| /* |
| * Copyright 2019 Google LLC. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTessellationPathRenderer_DEFINED |
| #define GrTessellationPathRenderer_DEFINED |
| |
| #include "include/gpu/GrTypes.h" |
| |
| #if SK_GPU_V1 |
| |
| #include "src/gpu/GrPathRenderer.h" |
| |
| // This is the tie-in point for path rendering via GrPathTessellateOp. This path renderer draws |
| // paths using a hybrid Red Book "stencil, then cover" method. Curves get linearized by GPU |
| // tessellation shaders. This path renderer doesn't apply analytic AA, so it requires MSAA if AA is |
| // desired. |
| class GrTessellationPathRenderer : public GrPathRenderer { |
| public: |
| // We send these flags to the internal path filling Ops to control how a path gets rendered. |
| enum class PathFlags { |
| kNone = 0, |
| kStencilOnly = (1 << 0), |
| kWireframe = (1 << 1) |
| }; |
| |
| static bool IsSupported(const GrCaps&); |
| |
| const char* name() const final { return "GrTessellationPathRenderer"; } |
| StencilSupport onGetStencilSupport(const GrStyledShape&) const override; |
| CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override; |
| bool onDrawPath(const DrawPathArgs&) override; |
| void onStencilPath(const StencilPathArgs&) override; |
| }; |
| |
| GR_MAKE_BITFIELD_CLASS_OPS(GrTessellationPathRenderer::PathFlags) |
| |
| #else // SK_GPU_V1 |
| |
| class GrTessellationPathRenderer { |
| public: |
| // We send these flags to the internal path filling Ops to control how a path gets rendered. |
| enum class PathFlags { |
| kNone = 0, |
| kStencilOnly = (1 << 0), |
| kWireframe = (1 << 1) |
| }; |
| |
| static bool IsSupported(const GrCaps&) { return false; } |
| |
| }; |
| |
| GR_MAKE_BITFIELD_CLASS_OPS(GrTessellationPathRenderer::PathFlags) |
| |
| #endif // SK_GPU_V1 |
| |
| #endif |