blob: cf19c8979937833940db38b4f165af8d29a65dac [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlResourceProvider_DEFINED
#define GrMtlResourceProvider_DEFINED
#include "include/private/SkTArray.h"
#include "src/core/SkLRUCache.h"
#include "src/gpu/mtl/GrMtlDepthStencil.h"
#include "src/gpu/mtl/GrMtlPipelineStateBuilder.h"
#include "src/gpu/mtl/GrMtlSampler.h"
#import <metal/metal.h>
class GrMtlGpu;
class GrMtlResourceProvider {
public:
GrMtlResourceProvider(GrMtlGpu* gpu);
GrMtlPipelineState* findOrCreateCompatiblePipelineState(
GrRenderTarget*, GrSurfaceOrigin,
const GrPipeline&,
const GrPrimitiveProcessor&,
const GrTextureProxy* const primProcProxies[],
GrPrimitiveType);
// Finds or creates a compatible MTLDepthStencilState based on the GrStencilSettings.
GrMtlDepthStencil* findOrCreateCompatibleDepthStencilState(const GrStencilSettings&,
GrSurfaceOrigin);
// Finds or creates a compatible MTLSamplerState based on the GrSamplerState.
GrMtlSampler* findOrCreateCompatibleSampler(const GrSamplerState&, uint32_t maxMipLevel);
id<MTLBuffer> getDynamicBuffer(size_t size, size_t* offset);
// Destroy any cached resources. To be called before releasing the MtlDevice.
void destroyResources();
private:
#ifdef SK_DEBUG
#define GR_PIPELINE_STATE_CACHE_STATS
#endif
class PipelineStateCache : public ::SkNoncopyable {
public:
PipelineStateCache(GrMtlGpu* gpu);
~PipelineStateCache();
void release();
GrMtlPipelineState* refPipelineState(GrRenderTarget*, GrSurfaceOrigin,
const GrPrimitiveProcessor&,
const GrTextureProxy* const primProcProxies[],
const GrPipeline&,
GrPrimitiveType);
private:
enum {
// We may actually have kMaxEntries+1 PipelineStates in context because we create a new
// PipelineState before evicting from the cache.
kMaxEntries = 128,
};
struct Entry;
struct DescHash {
uint32_t operator()(const GrProgramDesc& desc) const {
return SkOpts::hash_fn(desc.asKey(), desc.keyLength(), 0);
}
};
SkLRUCache<const GrMtlPipelineStateBuilder::Desc, std::unique_ptr<Entry>, DescHash> fMap;
GrMtlGpu* fGpu;
#ifdef GR_PIPELINE_STATE_CACHE_STATS
int fTotalRequests;
int fCacheMisses;
#endif
};
GrMtlGpu* fGpu;
// Cache of GrMtlPipelineStates
std::unique_ptr<PipelineStateCache> fPipelineStateCache;
SkTDynamicHash<GrMtlSampler, GrMtlSampler::Key> fSamplers;
SkTDynamicHash<GrMtlDepthStencil, GrMtlDepthStencil::Key> fDepthStencilStates;
// Buffer state
struct BufferState {
id<MTLBuffer> fAllocation;
size_t fAllocationSize;
size_t fNextOffset;
};
BufferState fBufferState;
};
#endif