blob: bc19842ea5d2064074cfc21d46dd0abd95e78f90 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_returny;
do {
if (color.x > color.y) {
_0_returny = color.xxxx;
break;
}
if (color.y > color.z) {
_0_returny = color.yyyy;
break;
}
{
_0_returny = color.zzzz;
break;
}
} while (false);
sk_FragColor = _0_returny;
}