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/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/effects/colorfilters/SkRuntimeColorFilter.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkCapabilities.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkData.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkScalar.h"
#include "include/core/SkString.h"
#include "include/effects/SkLumaColorFilter.h"
#include "include/effects/SkOverdrawColorFilter.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/private/SkColorData.h"
#include "include/private/SkSLSampleUsage.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTArray.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkKnownRuntimeEffects.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkRuntimeEffectPriv.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkShaderBase.h"
#include "src/sksl/codegen/SkSLRasterPipelineBuilder.h"
#include <string>
#include <utility>
#if defined(SK_BUILD_FOR_DEBUGGER)
constexpr bool kLenientSkSLDeserialization = true;
#else
constexpr bool kLenientSkSLDeserialization = false;
#endif
SkRuntimeColorFilter::SkRuntimeColorFilter(sk_sp<SkRuntimeEffect> effect,
sk_sp<const SkData> uniforms,
SkSpan<const SkRuntimeEffect::ChildPtr> children)
: fEffect(std::move(effect))
, fUniforms(std::move(uniforms))
, fChildren(children.begin(), children.end()) {}
bool SkRuntimeColorFilter::appendStages(const SkStageRec& rec, bool) const {
if (!SkRuntimeEffectPriv::CanDraw(SkCapabilities::RasterBackend().get(), fEffect.get())) {
// SkRP has support for many parts of #version 300 already, but for now, we restrict its
// usage in runtime effects to just #version 100.
return false;
}
if (const SkSL::RP::Program* program = fEffect->getRPProgram(/*debugTrace=*/nullptr)) {
SkSpan<const float> uniforms =
SkRuntimeEffectPriv::UniformsAsSpan(fEffect->uniforms(),
fUniforms,
/*alwaysCopyIntoAlloc=*/false,
rec.fDstCS,
rec.fAlloc);
SkShaders::MatrixRec matrix(SkMatrix::I());
matrix.markCTMApplied();
RuntimeEffectRPCallbacks callbacks(rec, matrix, fChildren, fEffect->fSampleUsages);
bool success = program->appendStages(rec.fPipeline, rec.fAlloc, &callbacks, uniforms);
return success;
}
return false;
}
bool SkRuntimeColorFilter::onIsAlphaUnchanged() const {
return fEffect->isAlphaUnchanged();
}
void SkRuntimeColorFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeString(fEffect->source().c_str());
buffer.writeDataAsByteArray(fUniforms.get());
SkRuntimeEffectPriv::WriteChildEffects(buffer, fChildren);
}
SkRuntimeEffect* SkRuntimeColorFilter::asRuntimeEffect() const { return fEffect.get(); }
sk_sp<SkFlattenable> SkRuntimeColorFilter::CreateProc(SkReadBuffer& buffer) {
if (!buffer.validate(buffer.allowSkSL())) {
return nullptr;
}
SkString sksl;
buffer.readString(&sksl);
sk_sp<SkData> uniforms = buffer.readByteArrayAsData();
auto effect = SkMakeCachedRuntimeEffect(SkRuntimeEffect::MakeForColorFilter, std::move(sksl));
if constexpr (!kLenientSkSLDeserialization) {
if (!buffer.validate(effect != nullptr)) {
return nullptr;
}
}
skia_private::STArray<4, SkRuntimeEffect::ChildPtr> children;
if (!SkRuntimeEffectPriv::ReadChildEffects(buffer, effect.get(), &children)) {
return nullptr;
}
if constexpr (kLenientSkSLDeserialization) {
if (!effect) {
SkDebugf("Serialized SkSL failed to compile. Ignoring/dropping SkSL color filter.\n");
return nullptr;
}
}
return effect->makeColorFilter(std::move(uniforms), SkSpan(children));
}
/////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkColorFilter> SkColorFilters::Lerp(float weight, sk_sp<SkColorFilter> cf0,
sk_sp<SkColorFilter> cf1) {
using namespace SkKnownRuntimeEffects;
if (!cf0 && !cf1) {
return nullptr;
}
if (SkScalarIsNaN(weight)) {
return nullptr;
}
if (cf0 == cf1) {
return cf0; // or cf1
}
if (weight <= 0) {
return cf0;
}
if (weight >= 1) {
return cf1;
}
const SkRuntimeEffect* lerpEffect = GetKnownRuntimeEffect(StableKey::kLerp);
sk_sp<SkColorFilter> inputs[] = {cf0,cf1};
return lerpEffect->makeColorFilter(SkData::MakeWithCopy(&weight, sizeof(weight)),
inputs, std::size(inputs));
}
sk_sp<SkColorFilter> SkLumaColorFilter::Make() {
using namespace SkKnownRuntimeEffects;
const SkRuntimeEffect* lumaEffect = GetKnownRuntimeEffect(StableKey::kLuma);
return lumaEffect->makeColorFilter(SkData::MakeEmpty());
}
sk_sp<SkColorFilter> SkOverdrawColorFilter::MakeWithSkColors(const SkColor colors[kNumColors]) {
using namespace SkKnownRuntimeEffects;
const SkRuntimeEffect* overdrawEffect = GetKnownRuntimeEffect(StableKey::kOverdraw);
auto data = SkData::MakeUninitialized(kNumColors * sizeof(SkPMColor4f));
SkPMColor4f* premul = (SkPMColor4f*)data->writable_data();
for (int i = 0; i < kNumColors; ++i) {
premul[i] = SkColor4f::FromColor(colors[i]).premul();
}
return overdrawEffect->makeColorFilter(std::move(data));
}