDecAsText(s.bits);
}
static void write(SkWStream* o, Splat s) {
float f;
memcpy(&f, &s.bits, 4);
o->writeHexAsText(s.bits);
write(o, " (");
o->writeScalarAsText(f);
write(o, ")");
}
static void write(SkWStream* o, Hex h) {
o->writeHexAsText(h.bits);
}
template <typename T, typename... Ts>
static void write(SkWStream* o, T first, Ts... rest) {
write(o, first);
write(o, " ");
write(o, rest...);
}
}
void Builder::dot(SkWStream* o, bool for_jit) const {
SkDebugfStream debug;
if (!o) { o = &debug; }
std::vector<OptimizedInstruction> optimized = this->optimize(for_jit);
o->writeText("digraph {\n");
for (Val id = 0; id < (Val)optimized.size(); id++) {
auto [op, x,y,z, immy,immz, death,can_hoist,used_in_loop] = optimized[id];
switch (op) {
default:
write(o, "\t", V{id}, " [label = \"", V{id}, op);
// Not a perfect heuristic; sometimes y/z == NA and there is no immy/z.
// On the other hand, sometimes immy/z=0 is meaningful and should be printed.
if (y == NA) { write(o, "", Hex{immy}); }
if (z == NA) { write(o, "", Hex{immz}); }
write(o, "\"]\n");
write(o, "\t", V{id}, " -> {");
// In contrast to the heuristic imm labels, these dependences are exact.
if (x != NA) { write(o, "", V{x}); }
if (y != NA) { write(o, "", V{y}); }
if (z != NA) { write(o, "", V{z}); }
write(o, " }\n");
break;
// That default: impl works pretty well for most instructions,
// but some are nicer to see with a specialized label.
case Op::splat:
write(o, "\t", V{id}, " [label = \"", V{id}, op, Splat{immy}, "\"]\n");
break;
}
}
o->writeText("}\n");
}
void Builder::dump(SkWStream* o) const {
SkDebugfStream debug;
if (!o) { o = &debug; }
std::vector<OptimizedInstruction> optimized = this->optimize();
o->writeDecAsText(optimized.size());
o->writeText(" values (originally ");
o->writeDecAsText(fProgram.size());
o->writeText("):\n");
for (Val id = 0; id < (Val)optimized.size(); id++) {
const OptimizedInstruction& inst = optimized[id];
Op op = inst.op;
Val x = inst.x,
y = inst.y,
z = inst.z;
int immy = inst.immy,
immz = inst.immz;
write(o, !inst.can_hoist ? " " :
inst.used_in_loop ? "↑ " :
"↟ ");
switch (op) {
case Op::assert_true: write(o, op, V{x}, V{y}); break;
case Op::store8: write(o, op, Arg{immy}, V{x}); break;
case Op::store16: write(o, op, Arg{immy}, V{x}); break;
case Op::store32: write(o, op, Arg{immy}, V{x}); break;
case Op::index: write(o, V{id}, "=", op); break;
case Op::load8: write(o, V{id}, "=", op, Arg{immy}); break;
case Op::load16: write(o, V{id}, "=", op, Arg{immy}); break;
case Op::load32: write(o, V{id}, "=", op, Arg{immy}); break;
case Op::gather8: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}); break;
case Op::gather16: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}); break;
case Op::gather32: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}); break;
case Op::uniform8: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::uniform16: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::uniform32: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::splat: write(o, V{id}, "=", op, Splat{immy}); break;
case Op::add_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::sub_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::mul_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::div_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::min_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::max_f32: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::fma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::fms_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::fnma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::sqrt_f32: write(o, V{id}, "=", op, V{x}); break;
case Op::add_f32_imm: write(o, V{id}, "=", op, V{x}, Splat{immy}); break;
case Op::sub_f32_imm: write(o, V{id}, "=", op, V{x}, Splat{immy}); break;
case Op::mul_f32_imm: write(o, V{id}, "=", op, V{x}, Splat{immy}); break;
case Op::min_f32_imm: write(o, V{id}, "=", op, V{x}, Splat{immy}); break;
case Op::max_f32_imm: write(o, V{id}, "=", op, V{x}, Splat{immy}); break;
case Op:: eq_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::neq_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op:: gt_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::gte_f32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::add_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::sub_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::mul_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::shl_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op::shr_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op::sra_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op:: eq_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::neq_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op:: gt_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::gte_i32: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::add_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::sub_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::mul_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::shl_i16x2: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op::shr_i16x2: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op::sra_i16x2: write(o, V{id}, "=", op, V{x}, Shift{immy}); break;
case Op:: eq_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::neq_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op:: gt_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::gte_i16x2: write(o, V{id}, "=", op, V{x}, V{y}); break;
case Op::bit_and : write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::bit_or : write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::bit_xor : write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::bit_clear: write(o, V{id}, "=", op, V{x}, V{y} ); break;
case Op::bit_and_imm: write(o, V{id}, "=", op, V{x}, Hex{immy}); break;
case Op::bit_or_imm : write(o, V{id}, "=", op, V{x}, Hex{immy}); break;
case Op::bit_xor_imm: write(o, V{id}, "=", op, V{x}, Hex{immy}); break;
case Op::select: write(o, V{id}, "=", op, V{x}, V{y}, V{z}); break;
case Op::pack: write(o, V{id}, "=", op, V{x}, V{y}, Shift{immz}); break;
case Op::floor: write(o, V{id}, "=", op, V{x}); break;
case Op::to_f32: write(o, V{id}, "=", op, V{x}); break;
case Op::trunc: write(o, V{id}, "=", op, V{x}); break;
case Op::round: write(o, V{id}, "=", op, V{x}); break;
}
write(o, "\n");
}
}
void Program::dump(SkWStream* o) const {
SkDebugfStream debug;
if (!o) { o = &debug; }
o->writeDecAsText(fImpl->regs);
o->writeText(" registers, ");
o->writeDecAsText(fImpl->instructions.size());
o->writeText(" instructions:\n");
for (Val i = 0; i < (Val)fImpl->instructions.size(); i++) {
if (i == fImpl->loop) { write(o, "loop:\n"); }
o->writeDecAsText(i);
o->writeText("\t");
if (i >= fImpl->loop) { write(o, " "); }
const InterpreterInstruction& inst = fImpl->instructions[i];
Op op = inst.op;
Reg d = inst.d,
x = inst.x,
y = inst.y,
z = inst.z;
int immy = inst.immy,
immz = inst.immz;
switch (op) {
case Op::assert_true: write(o, op, R{x}, R{y}); break;
case Op::store8: write(o, op, Arg{immy}, R{x}); break;
case Op::store16: write(o, op, Arg{immy}, R{x}); break;
case Op::store32: write(o, op, Arg{immy}, R{x}); break;
case Op::index: write(o, R{d}, "=", op); break;
case Op::load8: write(o, R{d}, "=", op, Arg{immy}); break;
case Op::load16: write(o, R{d}, "=", op, Arg{immy}); break;
case Op::load32: write(o, R{d}, "=", op, Arg{immy}); break;
case Op::gather8: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break;
case Op::gather16: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break;
case Op::gather32: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break;
case Op::uniform8: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::uniform16: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::uniform32: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break;
case Op::splat: write(o, R{d}, "=", op, Splat{immy}); break;
case Op::add_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::sub_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::mul_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::div_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::min_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::max_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::fma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::fms_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::fnma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::sqrt_f32: write(o, R{d}, "=", op, R{x}); break;
case Op::add_f32_imm: write(o, R{d}, "=", op, R{x}, Splat{immy}); break;
case Op::sub_f32_imm: write(o, R{d}, "=", op, R{x}, Splat{immy}); break;
case Op::mul_f32_imm: write(o, R{d}, "=", op, R{x}, Splat{immy}); break;
case Op::min_f32_imm: write(o, R{d}, "=", op, R{x}, Splat{immy}); break;
case Op::max_f32_imm: write(o, R{d}, "=", op, R{x}, Splat{immy}); break;
case Op:: eq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::neq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op:: gt_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::gte_f32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::add_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::sub_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::mul_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::shl_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op::shr_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op::sra_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op:: eq_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::neq_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op:: gt_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::gte_i32: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::add_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::sub_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::mul_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::shl_i16x2: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op::shr_i16x2: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op::sra_i16x2: write(o, R{d}, "=", op, R{x}, Shift{immy}); break;
case Op:: eq_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::neq_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op:: gt_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::gte_i16x2: write(o, R{d}, "=", op, R{x}, R{y}); break;
case Op::bit_and : write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::bit_or : write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::bit_xor : write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::bit_clear: write(o, R{d}, "=", op, R{x}, R{y} ); break;
case Op::bit_and_imm: write(o, R{d}, "=", op, R{x}, Hex{immy}); break;
case Op::bit_or_imm : write(o, R{d}, "=", op, R{x}, Hex{immy}); break;
case Op::bit_xor_imm: write(o, R{d}, "=", op, R{x}, Hex{immy}); break;
case Op::select: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break;
case Op::pack: write(o, R{d}, "=", op, R{x}, R{y}, Shift{immz}); break;
case Op::floor: write(o, R{d}, "=", op, R{x}); break;
case Op::to_f32: write(o, R{d}, "=", op, R{x}); break;
case Op::trunc: write(o, R{d}, "=", op, R{x}); break;
case Op::round: write(o, R{d}, "=", op, R{x}); break;
}
write(o, "\n");
}
}
std::vector<Instruction> specialize_for_jit(std::vector<Instruction> program) {
// We could use a temporary Builder to let new Instructions participate in common
// sub-expression elimination, but we'll never hit anything valuable with the
// specializations we've got today. Worth keeping in mind for the future though.
for (Val i = 0; i < (Val)program.size(); i++) {
#if defined(SK_CPU_X86)
Instruction& inst = program[i];
auto is_imm = [&](Val id, int* bits) {
*bits = program[id].immy;
return program[id].op == Op::splat;
};
switch (Op imm_op; inst.op) {
default: break;
case Op::add_f32: imm_op = Op::add_f32_imm; goto try_imm_x_and_y;
case Op::mul_f32: imm_op = Op::mul_f32_imm; goto try_imm_x_and_y;
case Op::min_f32: imm_op = Op::min_f32_imm; goto try_imm_x_and_y;
case Op::max_f32: imm_op = Op::max_f32_imm; goto try_imm_x_and_y;
case Op::bit_and: imm_op = Op::bit_and_imm; goto try_imm_x_and_y;
case Op::bit_or: imm_op = Op::bit_or_imm ; goto try_imm_x_and_y;
case Op::bit_xor: imm_op = Op::bit_xor_imm; goto try_imm_x_and_y;
try_imm_x_and_y:
if (int bits; is_imm(inst.x, &bits)) {
inst.op = imm_op;
inst.x = inst.y;
inst.y = NA;
inst.immy = bits;
} else if (int bits; is_imm(inst.y, &bits)) {
inst.op = imm_op;
inst.y = NA;
inst.immy = bits;
} break;
case Op::sub_f32:
if (int bits; is_imm(inst.y, &bits)) {
inst.op = Op::sub_f32_imm;
inst.y = NA;
inst.immy = bits;
} break;
case Op::bit_clear:
if (int bits; is_imm(inst.y, &bits)) {
inst.op = Op::bit_and_imm;
inst.y = NA;
inst.immy = ~bits;
} break;
}
#endif
}
return program;
}
std::vector<Instruction> eliminate_dead_code(std::vector<Instruction> program) {
// Determine which Instructions are live by working back from side effects.
std::vector<bool> live(program.size(), false);
auto mark_live = [&](Val id, auto& recurse) -> void {
if (live[id] == false) {
live[id] = true;
Instruction inst = program[id];
for (Val arg : {inst.x, inst.y, inst.z}) {
if (arg != NA) { recurse(arg, recurse); }
}
}
};
for (Val id = 0; id < (Val)program.size(); id++) {
if (has_side_effect(program[id].op)) {
mark_live(id, mark_live);
}
}
// Rewrite the program with only live Instructions:
// - remap IDs in live Instructions to what they'll be once dead Instructions are removed;
// - then actually remove the dead Instructions.
std::vector<Val> new_id(program.size(), NA);
for (Val id = 0, next = 0; id < (Val)program.size(); id++) {
if (live[id]) {
Instruction& inst = program[id];
for (Val* arg : {&inst.x, &inst.y, &inst.z}) {
if (*arg != NA) {
*arg = new_id[*arg];
SkASSERT(*arg != NA);
}
}
new_id[id] = next++;
}
}
auto it = std::remove_if(program.begin(), program.end(), [&](const Instruction& inst) {
Val id = (Val)(&inst - program.data());
return !live[id];
});
program.erase(it, program.end());
return program;
}
std::vector<Instruction> schedule(std::vector<Instruction> program) {
Usage usage{program};
std::vector<int> uses(program.size());
for (Val id = 0; id < (Val)program.size(); id++) {
uses[id] = (int)usage[id].size();
}
auto pressure_change = [&](Val id) -> int {
Instruction inst = program[id];
// If this Instruction is not a sink, its result needs a register.
int change = has_side_effect(inst.op) ? 0 : 1;
// If this is the final user of an argument, the argument's register becomes free.
for (Val arg : {inst.x, inst.y, inst.z}) {
if (arg != NA && uses[arg] == 1) { change -= 1; }
}
return change;
};
auto compare = [&](Val lhs, Val rhs) {
SkASSERT(lhs != rhs);
int lhs_change = pressure_change(lhs);
int rhs_change = pressure_change(rhs);
// This comparison operator orders instructions from least (likely negative) register
// pressure to most register pressure, breaking ties arbitrarily using original
// program order comparing the instruction index itself.
//
// We'll use this operator with std::{make,push,pop}_heap() to maintain a max heap
// frontier of instructions that are ready to schedule. We iterate backwards through
// the program, scheduling later instruction slots before earlier ones, and that means
// an instruction becomes ready to schedule once all instructions using its result have
// been scheduled (in later slots).
//
// All together that means we'll be issuing the instructions that hurt register pressure
// as late as possible, and issuing the instructions that help register pressure as soon
// as possible.
//
// This heuristic of greedily issuing the instruction that most immediately decreases
// register pressure approximates a more expensive search to find a schedule that
// minimizes the high-water maximum register pressure, the number of registers we'll
// need to run this program.
//
// The tie-breaker heuristic was found through experimentation.
return lhs_change < rhs_change || (lhs_change == rhs_change && lhs > rhs);
};
auto ready_to_schedule = [&](Val id) { return uses[id] == 0; };
std::vector<Val> frontier;
for (Val id = 0; id < (Val)program.size(); id++) {
Instruction inst = program[id];
if (has_side_effect(inst.op)) {
frontier.push_back(id);
}
// Having eliminated dead code, the only Instructions that should start
// with no users remaining to schedule are those with side effects.
SkASSERT(has_side_effect(inst.op) == (uses[id] == 0));
}
std::make_heap(frontier.begin(), frontier.end(), compare);
// Figure out our new Instruction schedule.
std::vector<Val> new_id(program.size(), NA);
for (Val n = (Val)program.size(); n --> 0;) {
SkASSERT(!frontier.empty());
std::pop_heap(frontier.begin(), frontier.end(), compare);
Val id = frontier.back();
frontier.pop_back();
SkASSERT(ready_to_schedule(id));
Instruction inst = program[id];
new_id[id] = n;
for (Val arg : {inst.x, inst.y, inst.z}) {
if (arg != NA) {
uses[arg]--;
if (ready_to_schedule(arg)) {
frontier.push_back(arg);
std::push_heap(frontier.begin(), frontier.end(), compare);
}
}
}
}
SkASSERT(frontier.empty());
// Remap each Instruction's arguments to their new IDs.
for (Val id = 0; id < (Val)program.size(); id++) {
Instruction& inst = program[id];
for (Val* arg : {&inst.x, &inst.y, &inst.z}) {
if (*arg != NA) {
*arg = new_id[*arg];
SkASSERT(*arg != NA);
}
}
}
// Finally, reorder the Instructions themselves according to the new schedule.
