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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkPixelRef.h"
#include "include/core/SkSurface.h"
#include "include/private/SkImageInfoPriv.h"
#include "src/codec/SkColorTable.h"
#include "src/core/SkConvertPixels.h"
#include "src/core/SkImagePriv.h"
#include "src/core/SkTLazy.h"
#include "src/image/SkImage_Base.h"
#include "src/shaders/SkBitmapProcShader.h"
#if SK_SUPPORT_GPU
#include "include/gpu/GrContext.h"
#include "src/gpu/GrTextureAdjuster.h"
#include "src/gpu/SkGr.h"
#endif
// fixes https://bug.skia.org/5096
static bool is_not_subset(const SkBitmap& bm) {
SkASSERT(bm.pixelRef());
SkISize dim = SkISize::Make(bm.pixelRef()->width(), bm.pixelRef()->height());
SkASSERT(dim != bm.dimensions() || bm.pixelRefOrigin().isZero());
return dim == bm.dimensions();
}
class SkImage_Raster : public SkImage_Base {
public:
static bool ValidArgs(const SkImageInfo& info, size_t rowBytes, size_t* minSize) {
const int maxDimension = SK_MaxS32 >> 2;
if (info.width() <= 0 || info.height() <= 0) {
return false;
}
if (info.width() > maxDimension || info.height() > maxDimension) {
return false;
}
if ((unsigned)info.colorType() > (unsigned)kLastEnum_SkColorType) {
return false;
}
if ((unsigned)info.alphaType() > (unsigned)kLastEnum_SkAlphaType) {
return false;
}
if (kUnknown_SkColorType == info.colorType()) {
return false;
}
if (!info.validRowBytes(rowBytes)) {
return false;
}
size_t size = info.computeByteSize(rowBytes);
if (SkImageInfo::ByteSizeOverflowed(size)) {
return false;
}
if (minSize) {
*minSize = size;
}
return true;
}
SkImage_Raster(const SkImageInfo&, sk_sp<SkData>, size_t rb,
uint32_t id = kNeedNewImageUniqueID);
~SkImage_Raster() override;
bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY, CachingHint) const override;
bool onPeekPixels(SkPixmap*) const override;
const SkBitmap* onPeekBitmap() const override { return &fBitmap; }
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> asTextureProxyRef(GrRecordingContext*, const GrSamplerState&,
SkScalar scaleAdjust[2]) const override;
#endif
bool getROPixels(SkBitmap*, CachingHint) const override;
sk_sp<SkImage> onMakeSubset(GrRecordingContext*, const SkIRect&) const override;
SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
bool onAsLegacyBitmap(SkBitmap*) const override;
SkImage_Raster(const SkBitmap& bm, bool bitmapMayBeMutable = false)
: INHERITED(bm.info(),
is_not_subset(bm) ? bm.getGenerationID() : (uint32_t)kNeedNewImageUniqueID)
, fBitmap(bm) {
SkASSERT(bitmapMayBeMutable || fBitmap.isImmutable());
}
sk_sp<SkImage> onMakeColorTypeAndColorSpace(GrRecordingContext*,
SkColorType, sk_sp<SkColorSpace>) const override;
sk_sp<SkImage> onReinterpretColorSpace(sk_sp<SkColorSpace>) const override;
bool onIsValid(GrContext* context) const override { return true; }
void notifyAddedToRasterCache() const override {
// We explicitly DON'T want to call INHERITED::notifyAddedToRasterCache. That ties the
// lifetime of derived/cached resources to the image. In this case, we only want cached
// data (eg mips) tied to the lifetime of the underlying pixelRef.
SkASSERT(fBitmap.pixelRef());
fBitmap.pixelRef()->notifyAddedToCache();
}
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> refPinnedTextureProxy(GrRecordingContext*,
uint32_t* uniqueID) const override;
bool onPinAsTexture(GrContext*) const override;
void onUnpinAsTexture(GrContext*) const override;
#endif
private:
SkBitmap fBitmap;
#if SK_SUPPORT_GPU
mutable sk_sp<GrTextureProxy> fPinnedProxy;
mutable int32_t fPinnedCount = 0;
mutable uint32_t fPinnedUniqueID = 0;
#endif
typedef SkImage_Base INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static void release_data(void* addr, void* context) {
SkData* data = static_cast<SkData*>(context);
data->unref();
}
SkImage_Raster::SkImage_Raster(const SkImageInfo& info, sk_sp<SkData> data, size_t rowBytes,
uint32_t id)
: INHERITED(info, id) {
void* addr = const_cast<void*>(data->data());
fBitmap.installPixels(info, addr, rowBytes, release_data, data.release());
fBitmap.setImmutable();
}
SkImage_Raster::~SkImage_Raster() {
#if SK_SUPPORT_GPU
SkASSERT(nullptr == fPinnedProxy.get()); // want the caller to have manually unpinned
#endif
}
bool SkImage_Raster::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
int srcX, int srcY, CachingHint) const {
SkBitmap shallowCopy(fBitmap);
return shallowCopy.readPixels(dstInfo, dstPixels, dstRowBytes, srcX, srcY);
}
bool SkImage_Raster::onPeekPixels(SkPixmap* pm) const {
