| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef Sk4fLinearGradient_DEFINED |
| #define Sk4fLinearGradient_DEFINED |
| |
| #include "Sk4fGradientBase.h" |
| #include "SkLinearGradient.h" |
| |
| class SkLinearGradient:: |
| LinearGradient4fContext : public GradientShaderBase4fContext { |
| public: |
| LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); |
| |
| void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
| void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; |
| |
| private: |
| using INHERITED = GradientShaderBase4fContext; |
| |
| template<typename DstType, TileMode> |
| class LinearIntervalProcessor; |
| |
| template <typename DstType, bool premul> |
| void shadePremulSpan(int x, int y, DstType[], int count) const; |
| |
| template <typename DstType, bool premul, SkShader::TileMode tileMode> |
| void shadePremulTileSpan(int x, int y, DstType[], int count) const; |
| |
| template <typename DstType, bool premul, SkShader::TileMode tileMode> |
| void shadeSpanInternal(int x, int y, DstType[], int count) const; |
| }; |
| |
| #endif // Sk4fLinearGradient_DEFINED |