// This is O(N)... wish I had a good reference link breaking it down.
for (Val id = 0; id < (Val)program.size(); id++) {
while (id != new_id[id]) {
std::swap(program[id], program[new_id[id]]);
std::swap( new_id[id], new_id[new_id[id]]);
}
}
return program;
}
std::vector<OptimizedInstruction> finalize(const std::vector<Instruction> program) {
std::vector<OptimizedInstruction> optimized(program.size());
for (Val id = 0; id < (Val)program.size(); id++) {
Instruction inst = program[id];
optimized[id] = {inst.op, inst.x,inst.y,inst.z, inst.immy,inst.immz,
/*death=*/id, /*can_hoist=*/true, /*used_in_loop=*/false};
}
// Each Instruction's inputs need to live at least until that Instruction issues.
for (Val id = 0; id < (Val)optimized.size(); id++) {
OptimizedInstruction& inst = optimized[id];
for (Val arg : {inst.x, inst.y, inst.z}) {
// (We're walking in order, so this is the same as max()ing with the existing Val.)
if (arg != NA) { optimized[arg].death = id; }
}
}
// Mark which values don't depend on the loop and can be hoisted.
for (Val id = 0; id < (Val)optimized.size(); id++) {
OptimizedInstruction& inst = optimized[id];
// Varying loads (and gathers) and stores cannot be hoisted out of the loop.
if (is_always_varying(inst.op)) {
inst.can_hoist = false;
}
// If any of an instruction's inputs can't be hoisted, it can't be hoisted itself.
if (inst.can_hoist) {
for (Val arg : {inst.x, inst.y, inst.z}) {
if (arg != NA) { inst.can_hoist &= optimized[arg].can_hoist; }
}
}
// We'll want to know if hoisted values are used in the loop;
// if not, we can recycle their registers like we do loop values.
if (!inst.can_hoist /*i.e. we're in the loop, so the arguments are used_in_loop*/) {
for (Val arg : {inst.x, inst.y, inst.z}) {
if (arg != NA) { optimized[arg].used_in_loop = true; }
}
}
}
return optimized;
}
std::vector<OptimizedInstruction> Builder::optimize(bool for_jit) const {
std::vector<Instruction> program = this->program();
if (for_jit) {
program = specialize_for_jit(std::move(program));
}
program = eliminate_dead_code(std::move(program));
program = schedule (std::move(program));
return finalize (std::move(program));
}
Program Builder::done(const char* debug_name) const {
char buf[64] = "skvm-jit-";
if (!debug_name) {
*SkStrAppendU32(buf+9, this->hash()) = '\0';
debug_name = buf;
}
#if defined(SKVM_LLVM) || defined(SKVM_JIT)
return {this->optimize(false), this->optimize(true), fStrides, debug_name};
#else
return {this->optimize(false), fStrides};
#endif
}
uint64_t Builder::hash() const {
uint32_t lo = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 0),
hi = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 1);
return (uint64_t)lo | (uint64_t)hi << 32;
}
bool operator==(const Instruction& a, const Instruction& b) {
return a.op == b.op
&& a.x == b.x
&& a.y == b.y
&& a.z == b.z
&& a.immy == b.immy
&& a.immz == b.immz;
}
uint32_t InstructionHash::operator()(const Instruction& inst, uint32_t seed) const {
return SkOpts::hash(&inst, sizeof(inst), seed);
}
// Most instructions produce a value and return it by ID,
// the value-producing instruction's own index in the program vector.
Val Builder::push(Instruction inst) {
// Basic common subexpression elimination:
// if we've already seen this exact Instruction, use it instead of creating a new one.
if (Val* id = fIndex.find(inst)) {
return *id;
}
Val id = static_cast<Val>(fProgram.size());
fProgram.push_back(inst);
fIndex.set(inst, id);
return id;
}
bool Builder::allImm() const { return true; }
template <typename T, typename... Rest>
bool Builder::allImm(Val id, T* imm, Rest... rest) const {
if (fProgram[id].op == Op::splat) {
static_assert(sizeof(T) == 4);
memcpy(imm, &fProgram[id].immy, 4);
return this->allImm(rest...);
}
return false;
}
Arg Builder::arg(int stride) {
int ix = (int)fStrides.size();
fStrides.push_back(stride);
return {ix};
}
void Builder::assert_true(I32 cond, I32 debug) {
#ifdef SK_DEBUG
int imm;
if (this->allImm(cond.id,&imm)) { SkASSERT(imm); return; }
(void)push(Op::assert_true, cond.id,debug.id,NA);
#endif
}
void Builder::store8 (Arg ptr, I32 val) { (void)push(Op::store8 , val.id,NA,NA, ptr.ix); }
void Builder::store16(Arg ptr, I32 val) { (void)push(Op::store16, val.id,NA,NA, ptr.ix); }
void Builder::store32(Arg ptr, I32 val) { (void)push(Op::store32, val.id,NA,NA, ptr.ix); }
I32 Builder::index() { return {this, push(Op::index , NA,NA,NA,0) }; }
I32 Builder::load8 (Arg ptr) { return {this, push(Op::load8 , NA,NA,NA, ptr.ix) }; }
I32 Builder::load16(Arg ptr) { return {this, push(Op::load16, NA,NA,NA, ptr.ix) }; }
I32 Builder::load32(Arg ptr) { return {this, push(Op::load32, NA,NA,NA, ptr.ix) }; }
I32 Builder::gather8 (Arg ptr, int offset, I32 index) {
return {this, push(Op::gather8 , index.id,NA,NA, ptr.ix,offset)};
}
I32 Builder::gather16(Arg ptr, int offset, I32 index) {
return {this, push(Op::gather16, index.id,NA,NA, ptr.ix,offset)};
}
I32 Builder::gather32(Arg ptr, int offset, I32 index) {
return {this, push(Op::gather32, index.id,NA,NA, ptr.ix,offset)};
}
I32 Builder::uniform8(Arg ptr, int offset) {
return {this, push(Op::uniform8, NA,NA,NA, ptr.ix, offset)};
}
I32 Builder::uniform16(Arg ptr, int offset) {
return {this, push(Op::uniform16, NA,NA,NA, ptr.ix, offset)};
}
I32 Builder::uniform32(Arg ptr, int offset) {
return {this, push(Op::uniform32, NA,NA,NA, ptr.ix, offset)};
}
// The two splat() functions are just syntax sugar over splatting a 4-byte bit pattern.
I32 Builder::splat(int n) { return {this, push(Op::splat, NA,NA,NA, n) }; }
F32 Builder::splat(float f) {
int bits;
memcpy(&bits, &f, 4);
return {this, push(Op::splat, NA,NA,NA, bits)};
}
static bool fma_supported() {
static const bool supported =
#if defined(SK_CPU_X86)
SkCpu::Supports(SkCpu::HSW);
#elif defined(SK_CPU_ARM64)
true;
#else
false;
#endif
return supported;
}
// Be careful peepholing float math! Transformations you might expect to
// be legal can fail in the face of NaN/Inf, e.g. 0*x is not always 0.
// Float peepholes must pass this equivalence test for all ~4B floats:
//
// bool equiv(float x, float y) { return (x == y) || (isnanf(x) && isnanf(y)); }
//
// unsigned bits = 0;
// do {
// float f;
// memcpy(&f, &bits, 4);
// if (!equiv(f, ...)) {
// abort();
// }
// } while (++bits != 0);
F32 Builder::add(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); }
if (this->isImm(y.id, 0.0f)) { return x; } // x+0 == x
if (this->isImm(x.id, 0.0f)) { return y; } // 0+y == y
if (fma_supported()) {
if (fProgram[x.id].op == Op::mul_f32) {
return {this, this->push(Op::fma_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)};
}
if (fProgram[y.id].op == Op::mul_f32) {
return {this, this->push(Op::fma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)};
}
}
return {this, this->push(Op::add_f32, x.id, y.id)};
}
F32 Builder::sub(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); }
if (this->isImm(y.id, 0.0f)) { return x; } // x-0 == x
if (fma_supported()) {
if (fProgram[x.id].op == Op::mul_f32) {
return {this, this->push(Op::fms_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)};
}
if (fProgram[y.id].op == Op::mul_f32) {
return {this, this->push(Op::fnma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)};
}
}
return {this, this->push(Op::sub_f32, x.id, y.id)};
}
F32 Builder::mul(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); }
if (this->isImm(y.id, 1.0f)) { return x; } // x*1 == x
if (this->isImm(x.id, 1.0f)) { return y; } // 1*y == y
return {this, this->push(Op::mul_f32, x.id, y.id)};
}
F32 Builder::div(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X/Y); }
if (this->isImm(y.id, 1.0f)) { return x; } // x/1 == x
return {this, this->push(Op::div_f32, x.id, y.id)};
}
F32 Builder::sqrt(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat(std::sqrt(X)); }
return {this, this->push(Op::sqrt_f32, x.id,NA,NA)};
}
// See http://www.machinedlearnings.com/2011/06/fast-approximate-logarithm-exponential.html.
F32 Builder::approx_log2(F32 x) {
// e - 127 is a fair approximation of log2(x) in its own right...
F32 e = mul(to_f32(bit_cast(x)), splat(1.0f / (1<<23)));
// ... but using the mantissa to refine its error is _much_ better.
F32 m = bit_cast(bit_or(bit_and(bit_cast(x), 0x007fffff),
0x3f000000));
F32 approx = sub(e, 124.225514990f);
approx = sub(approx, mul(1.498030302f, m));
approx = sub(approx, div(1.725879990f, add(0.3520887068f, m)));
return approx;
}
F32 Builder::approx_pow2(F32 x) {
F32 f = fract(x);
F32 approx = add(x, 121.274057500f);
approx = sub(approx, mul( 1.490129070f, f));
approx = add(approx, div(27.728023300f, sub(4.84252568f, f)));
return bit_cast(round(mul(1.0f * (1<<23), approx)));
}
F32 Builder::approx_powf(F32 x, F32 y) {
auto is_x = bit_or(eq(x, 0.0f),
eq(x, 1.0f));
return select(is_x, x, approx_pow2(mul(approx_log2(x), y)));
}
// Bhaskara I's sine approximation
// 16x(pi - x) / (5*pi^2 - 4x(pi - x)
// ... divide by 4
// 4x(pi - x) / 5*pi^2/4 - x(pi - x)
//
// This is a good approximation only for 0 <= x <= pi, so we use symmetries to get
// radians into that range first.
//
F32 Builder::approx_sin(F32 radians) {
constexpr float Pi = SK_ScalarPI;
// x = radians mod 2pi
F32 x = fract(radians * (0.5f/Pi)) * (2*Pi);
I32 neg = x > Pi; // are we pi < x < 2pi --> need to negate result
x = select(neg, x - Pi, x);
F32 pair = x * (Pi - x);
x = 4.0f * pair / ((5*Pi*Pi/4) - pair);
x = select(neg, -x, x);
return x;
}
F32 Builder::min(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::min(X,Y)); }
return {this, this->push(Op::min_f32, x.id, y.id)};
}
F32 Builder::max(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::max(X,Y)); }
return {this, this->push(Op::max_f32, x.id, y.id)};
}
I32 Builder::add(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); }
if (this->isImm(x.id, 0)) { return y; }
if (this->isImm(y.id, 0)) { return x; }
return {this, this->push(Op::add_i32, x.id, y.id)};
}
I32 Builder::sub(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); }
if (this->isImm(y.id, 0)) { return x; }
return {this, this->push(Op::sub_i32, x.id, y.id)};
}
I32 Builder::mul(I32 x, I32 y) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); }
if (this->isImm(x.id, 0)) { return splat(0); }
if (this->isImm(y.id, 0)) { return splat(0); }
if (this->isImm(x.id, 1)) { return y; }
if (this->isImm(y.id, 1)) { return x; }
return {this, this->push(Op::mul_i32, x.id, y.id)};
}
I32 Builder::add_16x2(I32 x, I32 y) { return {this, this->push(Op::add_i16x2, x.id, y.id)}; }
I32 Builder::sub_16x2(I32 x, I32 y) { return {this, this->push(Op::sub_i16x2, x.id, y.id)}; }
I32 Builder::mul_16x2(I32 x, I32 y) { return {this, this->push(Op::mul_i16x2, x.id, y.id)}; }
I32 Builder::shl(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(X << bits); }
return {this, this->push(Op::shl_i32, x.id,NA,NA, bits)};
}
I32 Builder::shr(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(unsigned(X) >> bits); }
return {this, this->push(Op::shr_i32, x.id,NA,NA, bits)};
}
I32 Builder::sra(I32 x, int bits) {
if (bits == 0) { return x; }
if (int X; this->allImm(x.id,&X)) { return splat(X >> bits); }
return {this, this->push(Op::sra_i32, x.id,NA,NA, bits)};
}
I32 Builder::shl_16x2(I32 x, int k) { return {this, this->push(Op::shl_i16x2, x.id,NA,NA, k)}; }
I32 Builder::shr_16x2(I32 x, int k) { return {this, this->push(Op::shr_i16x2, x.id,NA,NA, k)}; }
I32 Builder::sra_16x2(I32 x, int k) { return {this, this->push(Op::sra_i16x2, x.id,NA,NA, k)}; }
I32 Builder:: eq(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X==Y ? ~0 : 0); }
return {this, this->push(Op::eq_f32, x.id, y.id)};
}
I32 Builder::neq(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X!=Y ? ~0 : 0); }
return {this, this->push(Op::neq_f32, x.id, y.id)};
}
I32 Builder::lt(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y> X ? ~0 : 0); }
return {this, this->push(Op::gt_f32, y.id, x.id)};
}
I32 Builder::lte(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y>=X ? ~0 : 0); }
return {this, this->push(Op::gte_f32, y.id, x.id)};
}
I32 Builder::gt(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X> Y ? ~0 : 0); }
return {this, this->push(Op::gt_f32, x.id, y.id)};
}
I32 Builder::gte(F32 x, F32 y) {
if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X>=Y ? ~0 : 0); }
return {this, this->push(Op::gte_f32, x.id, y.id)};
}
I32 Builder:: eq(I32 x, I32 y) {
if (x.id == y.id) { return splat(~0); }
return {this, this->push(Op:: eq_i32, x.id, y.id)};
}
I32 Builder::neq(I32 x, I32 y) {
return {this, this->push(Op::neq_i32, x.id, y.id)};
}
I32 Builder:: gt(I32 x, I32 y) {
return {this, this->push(Op:: gt_i32, x.id, y.id)};
}
I32 Builder::gte(I32 x, I32 y) {
if (x.id == y.id) { return splat(~0); }
return {this, this->push(Op::gte_i32, x.id, y.id)};
}
I32 Builder:: lt(I32 x, I32 y) { return y>x; }
I32 Builder::lte(I32 x, I32 y) { return y>=x; }
I32 Builder:: eq_16x2(I32 x, I32 y) { return {this, this->push(Op:: eq_i16x2, x.id, y.id)}; }
I32 Builder::neq_16x2(I32 x, I32 y) { return {this, this->push(Op::neq_i16x2, x.id, y.id)}; }
I32 Builder:: lt_16x2(I32 x, I32 y) { return {this, this->push(Op:: gt_i16x2, y.id, x.id)}; }
I32 Builder::lte_16x2(I32 x, I32 y) { return {this, this->push(Op::gte_i16x2, y.id, x.id)}; }
I32 Builder:: gt_16x2(I32 x, I32 y) { return {this, this->push(Op:: gt_i16x2, x.id, y.id)}; }
I32 Builder::gte_16x2(I32 x, I32 y) { return {this, this->push(Op::gte_i16x2, x.id, y.id)}; }
I32 Builder::bit_and(I32 x, I32 y) {
if (x.id == y.id) { return x; }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&Y); }
if (this->isImm(y.id, 0)) { return splat(0); } // (x & false) == false
if (this->isImm(x.id, 0)) { return splat(0); } // (false & y) == false
if (this->isImm(y.id,~0)) { return x; } // (x & true) == x
if (this->isImm(x.id,~0)) { return y; } // (true & y) == y
return {this, this->push(Op::bit_and, x.id, y.id)};
}
I32 Builder::bit_or(I32 x, I32 y) {
if (x.id == y.id) { return x; }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X|Y); }
if (this->isImm(y.id, 0)) { return x; } // (x | false) == x
if (this->isImm(x.id, 0)) { return y; } // (false | y) == y
if (this->isImm(y.id,~0)) { return splat(~0); } // (x | true) == true
if (this->isImm(x.id,~0)) { return splat(~0); } // (true | y) == true
return {this, this->push(Op::bit_or, x.id, y.id)};
}
I32 Builder::bit_xor(I32 x, I32 y) {
if (x.id == y.id) { return splat(0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X^Y); }
if (this->isImm(y.id, 0)) { return x; } // (x ^ false) == x
if (this->isImm(x.id, 0)) { return y; } // (false ^ y) == y
return {this, this->push(Op::bit_xor, x.id, y.id)};
}
I32 Builder::bit_clear(I32 x, I32 y) {
if (x.id == y.id) { return splat(0); }
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&~Y); }
if (this->isImm(y.id, 0)) { return x; } // (x & ~false) == x
if (this->isImm(y.id,~0)) { return splat(0); } // (x & ~true) == false
if (this->isImm(x.id, 0)) { return splat(0); } // (false & ~y) == false
return {this, this->push(Op::bit_clear, x.id, y.id)};
}
I32 Builder::select(I32 x, I32 y, I32 z) {
if (y.id == z.id) { return y; }
if (int X,Y,Z; this->allImm(x.id,&X, y.id,&Y, z.id,&Z)) { return splat(X?Y:Z); }
if (this->isImm(x.id,~0)) { return y; } // true ? y : z == y
if (this->isImm(x.id, 0)) { return z; } // false ? y : z == z
if (this->isImm(y.id, 0)) { return bit_clear(z,x); } // x ? 0 : z == ~x&z
if (this->isImm(z.id, 0)) { return bit_and (y,x); } // x ? y : 0 == x&y
return {this, this->push(Op::select, x.id, y.id, z.id)};
}
I32 Builder::extract(I32 x, int bits, I32 z) {
if (unsigned Z; this->allImm(z.id,&Z) && (~0u>>bits) == Z) { return shr(x, bits); }
return bit_and(z, shr(x, bits));
}
I32 Builder::pack(I32 x, I32 y, int bits) {
if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X|(Y<<bits)); }
return {this, this->push(Op::pack, x.id,y.id,NA, 0,bits)};
}
F32 Builder::floor(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat(floorf(X)); }
return {this, this->push(Op::floor, x.id)};
}
F32 Builder::to_f32(I32 x) {
if (int X; this->allImm(x.id,&X)) { return splat((float)X); }
return {this, this->push(Op::to_f32, x.id)};
}
I32 Builder::trunc(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat((int)X); }
return {this, this->push(Op::trunc, x.id)};
}
I32 Builder::round(F32 x) {
if (float X; this->allImm(x.id,&X)) { return splat((int)lrintf(X)); }
return {this, this->push(Op::round, x.id)};
}
F32 Builder::from_unorm(int bits, I32 x) {
F32 limit = splat(1 / ((1<<bits)-1.0f));
return mul(to_f32(x), limit);
}
I32 Builder::to_unorm(int bits, F32 x) {
F32 limit = splat((1<<bits)-1.0f);
return round(mul(x, limit));
}
Color Builder::unpack_1010102(I32 rgba) {
return {
from_unorm(10, extract(rgba, 0, 0x3ff)),
from_unorm(10, extract(rgba, 10, 0x3ff)),
from_unorm(10, extract(rgba, 20, 0x3ff)),
from_unorm( 2, extract(rgba, 30, 0x3 )),
};
}
Color Builder::unpack_8888(I32 rgba) {
return {
from_unorm(8, extract(rgba, 0, 0xff)),
from_unorm(8, extract(rgba, 8, 0xff)),
from_unorm(8, extract(rgba, 16, 0xff)),
from_unorm(8, extract(rgba, 24, 0xff)),
};
}
Color Builder::unpack_565(I32 bgr) {
return {
from_unorm(5, extract(bgr, 11, 0b011'111)),
from_unorm(6, extract(bgr, 5, 0b111'111)),
from_unorm(5, extract(bgr, 0, 0b011'111)),
splat(1.0f),
};
}
void Builder::unpremul(F32* r, F32* g, F32* b, F32 a) {
skvm::F32 invA = div(1.0f, a),
inf = bit_cast(splat(0x7f800000));
// If a is 0, so are *r,*g,*b, so set invA to 0 to avoid 0*inf=NaN (instead 0*0 = 0).
