blob: bd726388d0efc23a81ebae93ea7506564c3598e4 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
struct T {
int x;
float2 u_skRTFlip;
};
struct Globals {
constant T* _anonInterface0;
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant T& _anonInterface0 [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Globals _globals{&_anonInterface0};
(void)_globals;
Outputs _out;
(void)_out;
return _out;
}