invA = select(lt(invA, inf), invA
, splat(0.0f));
*r = mul(*r, invA);
*g = mul(*g, invA);
*b = mul(*b, invA);
}
void Builder::premul(F32* r, F32* g, F32* b, F32 a) {
*r = mul(*r, a);
*g = mul(*g, a);
*b = mul(*b, a);
}
Color Builder::uniformPremul(SkColor4f color, SkColorSpace* src,
Uniforms* uniforms, SkColorSpace* dst) {
SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType,
dst, kPremul_SkAlphaType).apply(color.vec());
return {
uniformF(uniforms->pushF(color.fR)),
uniformF(uniforms->pushF(color.fG)),
uniformF(uniforms->pushF(color.fB)),
uniformF(uniforms->pushF(color.fA)),
};
}
Color Builder::lerp(Color lo, Color hi, F32 t) {
return {
lerp(lo.r, hi.r, t),
lerp(lo.g, hi.g, t),
lerp(lo.b, hi.b, t),
lerp(lo.a, hi.a, t),
};
}
HSLA Builder::to_hsla(Color c) {
F32 mx = max(max(c.r,c.g),c.b),
mn = min(min(c.r,c.g),c.b),
d = mx - mn,
g_lt_b = select(c.g < c.b, splat(6.0f)
, splat(0.0f));
auto diffm = [&](auto a, auto b) {
return (a - b) * (1 / d);
};
F32 h = mul(1/6.0f,
select(eq(mx, mn), 0.0f,
select(eq(mx, c.r), add(diffm(c.g,c.b), g_lt_b),
select(eq(mx, c.g), add(diffm(c.b,c.r), 2.0f)
, add(diffm(c.r,c.g), 4.0f)))));
F32 sum = add(mx,mn);
F32 l = mul(sum, 0.5f);
F32 s = select(eq(mx,mn), 0.0f
, div(d, select(gt(l,0.5f), sub(2.0f,sum)
, sum)));
return {h, s, l, c.a};
}
Color Builder::to_rgba(HSLA c) {
// See GrRGBToHSLFilterEffect.fp
auto [h,s,l,a] = c;
F32 x = mul(sub(1.0f, abs(sub(add(l,l), 1.0f))), s);
auto hue_to_rgb = [&,l=l](auto hue) {
auto q = sub(abs(mad(fract(hue), 6.0f, -3.0f)), 1.0f);
return mad(sub(clamp01(q), 0.5f), x, l);
};
return {
hue_to_rgb(add(h, 0/3.0f)),
hue_to_rgb(add(h, 2/3.0f)),
hue_to_rgb(add(h, 1/3.0f)),
c.a,
};
}
// We're basing our implementation of non-separable blend modes on
// https://www.w3.org/TR/compositing-1/#blendingnonseparable.
// and
// https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
// They're equivalent, but ES' math has been better simplified.
//
// Anything extra we add beyond that is to make the math work with premul inputs.
static skvm::F32 saturation(skvm::F32 r, skvm::F32 g, skvm::F32 b) {
return max(r, max(g, b))
- min(r, min(g, b));
}
static skvm::F32 luminance(skvm::F32 r, skvm::F32 g, skvm::F32 b) {
return r*0.30f + g*0.59f + b*0.11f;
}
static void set_sat(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 s) {
F32 mn = min(*r, min(*g, *b)),
mx = max(*r, max(*g, *b)),
sat = mx - mn;
// Map min channel to 0, max channel to s, and scale the middle proportionally.
auto scale = [&](auto c) {
// TODO: better to divide and check for non-finite result?
return select(sat == 0.0f, 0.0f
, ((c - mn) * s) / sat);
};
*r = scale(*r);
*g = scale(*g);
*b = scale(*b);
}
static void set_lum(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 lu) {
auto diff = lu - luminance(*r, *g, *b);
*r += diff;
*g += diff;
*b += diff;
}
static void clip_color(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 a) {
F32 mn = min(*r, min(*g, *b)),
mx = max(*r, max(*g, *b)),
lu = luminance(*r, *g, *b);
auto clip = [&](auto c) {
c = select(mn >= 0, c
, lu + ((c-lu)*( lu)) / (lu-mn));
c = select(mx > a, lu + ((c-lu)*(a-lu)) / (mx-lu)
, c);
return clamp01(c); // May be a little negative, or worse, NaN.
};
*r = clip(*r);
*g = clip(*g);
*b = clip(*b);
}
Color Builder::blend(SkBlendMode mode, Color src, Color dst) {
auto mma = [this](skvm::F32 x, skvm::F32 y, skvm::F32 z, skvm::F32 w) {
return mad(x,y, mul(z,w));
};
auto two = [this](skvm::F32 x) { return add(x, x); };
auto apply_rgba = [&](auto fn) {
return Color {
fn(src.r, dst.r),
fn(src.g, dst.g),
fn(src.b, dst.b),
fn(src.a, dst.a),
};
};
auto apply_rgb_srcover_a = [&](auto fn) {
return Color {
fn(src.r, dst.r),
fn(src.g, dst.g),
fn(src.b, dst.b),
mad(dst.a, 1-src.a, src.a), // srcover for alpha
};
};
auto non_sep = [&](auto R, auto G, auto B) {
return Color{
add(mma(src.r, 1-dst.a, dst.r, 1-src.a), R),
add(mma(src.g, 1-dst.a, dst.g, 1-src.a), G),
add(mma(src.b, 1-dst.a, dst.b, 1-src.a), B),
mad(dst.a,1-src.a, src.a), // srcover
};
};
switch (mode) {
default: SkASSERT(false); /*but also, for safety, fallthrough*/
case SkBlendMode::kClear: return { splat(0.0f), splat(0.0f), splat(0.0f), splat(0.0f) };
case SkBlendMode::kSrc: return src;
case SkBlendMode::kDst: return dst;
case SkBlendMode::kDstOver: std::swap(src, dst); // fall-through
case SkBlendMode::kSrcOver:
return apply_rgba([&](auto s, auto d) {
return mad(d,1-src.a, s);
});
case SkBlendMode::kDstIn: std::swap(src, dst); // fall-through
case SkBlendMode::kSrcIn:
return apply_rgba([&](auto s, auto d) {
return mul(s, dst.a);
});
case SkBlendMode::kDstOut: std::swap(src, dst); // fall-through
case SkBlendMode::kSrcOut:
return apply_rgba([&](auto s, auto d) {
return mul(s, 1-dst.a);
});
case SkBlendMode::kDstATop: std::swap(src, dst); // fall-through
case SkBlendMode::kSrcATop:
return apply_rgba([&](auto s, auto d) {
return mma(s, dst.a, d, 1-src.a);
});
case SkBlendMode::kXor:
return apply_rgba([&](auto s, auto d) {
return mma(s, 1-dst.a, d, 1-src.a);
});
case SkBlendMode::kPlus:
return apply_rgba([&](auto s, auto d) {
return min(add(s, d), 1.0f);
});
case SkBlendMode::kModulate:
return apply_rgba([&](auto s, auto d) {
return mul(s, d);
});
case SkBlendMode::kScreen:
// (s+d)-(s*d) gave us trouble with our "r,g,b <= after blending" asserts.
// It's kind of plausible that s + (d - sd) keeps more precision?
return apply_rgba([&](auto s, auto d) {
return add(s, sub(d, mul(s, d)));
});
case SkBlendMode::kDarken:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(s, sub(d, max(mul(s, dst.a),
mul(d, src.a))));
});
case SkBlendMode::kLighten:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(s, sub(d, min(mul(s, dst.a),
mul(d, src.a))));
});
case SkBlendMode::kDifference:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(s, sub(d, two(min(mul(s, dst.a),
mul(d, src.a)))));
});
case SkBlendMode::kExclusion:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(s, sub(d, two(mul(s, d))));
});
case SkBlendMode::kColorBurn:
return apply_rgb_srcover_a([&](auto s, auto d) {
// TODO: divide and check for non-finite result instead of checking for s == 0.
auto mn = min(dst.a,
div(mul(sub(dst.a, d), src.a), s)),
burn = mad(src.a, sub(dst.a, mn), mma(s, 1-dst.a, d, 1-src.a));
return select(eq(d, dst.a), mad(s, 1-dst.a, d),
select(eq(s, 0.0f), mul(d, 1-src.a)
, burn));
});
case SkBlendMode::kColorDodge:
return apply_rgb_srcover_a([&](auto s, auto d) {
// TODO: divide and check for non-finite result instead of checking for s == sa.
auto dodge = mad(src.a, min(dst.a,
div(mul(d, src.a), sub(src.a, s))),
mma(s, 1-dst.a, d, 1-src.a));
return select(eq(d, 0.0f), mul(s, 1-dst.a),
select(eq(s, src.a), mad(d, 1-src.a, s)
, dodge));
});
case SkBlendMode::kHardLight:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(mma(s, 1-dst.a, d, 1-src.a),
select(lte(two(s), src.a),
two(mul(s, d)),
sub(mul(src.a, dst.a), two(mul(sub(dst.a, d), sub(src.a, s))))));
});
case SkBlendMode::kOverlay:
return apply_rgb_srcover_a([&](auto s, auto d) {
return add(mma(s, 1-dst.a, d, 1-src.a),
select(lte(two(d), dst.a),
two(mul(s, d)),
sub(mul(src.a, dst.a), two(mul(sub(dst.a, d), sub(src.a, s))))));
});
case SkBlendMode::kMultiply:
return apply_rgba([&](auto s, auto d) {
return add(mma(s, 1-dst.a, d, 1-src.a), mul(s, d));
});
case SkBlendMode::kSoftLight:
return apply_rgb_srcover_a([&](auto s, auto d) {
auto m = select(gt(dst.a, 0.0f), div(d, dst.a), 0.0f),
s2 = two(s),
m4 = two(two(m));
// The logic forks three ways:
// 1. dark src?
// 2. light src, dark dst?
// 3. light src, light dst?
// Used in case 1
auto darkSrc = mul(d, mad(sub(s2, src.a), 1-m, src.a)),
// Used in case 2
darkDst = mad(mad(m4, m4, m4), sub(m, 1.0f), mul(7.0f, m)),
// Used in case 3.
liteDst = sub(sqrt(m), m),
// Used in 2 or 3?
liteSrc = mad(mul(dst.a, sub(s2, src.a)),
select(lte(two(two(d)), dst.a), darkDst, liteDst),
mul(d, src.a));
return mad(s, 1-dst.a, mad(d,
1-src.a,
select(lte(s2, src.a), darkSrc, liteSrc)));
});
case SkBlendMode::kHue: {
skvm::F32 R = src.r * src.a,
G = src.g * src.a,
B = src.b * src.a;
set_sat (&R, &G, &B, src.a * saturation(dst.r, dst.g, dst.b));
set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kSaturation: {
skvm::F32 R = dst.r * src.a,
G = dst.g * src.a,
B = dst.b * src.a;
set_sat (&R, &G, &B, dst.a * saturation(src.r, src.g, src.b));
set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kColor: {
skvm::F32 R = src.r * dst.a,
G = src.g * dst.a,
B = src.b * dst.a;
set_lum (&R, &G, &B, src.a * luminance(dst.r, dst.g, dst.b));
clip_color(&R, &G, &B, src.a * dst.a);
return non_sep(R, G, B);
}
case SkBlendMode::kLuminosity: {
skvm::F32 R = dst.r * src.a,
G = dst.g * src.a,
B = dst.b * src.a;
set_lum (&R, &G, &B, dst.a * luminance(src.r, src.g, src.b));
clip_color(&R, &G, &B, dst.a * src.a);
return non_sep(R, G, B);
}
}
}
// For a given program we'll store each Instruction's users contiguously in a table,
// and track where each Instruction's span of users starts and ends in another index.
// Here's a simple program that loads x and stores kx+k:
//
// v0 = splat(k)
// v1 = load(...)
// v2 = mul(v1, v0)
// v3 = add(v2, v0)
// v4 = store(..., v3)
//
// This program has 5 instructions v0-v4.
// - v0 is used by v2 and v3
// - v1 is used by v2
// - v2 is used by v3
// - v3 is used by v4
// - v4 has a side-effect
//
// For this program we fill out these two arrays:
// table: [v2,v3, v2, v3, v4]
// index: [0, 2, 3, 4, 5]
//
// The table is just those "is used by ..." I wrote out above in order,
// and the index tracks where an Instruction's span of users starts, table[index[id]].
// The span continues up until the start of the next Instruction, table[index[id+1]].
SkSpan<const Val> Usage::operator[](Val id) const {
int begin = fIndex[id];
int end = fIndex[id + 1];
return SkMakeSpan(fTable.data() + begin, end - begin);
}
Usage::Usage(const std::vector<Instruction>& program) {
// uses[id] counts the number of times each Instruction is used.
std::vector<int> uses(program.size(), 0);
for (Val id = 0; id < (Val)program.size(); id++) {
Instruction inst = program[id];
if (inst.x != NA) { ++uses[inst.x]; }
if (inst.y != NA) { ++uses[inst.y]; }
if (inst.z != NA) { ++uses[inst.z]; }
}
// Build our index into fTable, with an extra entry marking the final Instruction's end.
fIndex.reserve(program.size() + 1);
int total_uses = 0;
for (int n : uses) {
fIndex.push_back(total_uses);
total_uses += n;
}
fIndex.push_back(total_uses);
// Tick down each Instruction's uses to fill in fTable.
fTable.resize(total_uses, NA);
for (Val id = (Val)program.size(); id --> 0; ) {
Instruction inst = program[id];
if (inst.x != NA) { fTable[fIndex[inst.x] + --uses[inst.x]] = id; }
if (inst.y != NA) { fTable[fIndex[inst.y] + --uses[inst.y]] = id; }
if (inst.z != NA) { fTable[fIndex[inst.z] + --uses[inst.z]] = id; }
}
for (int n : uses ) { (void)n; SkASSERT(n == 0 ); }
for (Val id : fTable) { (void)id; SkASSERT(id != NA); }
}
// ~~~~ Program::eval() and co. ~~~~ //
// Handy references for x86-64 instruction encoding:
// https://wiki.osdev.org/X86-64_Instruction_Encoding
// https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x64.htm
// https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x86.htm
// http://ref.x86asm.net/coder64.html
// Used for ModRM / immediate instruction encoding.
static uint8_t _233(int a, int b, int c) {
return (a & 3) << 6
| (b & 7) << 3
| (c & 7) << 0;
}
// ModRM byte encodes the arguments of an opcode.
enum class Mod { Indirect, OneByteImm, FourByteImm, Direct };
static uint8_t mod_rm(Mod mod, int reg, int rm) {
return _233((int)mod, reg, rm);
}
static Mod mod(int imm) {
if (imm == 0) { return Mod::Indirect; }
if (SkTFitsIn<int8_t>(imm)) { return Mod::OneByteImm; }
return Mod::FourByteImm;
}
static int imm_bytes(Mod mod) {
switch (mod) {
case Mod::Indirect: return 0;
case Mod::OneByteImm: return 1;
case Mod::FourByteImm: return 4;
case Mod::Direct: SkUNREACHABLE;
}
SkUNREACHABLE;
}
// SIB byte encodes a memory address, base + (index * scale).
static uint8_t sib(Assembler::Scale scale, int index, int base) {
return _233((int)scale, index, base);
}
// The REX prefix is used to extend most old 32-bit instructions to 64-bit.
static uint8_t rex(bool W, // If set, operation is 64-bit, otherwise default, usually 32-bit.
bool R, // Extra top bit to select ModRM reg, registers 8-15.
bool X, // Extra top bit for SIB index register.
bool B) { // Extra top bit for SIB base or ModRM rm register.
return 0b01000000 // Fixed 0100 for top four bits.
| (W << 3)
| (R << 2)
| (X << 1)
| (B << 0);
}
// The VEX prefix extends SSE operations to AVX. Used generally, even with XMM.
struct VEX {
int len;
uint8_t bytes[3];
};
static VEX vex(bool WE, // Like REX W for int operations, or opcode extension for float?
bool R, // Same as REX R. Pass high bit of dst register, dst>>3.
bool X, // Same as REX X.
bool B, // Same as REX B. Pass y>>3 for 3-arg ops, x>>3 for 2-arg.
int map, // SSE opcode map selector: 0x0f, 0x380f, 0x3a0f.
int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops.
bool L, // Set for 256-bit ymm operations, off for 128-bit xmm.
int pp) { // SSE mandatory prefix: 0x66, 0xf3, 0xf2, else none.
// Pack x86 opcode map selector to 5-bit VEX encoding.
map = [map]{
switch (map) {
case 0x0f: return 0b00001;
case 0x380f: return 0b00010;
case 0x3a0f: return 0b00011;
// Several more cases only used by XOP / TBM.
}
SkUNREACHABLE;
}();
// Pack mandatory SSE opcode prefix byte to 2-bit VEX encoding.
pp = [pp]{
switch (pp) {
case 0x66: return 0b01;
case 0xf3: return 0b10;
case 0xf2: return 0b11;
}
return 0b00;
}();
VEX vex = {0, {0,0,0}};
if (X == 0 && B == 0 && WE == 0 && map == 0b00001) {
// With these conditions met, we can optionally compress VEX to 2-byte.
vex.len = 2;
vex.bytes[0] = 0xc5;
vex.bytes[1] = (pp & 3) << 0
| (L & 1) << 2
| (~vvvv & 15) << 3
| (~(int)R & 1) << 7;
} else {
// We could use this 3-byte VEX prefix all the time if we like.
vex.len = 3;
vex.bytes[0] = 0xc4;
vex.bytes[1] = (map & 31) << 0
| (~(int)B & 1) << 5
| (~(int)X & 1) << 6
| (~(int)R & 1) << 7;
vex.bytes[2] = (pp & 3) << 0
| (L & 1) << 2
| (~vvvv & 15) << 3
| (WE & 1) << 7;
}
return vex;
}
Assembler::Assembler(void* buf) : fCode((uint8_t*)buf), fCurr(fCode), fSize(0) {}
size_t Assembler::size() const { return fSize; }
void Assembler::bytes(const void* p, int n) {
if (fCurr) {
memcpy(fCurr, p, n);
fCurr += n;
}
fSize += n;
}
void Assembler::byte(uint8_t b) { this->bytes(&b, 1); }
void Assembler::word(uint32_t w) { this->bytes(&w, 4); }
void Assembler::align(int mod) {
while (this->size() % mod) {
this->byte(0x00);
}
}
void Assembler::int3() {
this->byte(0xcc);
}
void Assembler::vzeroupper() {
this->byte(0xc5);
this->byte(0xf8);
this->byte(0x77);
}
void Assembler::ret() { this->byte(0xc3); }
// Common instruction building for 64-bit opcodes with an immediate argument.
void Assembler::op(int opcode, int opcode_ext, GP64 dst, int imm) {
opcode |= 0b0000'0001; // low bit set for 64-bit operands
opcode |= 0b1000'0000; // top bit set for instructions with any immediate
int imm_bytes = 4;
if (SkTFitsIn<int8_t>(imm)) {
imm_bytes = 1;
opcode |= 0b0000'0010; // second bit set for 8-bit immediate, else 32-bit.
}
this->byte(rex(1,0,0,dst>>3));
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, opcode_ext, dst&7));
this->bytes(&imm, imm_bytes);
}
void Assembler::add(GP64 dst, int imm) { this->op(0,0b000, dst,imm); }
void Assembler::sub(GP64 dst, int imm) { this->op(0,0b101, dst,imm); }
void Assembler::cmp(GP64 reg, int imm) { this->op(0,0b111, reg,imm); }
void Assembler::movq(GP64 dst, GP64 src, int off) {
this->byte(rex(1,dst>>3,0,src>>3));
this->byte(0x8b);
this->byte(mod_rm(mod(off), dst&7, src&7));
this->bytes(&off, imm_bytes(mod(off)));
}
void Assembler::op(int prefix, int map, int opcode, Ymm dst, Ymm x, Ymm y, bool W/*=false*/) {
VEX v = vex(W, dst>>3, 0, y>>3,
map, x, 1/*ymm, not xmm*/, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, dst&7, y&7));
}
void Assembler::vpaddd (Ymm dst, Ymm x, YmmOrLabel y) { this->op(0x66, 0x0f,0xfe, dst,x,y); }
void Assembler::vpsubd (Ymm dst, Ymm x, YmmOrLabel y) { this->op(0x66, 0x0f,0xfa, dst,x,y); }
void Assembler::vpmulld(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0x40, dst,x,y); }
void Assembler::vpsubw (Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x0f,0xf9, dst,x,y); }
void Assembler::vpmullw(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x0f,0xd5, dst,x,y); }
void Assembler::vpand (Ymm dst, Ymm x, YmmOrLabel y) { this->op(0x66,0x0f,0xdb, dst,x,y); }
void Assembler::vpor (Ymm dst, Ymm x, YmmOrLabel y) { this->op(0x66,0x0f,0xeb, dst,x,y); }
void Assembler::vpxor (Ymm dst, Ymm x, YmmOrLabel y) { this->op(0x66,0x0f,0xef, dst,x,y); }
void Assembler::vpandn(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x0f,0xdf, dst,x,y); }
void Assembler::vaddps(Ymm dst, Ymm x, YmmOrLabel y) { this->op(0,0x0f,0x58, dst,x,y); }
void Assembler::vsubps(Ymm dst, Ymm x, YmmOrLabel y) { this->op(0,0x0f,0x5c, dst,x,y); }
void Assembler::vmulps(Ymm dst, Ymm x, YmmOrLabel y) { this->op(0,0x0f,0x59, dst,x,y); }
void Assembler::vdivps(Ymm dst, Ymm x, Ymm y) { this->op(0,0x0f,0x5e, dst,x,y); }
void Assembler::vminps(Ymm dst, Ymm x, YmmOrLabel y) { this->op(0,0x0f,0x5d, dst,x,y); }
void Assembler::vmaxps(Ymm dst, Ymm x, YmmOrLabel y) { this->op(0,0x0f,0x5f, dst,x,y); }
void Assembler::vfmadd132ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0x98, dst,x,y); }
void Assembler::vfmadd213ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xa8, dst,x,y); }
void Assembler::vfmadd231ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xb8, dst,x,y); }
void Assembler::vfmsub132ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0x9a, dst,x,y); }
void Assembler::vfmsub213ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xaa, dst,x,y); }
void Assembler::vfmsub231ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xba, dst,x,y); }
void Assembler::vfnmadd132ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0x9c, dst,x,y); }
void Assembler::vfnmadd213ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xac, dst,x,y); }
void Assembler::vfnmadd231ps(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0xbc, dst,x,y); }
void Assembler::vpackusdw(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x380f,0x2b, dst,x,y); }
void Assembler::vpackuswb(Ymm dst, Ymm x, Ymm y) { this->op(0x66, 0x0f,0x67, dst,x,y); }
void Assembler::vpcmpeqd(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x0f,0x76, dst,x,y); }
void Assembler::vpcmpgtd(Ymm dst, Ymm x, Ymm y) { this->op(0x66,0x0f,0x66, dst,x,y); }
void Assembler::vcmpps(Ymm dst, Ymm x, Ymm y, int imm) {
this->op(0,0x0f,0xc2, dst,x,y);
this->byte(imm);
}
void Assembler::vpblendvb(Ymm dst, Ymm x, Ymm y, Ymm z) {
int prefix = 0x66,
map = 0x3a0f,
opcode = 0x4c;
VEX v = vex(0, dst>>3, 0, y>>3,
map, x, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, dst&7, y&7));
this->byte(z << 4);
}
// dst = x op /opcode_ext imm
void Assembler::op(int prefix, int map, int opcode, int opcode_ext, Ymm dst, Ymm x, int imm) {
// This is a little weird, but if we pass the opcode_ext as if it were the dst register,
// the dst register as if x, and the x register as if y, all the bits end up where we want.
this->op(prefix, map, opcode, (Ymm)opcode_ext,dst,x);
this->byte(imm);
}
void Assembler::vpslld(Ymm dst, Ymm x, int imm) { this->op(0x66,0x0f,0x72,6, dst,x,imm); }
void Assembler::vpsrld(Ymm dst, Ymm x, int imm) { this->op(0x66,0x0f,0x72,2, dst,x,imm); }
void Assembler::vpsrad(Ymm dst, Ymm x, int imm) { this->op(0x66,0x0f,0x72,4, dst,x,imm); }
void Assembler::vpsrlw(Ymm dst, Ymm x, int imm) { this->op(0x66,0x0f,0x71,2, dst,x,imm); }
void Assembler::vpermq(Ymm dst, Ymm x, int imm) {
// A bit unusual among the instructions we use, this is 64-bit operation, so we set W.
bool W = true;
this->op(0x66,0x3a0f,0x00, dst,x,W);
this->byte(imm);
}
void Assembler::vroundps(Ymm dst, Ymm x, int imm) {
this->op(0x66,0x3a0f,0x08, dst,x);
this->byte(imm);
}
void Assembler::vmovdqa(Ymm dst, Ymm src) { this->op(0x66,0x0f,0x6f, dst,src); }
void Assembler::vcvtdq2ps (Ymm dst, Ymm x) { this->op( 0,0x0f,0x5b, dst,x); }
void Assembler::vcvttps2dq(Ymm dst, Ymm x) { this->op(0xf3,0x0f,0x5b, dst,x); }
void Assembler::vcvtps2dq (Ymm dst, Ymm x) { this->op(0x66,0x0f,0x5b, dst,x); }
void Assembler::vsqrtps (Ymm dst, Ymm x) { this->op( 0,0x0f,0x51, dst,x); }
Assembler::Label Assembler::here() {
return { (int)this->size(), Label::NotYetSet, {} };
}
int Assembler::disp19(Label* l) {
SkASSERT(l->kind == Label::NotYetSet ||
l->kind == Label::ARMDisp19);
l->kind = Label::ARMDisp19;
l->references.push_back(here().offset);
// ARM 19-bit instruction count, from the beginning of this instruction.
return (l->offset - here().offset) / 4;
}
int Assembler::disp32(Label* l) {
SkASSERT(l->kind == Label::NotYetSet ||
l->kind == Label::X86Disp32);
l->kind = Label::X86Disp32;
l->references.push_back(here().offset);
// x86 32-bit byte count, from the end of this instruction.
return l->offset - (here().offset + 4);
}
void Assembler::op(int prefix, int map, int opcode, Ymm dst, Ymm x, Label* l) {
// IP-relative addressing uses Mod::Indirect with the R/M encoded as-if rbp or r13.
const int rip = rbp;
VEX v = vex(0, dst>>3, 0, rip>>3,
map, x, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, rip&7));
this->word(this->disp32(l));
}
void Assembler::op(int prefix, int map, int opcode, Ymm dst, Ymm x, YmmOrLabel y) {
y.label ? this->op(prefix,map,opcode,dst,x, y.label)
: this->op(prefix,map,opcode,dst,x, y.ymm );
}
void Assembler::vpshufb(Ymm dst, Ymm x, Label* l) { this->op(0x66,0x380f,0x00, dst,x,l); }
void Assembler::vptest(Ymm dst, Label* l) { this->op(0x66, 0x380f, 0x17, dst, (Ymm)0, l); }
void Assembler::vbroadcastss(Ymm dst, Label* l) { this->op(0x66,0x380f,0x18, dst, (Ymm)0, l); }
void Assembler::vbroadcastss(Ymm dst, Xmm src) { this->op(0x66,0x380f,0x18, dst, (Ymm)src); }
void Assembler::vbroadcastss(Ymm dst, GP64 ptr, int off) {
int prefix = 0x66,
map = 0x380f,
opcode = 0x18;
VEX v = vex(0, dst>>3, 0, ptr>>3,
map, 0, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(mod(off), dst&7, ptr&7));
this->bytes(&off, imm_bytes(mod(off)));
}
void Assembler::jump(uint8_t condition, Label* l) {
// These conditional jumps can be either 2 bytes (short) or 6 bytes (near):
// 7? one-byte-disp
// 0F 8? four-byte-disp
// We always use the near displacement to make updating labels simpler (no resizing).
this->byte(0x0f);
this->byte(condition);
this->word(this->disp32(l));
}
void Assembler::je (Label* l) { this->jump(0x84, l); }
void Assembler::jne(Label* l) { this->jump(0x85, l); }
void Assembler::jl (Label* l) { this->jump(0x8c, l); }
void Assembler::jc (Label* l) { this->jump(0x82, l); }
void Assembler::jmp(Label* l) {
// Like above in jump(), we could use 8-bit displacement here, but always use 32-bit.
this->byte(0xe9);
this->word(this->disp32(l));
}
void Assembler::load_store(int prefix, int map, int opcode, Ymm ymm, GP64 ptr) {
VEX v = vex(0, ymm>>3, 0, ptr>>3,
map, 0, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, ymm&7, ptr&7));
}
void Assembler::vmovups (Ymm dst, GP64 src) { this->load_store(0 , 0x0f,0x10, dst,src); }
void Assembler::vpmovzxwd(Ymm dst, GP64 src) { this->load_store(0x66,0x380f,0x33, dst,src); }
void Assembler::vpmovzxbd(Ymm dst, GP64 src) { this->load_store(0x66,0x380f,0x31, dst,src); }
void Assembler::vmovups (GP64 dst, Ymm src) { this->load_store(0 , 0x0f,0x11, src,dst); }
void Assembler::vmovups (GP64 dst, Xmm src) {
// Same as vmovups(GP64,YMM) and load_store() except ymm? is 0.
int prefix = 0,
map = 0x0f,
opcode = 0x11;
VEX v = vex(0, src>>3, 0, dst>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, src&7, dst&7));
}
void Assembler::stack_load_store(int prefix, int map, int opcode, Ymm ymm, int off) {
VEX v = vex(0, ymm>>3, 0, rsp>>3/*i.e. 0*/,
map, 0, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(mod(off), ymm&7, rsp/*use SIB*/));
this->byte(sib(ONE, rsp/*no index*/, rsp));
this->bytes(&off, imm_bytes(mod(off)));
}
void Assembler::vmovups(Ymm dst, int off) { this->stack_load_store(0, 0x0f, 0x10, dst,off); }
void Assembler::vmovups(int off, Ymm src) { this->stack_load_store(0, 0x0f, 0x11, src,off); }
void Assembler::vmovq(GP64 dst, Xmm src) {
int prefix = 0x66,
map = 0x0f,
opcode = 0xd6;
VEX v = vex(0, src>>3, 0, dst>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, src&7, dst&7));
}
void Assembler::vmovd(GP64 dst, Xmm src) {
int prefix = 0x66,
map = 0x0f,
opcode = 0x7e;
VEX v = vex(0, src>>3, 0, dst>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, src&7, dst&7));
}
void Assembler::vmovd_direct(GP64 dst, Xmm src) {
int prefix = 0x66,
map = 0x0f,
opcode = 0x7e;
VEX v = vex(0, src>>3, 0, dst>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, src&7, dst&7));
}
void Assembler::vmovd(Xmm dst, GP64 src) {
int prefix = 0x66,
map = 0x0f,
opcode = 0x6e;
VEX v = vex(0, dst>>3, 0, src>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, src&7));
}
void Assembler::vmovd(Xmm dst, Scale scale, GP64 index, GP64 base) {
int prefix = 0x66,
map = 0x0f,
opcode = 0x6e;
VEX v = vex(0, dst>>3, index>>3, base>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, rsp/*use SIB*/));
this->byte(sib(scale, index&7, base&7));
}
void Assembler::vmovd_direct(Xmm dst, GP64 src) {
int prefix = 0x66,
map = 0x0f,
opcode = 0x6e;
VEX v = vex(0, dst>>3, 0, src>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Direct, dst&7, src&7));
}
void Assembler::movzbl(GP64 dst, GP64 src, int off) {
if ((dst>>3) || (src>>3)) {
this->byte(rex(0,dst>>3,0,src>>3));
}
this->byte(0x0f);
this->byte(0xb6);
this->byte(mod_rm(mod(off), dst&7, src&7));
this->bytes(&off, imm_bytes(mod(off)));
}
void Assembler::movb(GP64 dst, GP64 src) {
if ((dst>>3) || (src>>3)) {
this->byte(rex(0,src>>3,0,dst>>3));
}
this->byte(0x88);
this->byte(mod_rm(Mod::Indirect, src&7, dst&7));
}
void Assembler::vpinsrw(Xmm dst, Xmm src, GP64 ptr, int imm) {
int prefix = 0x66,
map = 0x0f,
opcode = 0xc4;
VEX v = vex(0, dst>>3, 0, ptr>>3,
map, src, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, ptr&7));
this->byte(imm);
}
void Assembler::vpinsrb(Xmm dst, Xmm src, GP64 ptr, int imm) {
int prefix = 0x66,
map = 0x3a0f,
opcode = 0x20;
VEX v = vex(0, dst>>3, 0, ptr>>3,
map, src, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, ptr&7));
this->byte(imm);
}
void Assembler::vpextrw(GP64 ptr, Xmm src, int imm) {
int prefix = 0x66,
map = 0x3a0f,
opcode = 0x15;
VEX v = vex(0, src>>3, 0, ptr>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, src&7, ptr&7));
this->byte(imm);
}
void Assembler::vpextrb(GP64 ptr, Xmm src, int imm) {
int prefix = 0x66,
map = 0x3a0f,
opcode = 0x14;
VEX v = vex(0, src>>3, 0, ptr>>3,
map, 0, /*ymm?*/0, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, src&7, ptr&7));
this->byte(imm);
}
void Assembler::vgatherdps(Ymm dst, Scale scale, Ymm ix, GP64 base, Ymm mask) {
// Unlike most instructions, no aliasing is permitted here.
SkASSERT(dst != ix);
SkASSERT(dst != mask);
SkASSERT(mask != ix);
int prefix = 0x66,
map = 0x380f,
opcode = 0x92;
VEX v = vex(0, dst>>3, ix>>3, base>>3,
map, mask, /*ymm?*/1, prefix);
this->bytes(v.bytes, v.len);
this->byte(opcode);
this->byte(mod_rm(Mod::Indirect, dst&7, rsp/*use SIB*/));
this->byte(sib(scale, ix&7, base&7));
}
// https://static.docs.arm.com/ddi0596/a/DDI_0596_ARM_a64_instruction_set_architecture.pdf
static int operator"" _mask(unsigned long long bits) { return (1<<(int)bits)-1; }
void Assembler::op(uint32_t hi, V m, uint32_t lo, V n, V d) {
this->word( (hi & 11_mask) << 21
| (m & 5_mask) << 16
| (lo & 6_mask) << 10
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::and16b(V d, V n, V m) { this->op(0b0'1'0'01110'00'1, m, 0b00011'1, n, d); }
void Assembler::orr16b(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b00011'1, n, d); }
void Assembler::eor16b(V d, V n, V m) { this->op(0b0'1'1'01110'00'1, m, 0b00011'1, n, d); }
void Assembler::bic16b(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b00011'1, n, d); }
void Assembler::bsl16b(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b00011'1, n, d); }
void Assembler::not16b(V d, V n) { this->op(0b0'1'1'01110'00'10000'00101'10, n, d); }
void Assembler::add4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10000'1, n, d); }
void Assembler::sub4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10000'1, n, d); }
void Assembler::mul4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10011'1, n, d); }
void Assembler::cmeq4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10001'1, n, d); }
void Assembler::cmgt4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b0011'0'1, n, d); }
void Assembler::sub8h(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b10000'1, n, d); }
void Assembler::mul8h(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b10011'1, n, d); }
void Assembler::fadd4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11010'1, n, d); }
void Assembler::fsub4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11010'1, n, d); }
void Assembler::fmul4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11011'1, n, d); }
void Assembler::fdiv4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11111'1, n, d); }
void Assembler::fmin4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11110'1, n, d); }
void Assembler::fmax4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11110'1, n, d); }
void Assembler::fneg4s(V d, V n) { this->op(0b0'1'1'01110'1'0'10000'01111'10, n, d); }
void Assembler::fcmeq4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fcmgt4s(V d, V n, V m) { this->op(0b0'1'1'01110'1'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fcmge4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b1110'0'1, n, d); }
void Assembler::fmla4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11001'1, n, d); }
void Assembler::fmls4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11001'1, n, d); }
void Assembler::tbl(V d, V n, V m) { this->op(0b0'1'001110'00'0, m, 0b0'00'0'00, n, d); }
void Assembler::op(uint32_t op22, int imm, V n, V d) {
this->word( (op22 & 22_mask) << 10
| imm << 16 // imm is embedded inside op, bit size depends on op
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::sli4s(V d, V n, int imm) {
this->op(0b0'1'1'011110'0100'000'01010'1, ( imm&31), n, d);
}
void Assembler::shl4s(V d, V n, int imm) {
this->op(0b0'1'0'011110'0100'000'01010'1, ( imm&31), n, d);
}
void Assembler::sshr4s(V d, V n, int imm) {
this->op(0b0'1'0'011110'0100'000'00'0'0'0'1, (-imm&31), n, d);
}
void Assembler::ushr4s(V d, V n, int imm) {
this->op(0b0'1'1'011110'0100'000'00'0'0'0'1, (-imm&31), n, d);
}
void Assembler::ushr8h(V d, V n, int imm) {
this->op(0b0'1'1'011110'0010'000'00'0'0'0'1, (-imm&15), n, d);
}
void Assembler::scvtf4s (V d, V n) { this->op(0b0'1'0'01110'0'0'10000'11101'10, n,d); }
void Assembler::fcvtzs4s(V d, V n) { this->op(0b0'1'0'01110'1'0'10000'1101'1'10, n,d); }
void Assembler::fcvtns4s(V d, V n) { this->op(0b0'1'0'01110'0'0'10000'1101'0'10, n,d); }
void Assembler::xtns2h(V d, V n) { this->op(0b0'0'0'01110'01'10000'10010'10, n,d); }
void Assembler::xtnh2b(V d, V n) { this->op(0b0'0'0'01110'00'10000'10010'10, n,d); }
void Assembler::uxtlb2h(V d, V n) { this->op(0b0'0'1'011110'0001'000'10100'1, n,d); }
void Assembler::uxtlh2s(V d, V n) { this->op(0b0'0'1'011110'0010'000'10100'1, n,d); }
void Assembler::uminv4s(V d, V n) { this->op(0b0'1'1'01110'10'11000'1'1010'10, n,d); }
void Assembler::brk(int imm16) {
this->word(0b11010100'001'0000000000000000'000'00
| (imm16 & 16_mask) << 5);
}
void Assembler::ret(X n) {
this->word(0b1101011'0'0'10'11111'0000'0'0 << 10
| (n & 5_mask) << 5);
}
void Assembler::add(X d, X n, int imm12) {
this->word(0b1'0'0'10001'00 << 22
| (imm12 & 12_mask) << 10
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::sub(X d, X n, int imm12) {
this->word( 0b1'1'0'10001'00 << 22
| (imm12 & 12_mask) << 10
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::subs(X d, X n, int imm12) {
this->word( 0b1'1'1'10001'00 << 22
| (imm12 & 12_mask) << 10
| (n & 5_mask) << 5
| (d & 5_mask) << 0);
}
void Assembler::b(Condition cond, Label* l) {
const int imm19 = this->disp19(l);
this->word( 0b0101010'0 << 24
| (imm19 & 19_mask) << 5
| ((int)cond & 4_mask) << 0);
}
void Assembler::cbz(X t, Label* l) {
const int imm19 = this->disp19(l);
this->word( 0b1'011010'0 << 24
| (imm19 & 19_mask) << 5
| (t & 5_mask) << 0);
}
void Assembler::cbnz(X t, Label* l) {
const int imm19 = this->disp19(l);
this->word( 0b1'011010'1 << 24
| (imm19 & 19_mask) << 5
| (t & 5_mask) << 0);
}
void Assembler::ldrq(V dst, X src) { this->op(0b00'111'1'01'11'000000000000, src, dst); }
void Assembler::ldrs(V dst, X src) { this->op(0b10'111'1'01'01'000000000000, src, dst); }
void Assembler::ldrb(V dst, X src) { this->op(0b00'111'1'01'01'000000000000, src, dst); }
void Assembler::strq(V src, X dst) { this->op(0b00'111'1'01'10'000000000000, dst, src); }
void Assembler::strs(V src, X dst) { this->op(0b10'111'1'01'00'000000000000, dst, src); }
void Assembler::strb(V src, X dst) { this->op(0b00'111'1'01'00'000000000000, dst, src); }
void Assembler::fmovs(X dst, V src) {
this->word(0b0'0'0'11110'00'1'00'110'000000 << 10
| (src & 5_mask) << 5
| (dst & 5_mask) << 0);
}
void Assembler::ldrq(V dst, Label* l) {
const int imm19 = this->disp19(l);
this->word( 0b10'011'1'00 << 24
| (imm19 & 19_mask) << 5
| (dst & 5_mask) << 0);
}
void Assembler::label(Label* l) {
if (fCode) {
// The instructions all currently point to l->offset.
// We'll want to add a delta to point them to here().
int delta = here().offset - l->offset;
l->offset = here().offset;
if (l->kind == Label::ARMDisp19) {
for (int ref : l->references) {
// ref points to a 32-bit instruction with 19-bit displacement in instructions.
uint32_t inst;
memcpy(&inst, fCode + ref, 4);
// [ 8 bits to preserve] [ 19 bit signed displacement ] [ 5 bits to preserve ]
int disp = (int)(inst << 8) >> 13;
disp += delta/4; // delta is in bytes, we want instructions.
// Put it all back together, preserving the high 8 bits and low 5.
inst = ((disp << 5) & (19_mask << 5))
| ((inst ) & ~(19_mask << 5));
memcpy(fCode + ref, &inst, 4);
}
}
if (l->kind == Label::X86Disp32) {
for (int ref : l->references) {
// ref points to a 32-bit displacement in bytes.
int disp;
memcpy(&disp, fCode + ref, 4);
disp += delta;
memcpy(fCode + ref, &disp, 4);
}
}
}
}
void Program::eval(int n, void* args[]) const {
#define SKVM_JIT_STATS 0
#if SKVM_JIT_STATS
static std::atomic<int64_t> calls{0}, jits{0},
pixels{0}, fast{0};
pixels += n;
if (0 == calls++) {
atexit([]{
int64_t num = jits .load(),
den = calls.load();
SkDebugf("%.3g%% of %lld eval() calls went through JIT.\n", (100.0 * num)/den, den);
num = fast .load();
den = pixels.load();
SkDebugf("%.3g%% of %lld pixels went through JIT.\n", (100.0 * num)/den, den);
});
}
#endif
// This may fail either simply because we can't JIT, or when using LLVM,
// because the work represented by fImpl->llvm_compiling hasn't finished yet.
if (const void* b = fImpl->jit_entry.load()) {
#if SKVM_JIT_STATS
jits++;
fast += n;
#endif
void** a = args;
switch (fImpl->strides.size()) {
case 0: return ((void(*)(int ))b)(n );
case 1: return ((void(*)(int,void* ))b)(n,a[0] );
case 2: return ((void(*)(int,void*,void* ))b)(n,a[0],a[1] );
case 3: return ((void(*)(int,void*,void*,void* ))b)(n,a[0],a[1],a[2] );
case 4: return ((void(*)(int,void*,void*,void*,void*))b)(n,a[0],a[1],a[2],a[3]);
case 5: return ((void(*)(int,void*,void*,void*,void*,void*))b)
(n,a[0],a[1],a[2],a[3],a[4]);
default: SkUNREACHABLE; // TODO
}
}
// So we'll sometimes use the interpreter here even if later calls will use the JIT.
SkOpts::interpret_skvm(fImpl->instructions.data(), (int)fImpl->instructions.size(),
this->nregs(), this->loop(), fImpl->strides.data(), this->nargs(),
n, args);
}
#if defined(SKVM_LLVM)
void Program::setupLLVM(const std::vector<OptimizedInstruction>& instructions,
const char* debug_name) {
auto ctx = std::make_unique<llvm::LLVMContext>();
auto mod = std::make_unique<llvm::Module>("", *ctx);
// All the scary bare pointers from here on are owned by ctx or mod, I think.
// Everything I've tested runs faster at K=8 (using ymm) than K=16 (zmm) on SKX machines.
const int K = (true && SkCpu::Supports(SkCpu::HSW)) ? 8 : 4;
llvm::Type *ptr = llvm::Type::getInt8Ty(*ctx)->getPointerTo(),
*i32 = llvm::Type::getInt32Ty(*ctx);
std::vector<llvm::Type*> arg_types = { i32 };
for (size_t i = 0; i < fImpl->strides.size(); i++) {
arg_types.push_back(ptr);
}
llvm::FunctionType* fn_type = llvm::FunctionType::get(llvm::Type::getVoidTy(*ctx),
arg_types, /*vararg?=*/false);
llvm::Function* fn
= llvm::Function::Create(fn_type, llvm::GlobalValue::ExternalLinkage, debug_name, *mod);
for (size_t i = 0; i < fImpl->strides.size(); i++) {
fn->addParamAttr(i+1, llvm::Attribute::NoAlias);
}
llvm::BasicBlock *enter = llvm::BasicBlock::Create(*ctx, "enter" , fn),
*hoistK = llvm::BasicBlock::Create(*ctx, "hoistK", fn),
*testK = llvm::BasicBlock::Create(*ctx, "testK" , fn),
*loopK = llvm::BasicBlock::Create(*ctx, "loopK" , fn),
*hoist1 = llvm::BasicBlock::Create(*ctx, "hoist1", fn),
*test1 = llvm::BasicBlock::Create(*ctx, "test1" , fn),
*loop1 = llvm::BasicBlock::Create(*ctx, "loop1" , fn),
*leave = llvm::BasicBlock::Create(*ctx, "leave" , fn);
using IRBuilder = llvm::IRBuilder<>;
llvm::PHINode* n;
std::vector<llvm::PHINode*> args;
std::vector<llvm::Value*> vals(instructions.size());
auto emit = [&](size_t i, bool scalar, IRBuilder* b) {
auto [op, x,y,z, immy,immz, death,can_hoist,used_in_loop] = instructions[i];
llvm::Type *i1 = llvm::Type::getInt1Ty (*ctx),
*i8 = llvm::Type::getInt8Ty (*ctx),
*i8x4 = llvm::VectorType::get(i8, 4),
*i16 = llvm::Type::getInt16Ty(*ctx),
*i16x2 = llvm::VectorType::get(i16, 2),
*f32 = llvm::Type::getFloatTy(*ctx),
*I1 = scalar ? i1 : llvm::VectorType::get(i1 , K ),
*I8 = scalar ? i8 : llvm::VectorType::get(i8 , K ),
*I8x4 = scalar ? i8x4 : llvm::VectorType::get(i8 , K*4),
*I16 = scalar ? i16 : llvm::VectorType::get(i16, K ),
*I16x2 = scalar ? i16x2 : llvm::VectorType::get(i16, K*2),
*I32 = scalar ? i32 : llvm::VectorType::get(i32, K ),
*F32 = scalar ? f32 : llvm::VectorType::get(f32, K );
auto I = [&](llvm::Value* v) { return b->CreateBitCast(v, I32 ); };
auto F = [&](llvm::Value* v) { return b->CreateBitCast(v, F32 ); };
auto x2 = [&](llvm::Value* v) { return b->CreateBitCast(v, I16x2); };
auto S = [&](llvm::Type* dst, llvm::Value* v) { return b->CreateSExt(v, dst); };
switch (llvm::Type* t = nullptr; op) {
default:
SkDebugf("can't llvm %s (%d)\n", name(op), op);
return false;
case Op::assert_true: /*TODO*/ break;
case Op::index:
if (I32->isVectorTy()) {
std::vector<llvm::Constant*> iota(K);
for (int j = 0; j < K; j++) {
iota[j] = b->getInt32(j);
}
vals[i] = b->CreateSub(b->CreateVectorSplat(K, n),
llvm::ConstantVector::get(iota));
} else {
vals[i] = n;
} break;
case Op::load8: t = I8 ; goto load;
case Op::load16: t = I16; goto load;
case Op::load32: t = I32; goto load;
load: {
llvm::Value* ptr = b->CreateBitCast(args[immy], t->getPointerTo());
vals[i] = b->CreateZExt(b->CreateAlignedLoad(ptr, 1), I32);
} break;
case Op::splat: vals[i] = llvm::ConstantInt::get(I32, immy); break;
case Op::uniform8: t = i8 ; goto uniform;
case Op::uniform16: t = i16; goto uniform;
case Op::uniform32: t = i32; goto uniform;
uniform: {
llvm::Value* ptr = b->CreateBitCast(b->CreateConstInBoundsGEP1_32(nullptr,
args[immy],
immz),
t->getPointerTo());
llvm::Value* val = b->CreateZExt(b->CreateAlignedLoad(ptr, 1), i32);
vals[i] = I32->isVectorTy() ? b->CreateVectorSplat(K, val)
: val;
} break;
case Op::gather8: t = i8 ; goto gather;
case Op::gather16: t = i16; goto gather;
case Op::gather32: t = i32; goto gather;
gather: {
// Our gather base pointer is immz bytes off of uniform immy.
llvm::Value* base =
b->CreateLoad(b->CreateBitCast(b->CreateConstInBoundsGEP1_32(nullptr,
args[immy],
immz),
t->getPointerTo()->getPointerTo()));
llvm::Value* ptr = b->CreateInBoundsGEP(nullptr, base, vals[x]);
llvm::Value* gathered;
if (ptr->getType()->isVectorTy()) {
gathered = b->CreateMaskedGather(ptr, 1);
} else {
gathered = b->CreateAlignedLoad(ptr, 1);
}
vals[i] = b->CreateZExt(gathered, I32);
} break;
case Op::store8: t = I8 ; goto store;
case Op::store16: t = I16; goto store;
case Op::store32: t = I32; goto store;
store: {
llvm::Value* val = b->CreateTrunc(vals[x], t);
llvm::Value* ptr = b->CreateBitCast(args[immy],
val->getType()->getPointerTo());
vals[i] = b->CreateAlignedStore(val, ptr, 1);
} break;
case Op::bit_and: vals[i] = b->CreateAnd(vals[x], vals[y]); break;
case Op::bit_or : vals[i] = b->CreateOr (vals[x], vals[y]); break;
case Op::bit_xor: vals[i] = b->CreateXor(vals[x], vals[y]); break;
case Op::bit_clear: vals[i] = b->CreateAnd(vals[x], b->CreateNot(vals[y])); break;
case Op::pack: vals[i] = b->CreateOr(vals[x], b->CreateShl(vals[y], immz)); break;
case Op::select:
vals[i] = b->CreateSelect(b->CreateTrunc(vals[x], I1), vals[y], vals[z]);
break;
case Op::add_i32: vals[i] = b->CreateAdd(vals[x], vals[y]); break;
case Op::sub_i32: vals[i] = b->CreateSub(vals[x], vals[y]); break;
case Op::mul_i32: vals[i] = b->CreateMul(vals[x], vals[y]); break;
case Op::shl_i32: vals[i] = b->CreateShl (vals[x], immy); break;
case Op::sra_i32: vals[i] = b->CreateAShr(vals[x], immy); break;
case Op::shr_i32: vals[i] = b->CreateLShr(vals[x], immy); break;
case Op:: eq_i32: vals[i] = S(I32, b->CreateICmpEQ (vals[x], vals[y])); break;
case Op::neq_i32: vals[i] = S(I32, b->CreateICmpNE (vals[x], vals[y])); break;
case Op:: gt_i32: vals[i] = S(I32, b->CreateICmpSGT(vals[x], vals[y])); break;
case Op::gte_i32: vals[i] = S(I32, b->CreateICmpSGE(vals[x], vals[y])); break;
case Op::add_f32: vals[i] = I(b->CreateFAdd(F(vals[x]), F(vals[y]))); break;
case Op::sub_f32: vals[i] = I(b->CreateFSub(F(vals[x]), F(vals[y]))); break;
case Op::mul_f32: vals[i] = I(b->CreateFMul(F(vals[x]), F(vals[y]))); break;
case Op::div_f32: vals[i] = I(b->CreateFDiv(F(vals[x]), F(vals[y]))); break;
case Op:: eq_f32: vals[i] = S(I32, b->CreateFCmpOEQ(F(vals[x]), F(vals[y]))); break;
case Op::neq_f32: vals[i] = S(I32, b->CreateFCmpUNE(F(vals[x]), F(vals[y]))); break;
case Op:: gt_f32: vals[i] = S(I32, b->CreateFCmpOGT(F(vals[x]), F(vals[y]))); break;
case Op::gte_f32: vals[i] = S(I32, b->CreateFCmpOGE(F(vals[x]), F(vals[y]))); break;
case Op::fma_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{F(vals[x]), F(vals[y]), F(vals[z])}));
break;
case Op::fms_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{F(vals[x]), F(vals[y]),
b->CreateFNeg(F(vals[z]))}));
break;
case Op::fnma_f32:
vals[i] = I(b->CreateIntrinsic(llvm::Intrinsic::fma, {F32},
{b->CreateFNeg(F(vals[x])), F(vals[y]),
F(vals[z])}));
break;
case Op::floor:
vals[i] = I(b->CreateUnaryIntrinsic(llvm::Intrinsic::floor, F(vals[x])));
break;
case Op::max_f32:
vals[i] = I(b->CreateSelect(b->CreateFCmpOLT(F(vals[x]), F(vals[y])),
F(vals[y]), F(vals[x])));
break;
case Op::min_f32:
vals[i] = I(b->CreateSelect(b->CreateFCmpOLT(F(vals[y]), F(vals[x])),
F(vals[y]), F(vals[x])));
break;
case Op::sqrt_f32:
vals[i] = I(b->CreateUnaryIntrinsic(llvm::Intrinsic::sqrt, F(vals[x])));
break;
case Op::to_f32: vals[i] = I(b->CreateSIToFP( vals[x] , F32)); break;
case Op::trunc : vals[i] = b->CreateFPToSI(F(vals[x]), I32) ; break;
case Op::round : {
// Basic impl when we can't use cvtps2dq and co.
auto round = b->CreateUnaryIntrinsic(llvm::Intrinsic::rint, F(vals[x]));
vals[i] = b->CreateFPToSI(round, I32);
#if 1 && defined(SK_CPU_X86)
// Using b->CreateIntrinsic(..., {}, {...}) to avoid name mangling.
if (scalar) {
// cvtss2si is float x4 -> int, ignoring input lanes 1,2,3. ¯\_(ツ)_/¯
llvm::Value* v = llvm::UndefValue::get(llvm::VectorType::get(f32, 4));
v = b->CreateInsertElement(v, F(vals[x]), (uint64_t)0);
vals[i] = b->CreateIntrinsic(llvm::Intrinsic::x86_sse_cvtss2si, {}, {v});
} else {
SkASSERT(K == 4 || K == 8);
auto intr = K == 4 ? llvm::Intrinsic::x86_sse2_cvtps2dq :
/* K == 8 ?*/ llvm::Intrinsic::x86_avx_cvt_ps2dq_256;
vals[i] = b->CreateIntrinsic(intr, {}, {F(vals[x])});
}
#endif
} break;
case Op::add_i16x2: vals[i] = I(b->CreateAdd(x2(vals[x]), x2(vals[y]))); break;
case Op::sub_i16x2: vals[i] = I(b->CreateSub(x2(vals[x]), x2(vals[y]))); break;
case Op::mul_i16x2: vals[i] = I(b->CreateMul(x2(vals[x]), x2(vals[y]))); break;
case Op::shl_i16x2: vals[i] = I(b->CreateShl (x2(vals[x]), immy)); break;
case Op::sra_i16x2: vals[i] = I(b->CreateAShr(x2(vals[x]), immy)); break;
case Op::shr_i16x2: vals[i] = I(b->CreateLShr(x2(vals[x]), immy)); break;
case Op:: eq_i16x2:
vals[i] = I(S(I16x2, b->CreateICmpEQ (x2(vals[x]), x2(vals[y]))));
break;
case Op::neq_i16x2:
vals[i] = I(S(I16x2, b->CreateICmpNE (x2(vals[x]), x2(vals[y]))));
break;
case Op:: gt_i16x2:
vals[i] = I(S(I16x2, b->CreateICmpSGT(x2(vals[x]), x2(vals[y]))));
break;
case Op::gte_i16x2:
vals[i] = I(S(I16x2, b->CreateICmpSGE(x2(vals[x]), x2(vals[y]))));
break;
}
return true;
};
{
IRBuilder b(enter);
b.CreateBr(hoistK);
}
// hoistK: emit each hoistable vector instruction; goto testK;
// LLVM can do this sort of thing itself, but we've got the information cheap,
// and pointer aliasing makes it easier to manually hoist than teach LLVM it's safe.
{
IRBuilder b(hoistK);
// Hoisted instructions will need args (think, uniforms), so set that up now.
// These phi nodes are degenerate... they'll always be the passed-in args from enter.
// Later on when we start looping the phi nodes will start looking useful.
llvm::Argument* arg = fn->arg_begin();
(void)arg++; // Leave n as nullptr... it'd be a bug to use n in a hoisted instruction.
for (size_t i = 0; i < fImpl->strides.size(); i++) {
args.push_back(b.CreatePHI(arg->getType(), 1));
args.back()->addIncoming(arg++, enter);
}
for (size_t i = 0; i < instructions.size(); i++) {
if (instructions[i].can_hoist && !emit(i, false, &b)) {
return;
}
}
b.CreateBr(testK);
}
// testK: if (N >= K) goto loopK; else goto hoist1;
{
IRBuilder b(testK);
// New phi nodes for `n` and each pointer argument from hoistK; later we'll add loopK.
// These also start as the initial function arguments; hoistK can't have changed them.
llvm::Argument* arg = fn->arg_begin();
n = b.CreatePHI(arg->getType(), 2);
n->addIncoming(arg++, hoistK);
for (size_t i = 0; i < fImpl->strides.size(); i++) {
args[i] = b.CreatePHI(arg->getType(), 2);
args[i]->addIncoming(arg++, hoistK);
}
b.CreateCondBr(b.CreateICmpSGE(n, b.getInt32(K)), loopK, hoist1);
}
// loopK: ... insts on K x T vectors; N -= K, args += K*stride; goto testK;
{
IRBuilder b(loopK);
for (size_t i = 0; i < instructions.size(); i++) {
if (!instructions[i].can_hoist && !emit(i, false, &b)) {
return;
}
}
// n -= K
llvm::Value* n_next = b.CreateSub(n, b.getInt32(K));
n->addIncoming(n_next, loopK);
// Each arg ptr += K
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::Value* arg_next
= b.CreateConstInBoundsGEP1_32(nullptr, args[i], K*fImpl->strides[i]);
args[i]->addIncoming(arg_next, loopK);
}
b.CreateBr(testK);
}
// hoist1: emit each hoistable scalar instruction; goto test1;
{
IRBuilder b(hoist1);
for (size_t i = 0; i < instructions.size(); i++) {
if (instructions[i].can_hoist && !emit(i, true, &b)) {
return;
}
}
b.CreateBr(test1);
}
// test1: if (N >= 1) goto loop1; else goto leave;
{
IRBuilder b(test1);
// Set up new phi nodes for `n` and each pointer argument, now from hoist1 and loop1.
llvm::PHINode* n_new = b.CreatePHI(n->getType(), 2);
n_new->addIncoming(n, hoist1);
n = n_new;
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::PHINode* arg_new = b.CreatePHI(args[i]->getType(), 2);
arg_new->addIncoming(args[i], hoist1);
args[i] = arg_new;
}
b.CreateCondBr(b.CreateICmpSGE(n, b.getInt32(1)), loop1, leave);
}
// loop1: ... insts on scalars; N -= 1, args += stride; goto test1;
{
IRBuilder b(loop1);
for (size_t i = 0; i < instructions.size(); i++) {
if (!instructions[i].can_hoist && !emit(i, true, &b)) {
return;
}
}
// n -= 1
llvm::Value* n_next = b.CreateSub(n, b.getInt32(1));
n->addIncoming(n_next, loop1);
// Each arg ptr += K
for (size_t i = 0; i < fImpl->strides.size(); i++) {
llvm::Value* arg_next
= b.CreateConstInBoundsGEP1_32(nullptr, args[i], fImpl->strides[i]);
args[i]->addIncoming(arg_next, loop1);
}
b.CreateBr(test1);
}
// leave: ret
{
IRBuilder b(leave);
b.CreateRetVoid();
}
SkASSERT(false == llvm::verifyModule(*mod, &llvm::outs()));
if (true) {
SkString path = SkStringPrintf("/tmp/%s.bc", debug_name);
std::error_code err;
llvm::raw_fd_ostream os(path.c_str(), err);
if (err) {
return;
}
llvm::WriteBitcodeToFile(*mod, os);
}
static SkOnce once;
once([]{
SkAssertResult(false == llvm::InitializeNativeTarget());
SkAssertResult(false == llvm::InitializeNativeTargetAsmPrinter());
});
if (llvm::ExecutionEngine* ee = llvm::EngineBuilder(std::move(mod))
.setEngineKind(llvm::EngineKind::JIT)
.setMCPU(llvm::sys::getHostCPUName())
.create()) {
fImpl->llvm_ctx = std::move(ctx);
fImpl->llvm_ee.reset(ee);
// We have to be careful here about what we close over and how, in case fImpl moves.
// fImpl itself may change, but its pointee fields won't, so close over them by value.
// Also, debug_name will almost certainly leave scope, so copy it.
fImpl->llvm_compiling = std::async(std::launch::async, [dst = &fImpl->jit_entry,
ee = fImpl->llvm_ee.get(),
name = std::string(debug_name)]{
// std::atomic<void*>* dst;
// llvm::ExecutionEngine* ee;
// std::string name;
dst->store( (void*)ee->getFunctionAddress(name.c_str()) );
});
}
}
#endif
void Program::waitForLLVM() const {
#if defined(SKVM_LLVM)
if (fImpl->llvm_compiling.valid()) {
fImpl->llvm_compiling.wait();
}
#endif
}
bool Program::hasJIT() const {
// Program::hasJIT() is really just a debugging / test aid,
// so we don't mind adding a sync point here to wait for compilation.
this->waitForLLVM();
return fImpl->jit_entry.load() != nullptr;
}
void Program::dropJIT() {
#if defined(SKVM_LLVM)
this->waitForLLVM();
fImpl->llvm_ee .reset(nullptr);
fImpl->llvm_ctx.reset(nullptr);
#elif defined(SKVM_JIT)
if (fImpl->dylib) {
dlclose(fImpl->dylib);
} else if (auto jit_entry = fImpl->jit_entry.load()) {
munmap(jit_entry, fImpl->jit_size);
}
#else
SkASSERT(!this->hasJIT());
#endif
fImpl->jit_entry.store(nullptr);
fImpl->jit_size = 0;
fImpl->dylib = nullptr;
}
Program::Program() : fImpl(std::make_unique<Impl>()) {}
Program::~Program() {
// Moved-from Programs may have fImpl == nullptr.
if (fImpl) {
this->dropJIT();
}
}
Program::Program(Program&& other) : fImpl(std::move(other.fImpl)) {}
Program& Program::operator=(Program&& other) {
fImpl = std::move(other.fImpl);
return *this;
}
Program::Program(const std::vector<OptimizedInstruction>& interpreter,
const std::vector<int>& strides) : Program() {
fImpl->strides = strides;
this->setupInterpreter(interpreter);
}
Program::Program(const std::vector<OptimizedInstruction>& interpreter,
const std::vector<OptimizedInstruction>& jit,
const std::vector<int>& strides,
const char* debug_name) : Program() {
fImpl->strides = strides;
#if 1 && defined(SKVM_LLVM)
this->setupLLVM(interpreter, debug_name);
#elif 1 && defined(SKVM_JIT)
this->setupJIT(jit, debug_name);
#endif
// Might as well do this after setupLLVM() to get a little more time to compile.
this->setupInterpreter(interpreter);
}
std::vector<InterpreterInstruction> Program::instructions() const { return fImpl->instructions; }
int Program::nargs() const { return (int)fImpl->strides.size(); }
int Program::nregs() const { return fImpl->regs; }
int Program::loop () const { return fImpl->loop; }
bool Program::empty() const { return fImpl->instructions.empty(); }
// Translate OptimizedInstructions to InterpreterInstructions.
void Program::setupInterpreter(const std::vector<OptimizedInstruction>& instructions) {
// Register each instruction is assigned to.
std::vector<Reg> reg(instructions.size());
// This next bit is a bit more complicated than strictly necessary;
// we could just assign every instruction to its own register.
//
// But recycling registers is fairly cheap, and good practice for the
// JITs where minimizing register pressure really is important.
//
// Since we have effectively infinite registers, we hoist any value we can.
// (The JIT may choose a more complex policy to reduce register pressure.)
auto hoisted = [&](Val id) { return instructions[id].can_hoist; };
fImpl->regs = 0;
std::vector<Reg> avail;
// Assign this value to a register, recycling them where we can.
auto assign_register = [&](Val id) {
const OptimizedInstruction& inst = instructions[id];
// If this is a real input and it's lifetime ends at this instruction,
// we can recycle the register it's occupying.
auto maybe_recycle_register = [&](Val input) {
if (input != NA
&& instructions[input].death == id
&& !(hoisted(input) && instructions[input].used_in_loop)) {
avail.push_back(reg[input]);
}
};
// Take care to not recycle the same register twice.
if (true ) { maybe_recycle_register(inst.x); }
if (inst.y != inst.x ) { maybe_recycle_register(inst.y); }
if (inst.z != inst.x && inst.z != inst.y) { maybe_recycle_register(inst.z); }
// Instructions that die at themselves (stores) don't need a register.
if (inst.death != id) {
// Allocate a register if we have to, preferring to reuse anything available.
if (avail.empty()) {
reg[id] = fImpl->regs++;
} else {
reg[id] = avail.back();
avail.pop_back();
}
}
};
// Assign a register to each hoisted instruction, then each non-hoisted loop instruction.
for (Val id = 0; id < (Val)instructions.size(); id++) {
if ( hoisted(id)) { assign_register(id); }
}
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!hoisted(id)) { assign_register(id); }
}
// Translate OptimizedInstructions to InterpreterIstructions by mapping values to
// registers. This will be two passes, first hoisted instructions, then inside the loop.
// The loop begins at the fImpl->loop'th Instruction.
fImpl->loop = 0;
fImpl->instructions.reserve(instructions.size());
// Add a dummy mapping for the N/A sentinel Val to any arbitrary register
// so lookups don't have to know which arguments are used by which Ops.
auto lookup_register = [&](Val id) {
return id == NA ? (Reg)0
: reg[id];
};
auto push_instruction = [&](Val id, const OptimizedInstruction& inst) {
InterpreterInstruction pinst{
inst.op,
lookup_register(id),
lookup_register(inst.x),
{lookup_register(inst.y)},
{lookup_register(inst.z)},
};
if (inst.y == NA) { pinst.immy = inst.immy; }
if (inst.z == NA) { pinst.immz = inst.immz; }
fImpl->instructions.push_back(pinst);
};
for (Val id = 0; id < (Val)instructions.size(); id++) {
const OptimizedInstruction& inst = instructions[id];
if (hoisted(id)) {
push_instruction(id, inst);
fImpl->loop++;
}
}
for (Val id = 0; id < (Val)instructions.size(); id++) {
const OptimizedInstruction& inst = instructions[id];
if (!hoisted(id)) {
push_instruction(id, inst);
}
}
}
#if defined(SKVM_JIT)
bool Program::jit(const std::vector<OptimizedInstruction>& instructions,
const bool try_hoisting,
Assembler* a) const {
using A = Assembler;
auto debug_dump = [&] {
#if 0
SkDebugfStream stream;
this->dump(&stream);
return true;
#else
return false;
#endif
};
#if defined(__x86_64__)
if (!SkCpu::Supports(SkCpu::HSW)) {
return false;
}
A::GP64 N = A::rdi,
scratch = A::rax,
scratch2 = A::r11,
arg[] = { A::rsi, A::rdx, A::rcx, A::r8, A::r9 };
// All 16 ymm registers are available to use.
using Reg = A::Ymm;
uint32_t avail = 0xffff;
#elif defined(__aarch64__)
A::X N = A::x0,
scratch = A::x8,
arg[] = { A::x1, A::x2, A::x3, A::x4, A::x5, A::x6, A::x7 };
// We can use v0-v7 and v16-v31 freely; we'd need to preserve v8-v15.
using Reg = A::V;
uint32_t avail = 0xffff00ff;
#endif
if (SK_ARRAY_COUNT(arg) < fImpl->strides.size()) {
return false;
}
auto hoisted = [&](Val id) { return try_hoisting && instructions[id].can_hoist; };
std::vector<Reg> r(instructions.size());
struct LabelAndReg {
A::Label label;
Reg reg;
};
SkTHashMap<int, LabelAndReg> constants; // All constants share the same pool.
LabelAndReg iota; // Exists _only_ to vary per-lane.
auto emit = [&](Val id, bool scalar) {
const OptimizedInstruction& inst = instructions[id];
Op op = inst.op;
Val x = inst.x,
y = inst.y,
z = inst.z;
int immy = inst.immy,
immz = inst.immz;
// Most (but not all) ops create an output value and need a register to hold it, dst.
// We track each instruction's dst in r[] so we can thread it through as an input
// to any future instructions needing that value.
//
// And some ops may need a temporary register, tmp. Some need both tmp and dst.
//
// tmp and dst are very similar and can and will often be assigned the same register,
// but tmp may never alias any of the instructions's inputs, while dst may when this
// instruction consumes that input, i.e. if the input reaches its end of life here.
//
// We'll assign both registers lazily to keep register pressure as low as possible.
bool tmp_is_set = false,
dst_is_set = false;
Reg tmp_reg = (Reg)0; // This initial value won't matter... anything legal is fine.
bool ok = true; // Set to false if we need to assign a register and none's available.
// First lock in how to choose tmp if we need to based on the registers
// available before this instruction, not including any of its input registers.
auto tmp = [&,avail/*important, closing over avail's current value*/]{
if (!tmp_is_set) {
tmp_is_set = true;
if (int found = __builtin_ffs(avail)) {
// This is a temporary register just for this op,
// so we leave it marked available for future ops.
tmp_reg = (Reg)(found - 1);
} else {
// We needed a tmp register but couldn't find one available. :'(
// This will cause emit() to return false, in turn causing jit() to fail.
if (debug_dump()) {
SkDebugf("\nCould not find a register to hold tmp\n");
}
ok = false;
}
}
return tmp_reg;
};
// Now make available any registers that are consumed by this instruction.
// (The register pool we can pick dst from is >= the pool for tmp, adding any of these.)
auto maybe_recycle_register = [&](Val input) {
if (input != NA
&& instructions[input].death == id
&& !(hoisted(input) && instructions[input].used_in_loop)) {
avail |= 1 << r[input];
}
};
maybe_recycle_register(x);
maybe_recycle_register(y);
maybe_recycle_register(z);
// set_dst() and dst() will work read/write with this perhaps-just-updated avail.
// Some ops may decide dst on their own to best fit the instruction (see Op::fma_f32).
auto set_dst = [&](Reg reg){
SkASSERT(dst_is_set == false);
dst_is_set = true;
SkASSERT(avail & (1<<reg));
avail ^= 1<<reg;
r[id] = reg;
};
// Thanks to AVX and NEON's 3-argument instruction sets,
// most ops can use any register as dst.
auto dst = [&]{
if (!dst_is_set) {
if (int found = __builtin_ffs(avail)) {
set_dst((Reg)(found-1));
} else {
// Same deal as with tmp... all the registers are occupied. Time to fail!
if (debug_dump()) {
SkDebugf("\nCould not find a register to hold value %d\n", id);
}
ok = false;
}
}
return r[id];
};
// Because we use the same logic to pick an arbitrary dst and to pick tmp,
// and we know that tmp will never overlap any of the inputs, `dst() == tmp()`
// is a simple idiom to check that the destination does not overlap any of the inputs.
// Sometimes we can use this knowledge to do better instruction selection.
// Ok! Keep in mind that we haven't assigned tmp or dst yet,
// just laid out hooks for how to do so if we need them, depending on the instruction.
//
// Now let's actually assemble the instruction!
switch (op) {
default:
if (debug_dump()) {
SkDEBUGFAILF("\nOp::%s (%d) not yet implemented\n", name(op), op);
}
return false; // TODO: many new ops
#if defined(__x86_64__)
case Op::assert_true: {
a->vptest (r[x], &constants[0xffffffff].label);
A::Label all_true;
a->jc(&all_true);
a->int3();
a->label(&all_true);
} break;
case Op::store8: if (scalar) { a->vpextrb (arg[immy], (A::Xmm)r[x], 0); }
else { a->vpackusdw(tmp(), r[x], r[x]);
a->vpermq (tmp(), tmp(), 0xd8);
a->vpackuswb(tmp(), tmp(), tmp());
a->vmovq (arg[immy], (A::Xmm)tmp()); }
break;
case Op::store16: if (scalar) { a->vpextrw (arg[immy], (A::Xmm)r[x], 0); }
else { a->vpackusdw(tmp(), r[x], r[x]);
a->vpermq (tmp(), tmp(), 0xd8);
a->vmovups (arg[immy], (A::Xmm)tmp()); }
break;
case Op::store32: if (scalar) { a->vmovd (arg[immy], (A::Xmm)r[x]); }
else { a->vmovups(arg[immy], r[x]); }
break;
case Op::load8: if (scalar) {
a->vpxor (dst(), dst(), dst());
a->vpinsrb((A::Xmm)dst(), (A::Xmm)dst(), arg[immy], 0);
} else {
a->vpmovzxbd(dst(), arg[immy]);
} break;
case Op::load16: if (scalar) {
a->vpxor (dst(), dst(), dst());
a->vpinsrw((A::Xmm)dst(), (A::Xmm)dst(), arg[immy], 0);
} else {
a->vpmovzxwd(dst(), arg[immy]);
} break;
case Op::load32: if (scalar) { a->vmovd ((A::Xmm)dst(), arg[immy]); }
else { a->vmovups( dst(), arg[immy]); }
break;
case Op::gather32:
if (scalar) {
auto base = scratch,
index = scratch2;
// Our gather base pointer is immz bytes off of uniform immy.
a->movq(base, arg[immy], immz);
// Grab our index from lane 0 of the index argument.
a->vmovd_direct(index, (A::Xmm)r[x]);
// dst = *(base + 4*index)
a->vmovd((A::Xmm)dst(), A::FOUR, index, base);
} else {
// We may not let any of dst(), index, or mask use the same register,
// so we must allocate registers manually and very carefully.
// index is argument x and has already been maybe_recycle_register()'d,
// so we explicitly ignore its availability during this op.
A::Ymm index = r[x];
uint32_t avail_during_gather = avail & ~(1<<index);
// Choose dst() to not overlap with index.
if (int found = __builtin_ffs(avail_during_gather)) {
set_dst((A::Ymm)(found-1));
avail_during_gather ^= (1<<dst());
} else {
ok = false;
break;
}
// Choose (temporary) mask to not overlap with dst() or index.
A::Ymm mask;
if (int found = __builtin_ffs(avail_during_gather)) {
mask = (A::Ymm)(found-1);
} else {
ok = false;
break;
}
// Our gather base pointer is immz bytes off of uniform immy.
auto base = scratch;
a->movq(base, arg[immy], immz);
a->vpcmpeqd(mask, mask, mask); // (All lanes enabled.)
a->vgatherdps(dst(), A::FOUR, index, base, mask);
}
break;
case Op::uniform8: a->movzbl(scratch, arg[immy], immz);
a->vmovd_direct((A::Xmm)dst(), scratch);
a->vbroadcastss(dst(), (A::Xmm)dst());
break;
case Op::uniform32: a->vbroadcastss(dst(), arg[immy], immz);
break;
case Op::index: a->vmovd_direct((A::Xmm)tmp(), N);
a->vbroadcastss(tmp(), (A::Xmm)tmp());
a->vpsubd(dst(), tmp(), &iota.label);
break;
case Op::splat: if (immy) { a->vbroadcastss(dst(), &constants[immy].label); }
else { a->vpxor(dst(), dst(), dst()); }
break;
case Op::add_f32: a->vaddps(dst(), r[x], r[y]); break;
case Op::sub_f32: a->vsubps(dst(), r[x], r[y]); break;
case Op::mul_f32: a->vmulps(dst(), r[x], r[y]); break;
case Op::div_f32: a->vdivps(dst(), r[x], r[y]); break;
case Op::min_f32: a->vminps(dst(), r[x], r[y]); break;
case Op::max_f32: a->vmaxps(dst(), r[x], r[y]); break;
case Op::fma_f32:
if (avail & (1<<r[x])) { set_dst(r[x]); a->vfmadd132ps(r[x], r[z], r[y]); }
else if (avail & (1<<r[y])) { set_dst(r[y]); a->vfmadd213ps(r[y], r[x], r[z]); }
else if (avail & (1<<r[z])) { set_dst(r[z]); a->vfmadd231ps(r[z], r[x], r[y]); }
else { SkASSERT(dst() == tmp());
a->vmovdqa (dst(),r[x]);
a->vfmadd132ps(dst(),r[z], r[y]); }
break;
case Op::fms_f32:
if (avail & (1<<r[x])) { set_dst(r[x]); a->vfmsub132ps(r[x], r[z], r[y]); }
else if (avail & (1<<r[y])) { set_dst(r[y]); a->vfmsub213ps(r[y], r[x], r[z]); }
else if (avail & (1<<r[z])) { set_dst(r[z]); a->vfmsub231ps(r[z], r[x], r[y]); }
else { SkASSERT(dst() == tmp());
a->vmovdqa (dst(),r[x]);
a->vfmsub132ps(dst(),r[z], r[y]); }
break;
case Op::fnma_f32:
if (avail & (1<<r[x])) { set_dst(r[x]); a->vfnmadd132ps(r[x],r[z], r[y]); }
else if (avail & (1<<r[y])) { set_dst(r[y]); a->vfnmadd213ps(r[y],r[x], r[z]); }
else if (avail & (1<<r[z])) { set_dst(r[z]); a->vfnmadd231ps(r[z],r[x], r[y]); }
else { SkASSERT(dst() == tmp());
a->vmovdqa (dst(),r[x]);
a->vfnmadd132ps(dst(),r[z],r[y]); }
break;
case Op::sqrt_f32: a->vsqrtps(dst(), r[x]); break;
case Op::add_f32_imm: a->vaddps(dst(), r[x], &constants[immy].label); break;
case Op::sub_f32_imm: a->vsubps(dst(), r[x], &constants[immy].label); break;
case Op::mul_f32_imm: a->vmulps(dst(), r[x], &constants[immy].label); break;
case Op::min_f32_imm: a->vminps(dst(), r[x], &constants[immy].label); break;
case Op::max_f32_imm: a->vmaxps(dst(), r[x], &constants[immy].label); break;
case Op::add_i32: a->vpaddd (dst(), r[x], r[y]); break;
case Op::sub_i32: a->vpsubd (dst(), r[x], r[y]); break;
case Op::mul_i32: a->vpmulld(dst(), r[x], r[y]); break;
case Op::sub_i16x2: a->vpsubw (dst(), r[x], r[y]); break;
case Op::mul_i16x2: a->vpmullw(dst(), r[x], r[y]); break;
case Op::shr_i16x2: a->vpsrlw (dst(), r[x], immy); break;
case Op::bit_and : a->vpand (dst(), r[x], r[y]); break;
case Op::bit_or : a->vpor (dst(), r[x], r[y]); break;
case Op::bit_xor : a->vpxor (dst(), r[x], r[y]); break;
case Op::bit_clear: a->vpandn(dst(), r[y], r[x]); break; // Notice, y then x.
case Op::select : a->vpblendvb(dst(), r[z], r[y], r[x]); break;
case Op::bit_and_imm: a->vpand (dst(), r[x], &constants[immy].label); break;
case Op::bit_or_imm : a->vpor (dst(), r[x], &constants[immy].label); break;
case Op::bit_xor_imm: a->vpxor (dst(), r[x], &constants[immy].label); break;
case Op::shl_i32: a->vpslld(dst(), r[x], immy); break;
case Op::shr_i32: a->vpsrld(dst(), r[x], immy); break;
case Op::sra_i32: a->vpsrad(dst(), r[x], immy); break;
case Op::eq_i32: a->vpcmpeqd(dst(), r[x], r[y]); break;
case Op::gt_i32: a->vpcmpgtd(dst(), r[x], r[y]); break;
case Op:: eq_f32: a->vcmpeqps (dst(), r[x], r[y]); break;
case Op::neq_f32: a->vcmpneqps(dst(), r[x], r[y]); break;
case Op:: gt_f32: a->vcmpltps (dst(), r[y], r[x]); break;
case Op::gte_f32: a->vcmpleps (dst(), r[y], r[x]); break;
case Op::pack: a->vpslld(tmp(), r[y], immz);
a->vpor (dst(), tmp(), r[x]);
break;
case Op::floor : a->vroundps (dst(), r[x], Assembler::FLOOR); break;
case Op::to_f32: a->vcvtdq2ps (dst(), r[x]); break;
case Op::trunc : a->vcvttps2dq(dst(), r[x]); break;
case Op::round : a->vcvtps2dq (dst(), r[x]); break;
#elif defined(__aarch64__)
case Op::assert_true: {
a->uminv4s(tmp(), r[x]); // uminv acts like an all() across the vector.
a->fmovs(scratch, tmp());
A::Label all_true;
a->cbnz(scratch, &all_true);
a->brk(0);
a->label(&all_true);
} break;
case Op::store8: a->xtns2h(tmp(), r[x]);
a->xtnh2b(tmp(), tmp());
if (scalar) { a->strb (tmp(), arg[immy]); }
else { a->strs (tmp(), arg[immy]); }
break;
// TODO: another case where it'd be okay to alias r[x] and tmp if r[x] dies here.
case Op::store32: if (scalar) { a->strs(r[x], arg[immy]); }
else { a->strq(r[x], arg[immy]); }
break;
case Op::load8: if (scalar) { a->ldrb(tmp(), arg[immy]); }
else { a->ldrs(tmp(), arg[immy]); }
a->uxtlb2h(tmp(), tmp());
a->uxtlh2s(dst(), tmp());
break;
case Op::load32: if (scalar) { a->ldrs(dst(), arg[immy]); }
else { a->ldrq(dst(), arg[immy]); }
break;
case Op::splat: if (immy) { a->ldrq(dst(), &constants[immy].label); }
else { a->eor16b(dst(), dst(), dst()); }
break;
// TODO: If we hoist these, pack 4 values in each register
// and use vector/lane operations, cutting the register
// pressure cost of hoisting by 4?
case Op::add_f32: a->fadd4s(dst(), r[x], r[y]); break;
case Op::sub_f32: a->fsub4s(dst(), r[x], r[y]); break;
case Op::mul_f32: a->fmul4s(dst(), r[x], r[y]); break;
case Op::div_f32: a->fdiv4s(dst(), r[x], r[y]); break;
case Op::min_f32: a->fmin4s(dst(), r[x], r[y]); break;
case Op::max_f32: a->fmax4s(dst(), r[x], r[y]); break;
case Op::fma_f32: // fmla.4s is z += x*y
if (avail & (1<<r[z])) { set_dst(r[z]); a->fmla4s( r[z], r[x], r[y]); }
else { a->orr16b(tmp(), r[z], r[z]);
a->fmla4s(tmp(), r[x], r[y]);
if(dst() != tmp()) { a->orr16b(dst(), tmp(), tmp()); } }
break;
case Op::fnma_f32: // fmls.4s is z -= x*y
if (avail & (1<<r[z])) { set_dst(r[z]); a->fmls4s( r[z], r[x], r[y]); }
else { a->orr16b(tmp(), r[z], r[z]);
a->fmls4s(tmp(), r[x], r[y]);
if(dst() != tmp()) { a->orr16b(dst(), tmp(), tmp()); } }
break;
case Op::fms_f32:
// first dst() = xy - z as if fnma_f32
if (avail & (1<<r[z])) { set_dst(r[z]); a->fmls4s( r[z], r[x], r[y]); }
else { a->orr16b(tmp(), r[z], r[z]);
a->fmls4s(tmp(), r[x], r[y]);
if(dst() != tmp()) { a->orr16b(dst(), tmp(), tmp()); } }
// then dst() = -dst() (i.e. z - xy)
a->fneg4s(dst(), dst());
break;
// These _imm instructions are all x86/JIT only.
case Op::add_f32_imm :
case Op::sub_f32_imm :
case Op::mul_f32_imm :
case Op::min_f32_imm :
case Op::max_f32_imm :
case Op::bit_and_imm :
case Op::bit_or_imm :
case Op::bit_xor_imm : SkUNREACHABLE; break;
case Op:: gt_f32: a->fcmgt4s (dst(), r[x], r[y]); break;
case Op::gte_f32: a->fcmge4s (dst(), r[x], r[y]); break;
case Op:: eq_f32: a->fcmeq4s (dst(), r[x], r[y]); break;
case Op::neq_f32: a->fcmeq4s (tmp(), r[x], r[y]);
a->not16b (dst(), tmp()); break;
case Op::add_i32: a->add4s(dst(), r[x], r[y]); break;
case Op::sub_i32: a->sub4s(dst(), r[x], r[y]); break;
case Op::mul_i32: a->mul4s(dst(), r[x], r[y]); break;
case Op::sub_i16x2: a->sub8h (dst(), r[x], r[y]); break;
case Op::mul_i16x2: a->mul8h (dst(), r[x], r[y]); break;
case Op::shr_i16x2: a->ushr8h(dst(), r[x], immy); break;
case Op::bit_and : a->and16b(dst(), r[x], r[y]); break;
case Op::bit_or : a->orr16b(dst(), r[x], r[y]); break;
case Op::bit_xor : a->eor16b(dst(), r[x], r[y]); break;
case Op::bit_clear: a->bic16b(dst(), r[x], r[y]); break;
case Op::select: // bsl16b is x = x ? y : z
if (avail & (1<<r[x])) { set_dst(r[x]); a->bsl16b( r[x], r[y], r[z]); }
else { a->orr16b(tmp(), r[x], r[x]);
a->bsl16b(tmp(), r[y], r[z]);
if(dst() != tmp()) { a->orr16b(dst(), tmp(), tmp()); } }
break;
case Op::shl_i32: a-> shl4s(dst(), r[x], immy); break;
case Op::shr_i32: a->ushr4s(dst(), r[x], immy); break;
case Op::sra_i32: a->sshr4s(dst(), r[x], immy); break;
case Op::eq_i32: a->cmeq4s(dst(), r[x], r[y]); break;
case Op::gt_i32: a->cmgt4s(dst(), r[x], r[y]); break;
case Op::pack:
if (avail & (1<<r[x])) { set_dst(r[x]); a->sli4s ( r[x], r[y], immz); }
else { a->shl4s (tmp(), r[y], immz);
a->orr16b(dst(), tmp(), r[x]); }
break;
case Op::to_f32: a->scvtf4s (dst(), r[x]); break;
case Op::trunc: a->fcvtzs4s(dst(), r[x]); break;
case Op::round: a->fcvtns4s(dst(), r[x]); break;
// TODO: fcvtns.4s rounds to nearest even.
// I think we actually want frintx -> fcvtzs to round to current mode.
#endif
}
// Calls to tmp() or dst() might have flipped this false from its default true state.
return ok;
};
#if defined(__x86_64__)
const int K = 8;
auto jump_if_less = [&](A::Label* l) { a->jl (l); };
auto jump = [&](A::Label* l) { a->jmp(l); };
auto add = [&](A::GP64 gp, int imm) { a->add(gp, imm); };
auto sub = [&](A::GP64 gp, int imm) { a->sub(gp, imm); };
auto enter = [&]{ a->sub(A::rsp, instructions.size()*K*4); };
auto exit = [&]{ a->add(A::rsp, instructions.size()*K*4); a->vzeroupper(); a->ret(); };
#elif defined(__aarch64__)
const int K = 4;
auto jump_if_less = [&](A::Label* l) { a->blt(l); };
auto jump = [&](A::Label* l) { a->b (l); };
auto add = [&](A::X gp, int imm) { a->add(gp, gp, imm); };
auto sub = [&](A::X gp, int imm) { a->sub(gp, gp, imm); };
auto enter = [&]{};
auto exit = [&]{ a->ret(A::x30); };
#endif
A::Label body,
tail,
done;
enter();
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (hoisted(id) && !emit(id, /*scalar=*/false)) {
return false;
}
}
a->label(&body);
{
a->cmp(N, K);
jump_if_less(&tail);
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!hoisted(id) && !emit(id, /*scalar=*/false)) {
return false;
}
}
for (int i = 0; i < (int)fImpl->strides.size(); i++) {
if (fImpl->strides[i]) {
add(arg[i], K*fImpl->strides[i]);
}
}
sub(N, K);
jump(&body);
}
a->label(&tail);
{
a->cmp(N, 1);
jump_if_less(&done);
for (Val id = 0; id < (Val)instructions.size(); id++) {
if (!hoisted(id) && !emit(id, /*scalar=*/true)) {
return false;
}
}
for (int i = 0; i < (int)fImpl->strides.size(); i++) {
if (fImpl->strides[i]) {
add(arg[i], 1*fImpl->strides[i]);
}
}
sub(N, 1);
jump(&tail);
}
a->label(&done);
{
exit();
}
// Except for explicit aligned load and store instructions, AVX allows
// memory operands to be unaligned. So even though we're creating 16
// byte patterns on ARM or 32-byte patterns on x86, we only need to
// align to 4 bytes, the element size and alignment requirement.
constants.foreach([&](int imm, LabelAndReg* entry) {
a->align(4);
a->label(&entry->label);
for (int i = 0; i < K; i++) {
a->word(imm);
}
});
if (!iota.label.references.empty()) {
a->align(4);
a->label(&iota.label);
for (int i = 0; i < K; i++) {
a->word(i);
}
}
return true;
}
void Program::setupJIT(const std::vector<OptimizedInstruction>& instructions,
const char* debug_name) {
// Assemble with no buffer to determine a.size(), the number of bytes we'll assemble.
Assembler a{nullptr};
// First try allowing code hoisting (faster code)
// then again without if that fails (lower register pressure).
bool try_hoisting = true;
if (!this->jit(instructions, try_hoisting, &a)) {
try_hoisting = false;
if (!this->jit(instructions, try_hoisting, &a)) {
return;
}
}
// Allocate space that we can remap as executable.
const size_t page = sysconf(_SC_PAGESIZE);
// mprotect works at page granularity.
fImpl->jit_size = ((a.size() + page - 1) / page) * page;
void* jit_entry
= mmap(nullptr,fImpl->jit_size, PROT_READ|PROT_WRITE, MAP_ANONYMOUS|MAP_PRIVATE, -1,0);
fImpl->jit_entry.store(jit_entry);
// Assemble the program for real.
a = Assembler{jit_entry};
SkAssertResult(this->jit(instructions, try_hoisting, &a));
SkASSERT(a.size() <= fImpl->jit_size);
// Remap as executable, and flush caches on platforms that need that.
mprotect(jit_entry, fImpl->jit_size, PROT_READ|PROT_EXEC);
__builtin___clear_cache((char*)jit_entry,
(char*)jit_entry + fImpl->jit_size);
// For profiling and debugging, it's helpful to have this code loaded
// dynamically rather than just jumping info fImpl->jit_entry.
if (gSkVMJITViaDylib) {
// Dump the raw program binary.
SkString path = SkStringPrintf("/tmp/%s.XXXXXX", debug_name);
int fd = mkstemp(path.writable_str());
::write(fd, jit_entry, a.size());
close(fd);
this->dropJIT(); // (unmap and null out fImpl->jit_entry.)
// Convert it in-place to a dynamic library with a single symbol "skvm_jit":
SkString cmd = SkStringPrintf(
"echo '.global _skvm_jit\n_skvm_jit: .incbin \"%s\"'"
" | clang -x assembler -shared - -o %s",
path.c_str(), path.c_str());
system(cmd.c_str());
// Load that dynamic library and look up skvm_jit().
fImpl->dylib = dlopen(path.c_str(), RTLD_NOW|RTLD_LOCAL);
fImpl->jit_entry.store(dlsym(fImpl->dylib, "skvm_jit"));
}
}
#endif
} // namespace skvm