return fBitmap.peekPixels(pm);
}
bool SkImage_Raster::getROPixels(SkBitmap* dst, CachingHint) const {
*dst = fBitmap;
return true;
}
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> SkImage_Raster::asTextureProxyRef(GrRecordingContext* context,
const GrSamplerState& params,
SkScalar scaleAdjust[2]) const {
if (!context) {
return nullptr;
}
uint32_t uniqueID;
sk_sp<GrTextureProxy> tex = this->refPinnedTextureProxy(context, &uniqueID);
if (tex) {
GrTextureAdjuster adjuster(context, fPinnedProxy, fBitmap.info().colorInfo(),
fPinnedUniqueID);
return adjuster.refTextureProxyForParams(params, scaleAdjust);
}
return GrRefCachedBitmapTextureProxy(context, fBitmap, params, scaleAdjust);
}
#endif
#if SK_SUPPORT_GPU
sk_sp<GrTextureProxy> SkImage_Raster::refPinnedTextureProxy(GrRecordingContext*,
uint32_t* uniqueID) const {
if (fPinnedProxy) {
SkASSERT(fPinnedCount > 0);
SkASSERT(fPinnedUniqueID != 0);
*uniqueID = fPinnedUniqueID;
return fPinnedProxy;
}
return nullptr;
}
bool SkImage_Raster::onPinAsTexture(GrContext* ctx) const {
if (fPinnedProxy) {
SkASSERT(fPinnedCount > 0);
SkASSERT(fPinnedUniqueID != 0);
} else {
SkASSERT(fPinnedCount == 0);
SkASSERT(fPinnedUniqueID == 0);
fPinnedProxy = GrRefCachedBitmapTextureProxy(ctx, fBitmap, GrSamplerState::ClampNearest(),
nullptr);
if (!fPinnedProxy) {
return false;
}
fPinnedUniqueID = fBitmap.getGenerationID();
}
// Note: we only increment if the texture was successfully pinned
++fPinnedCount;
return true;
}
void SkImage_Raster::onUnpinAsTexture(GrContext* ctx) const {
// Note: we always decrement, even if fPinnedTexture is null
SkASSERT(fPinnedCount > 0);
SkASSERT(fPinnedUniqueID != 0);
if (0 == --fPinnedCount) {
fPinnedProxy.reset(nullptr);
fPinnedUniqueID = 0;
}
}
#endif
sk_sp<SkImage> SkImage_Raster::onMakeSubset(GrRecordingContext*, const SkIRect& subset) const {
SkImageInfo info = fBitmap.info().makeDimensions(subset.size());
SkBitmap bitmap;
if (!bitmap.tryAllocPixels(info)) {
return nullptr;
}
void* dst = bitmap.getPixels();
void* src = fBitmap.getAddr(subset.x(), subset.y());
if (!dst || !src) {
SkDEBUGFAIL("SkImage_Raster::onMakeSubset with nullptr src or dst");
return nullptr;
}
SkRectMemcpy(dst, bitmap.rowBytes(), src, fBitmap.rowBytes(), bitmap.rowBytes(),
subset.height());
bitmap.setImmutable();
return MakeFromBitmap(bitmap);
}
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkImage> MakeRasterCopyPriv(const SkPixmap& pmap, uint32_t id) {
size_t size;
if (!SkImage_Raster::ValidArgs(pmap.info(), pmap.rowBytes(), &size) || !pmap.addr()) {
return nullptr;
}
// Here we actually make a copy of the caller's pixel data
sk_sp<SkData> data(SkData::MakeWithCopy(pmap.addr(), size));
return sk_make_sp<SkImage_Raster>(pmap.info(), std::move(data), pmap.rowBytes(), id);
}
sk_sp<SkImage> SkImage::MakeRasterCopy(const SkPixmap& pmap) {
return MakeRasterCopyPriv(pmap, kNeedNewImageUniqueID);
}
sk_sp<SkImage> SkImage::MakeRasterData(const SkImageInfo& info, sk_sp<SkData> data,
size_t rowBytes) {
size_t size;
if (!SkImage_Raster::ValidArgs(info, rowBytes, &size) || !data) {
return nullptr;
}
// did they give us enough data?
if (data->size() < size) {
return nullptr;
}
return sk_make_sp<SkImage_Raster>(info, std::move(data), rowBytes);
}
sk_sp<SkImage> SkImage::MakeFromRaster(const SkPixmap& pmap, RasterReleaseProc proc,
ReleaseContext ctx) {
size_t size;
if (!SkImage_Raster::ValidArgs(pmap.info(), pmap.rowBytes(), &size) || !pmap.addr()) {
return nullptr;
}
sk_sp<SkData> data(SkData::MakeWithProc(pmap.addr(), size, proc, ctx));
return sk_make_sp<SkImage_Raster>(pmap.info(), std::move(data), pmap.rowBytes());
}
sk_sp<SkImage> SkMakeImageFromRasterBitmapPriv(const SkBitmap& bm, SkCopyPixelsMode cpm,
uint32_t idForCopy) {
if (kAlways_SkCopyPixelsMode == cpm || (!bm.isImmutable() && kNever_SkCopyPixelsMode != cpm)) {
SkPixmap pmap;
if (bm.peekPixels(&pmap)) {
return MakeRasterCopyPriv(pmap, idForCopy);
} else {
return sk_sp<SkImage>();
}
}
return sk_make_sp<SkImage_Raster>(bm, kNever_SkCopyPixelsMode == cpm);
}
sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap& bm, SkCopyPixelsMode cpm) {
if (!SkImageInfoIsValid(bm.info()) || bm.rowBytes() < bm.info().minRowBytes()) {
return nullptr;
}
return SkMakeImageFromRasterBitmapPriv(bm, cpm, kNeedNewImageUniqueID);
}
const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* image) {
return ((const SkImage_Raster*)image)->getPixelRef();
}
bool SkImage_Raster::onAsLegacyBitmap(SkBitmap* bitmap) const {
// When we're a snapshot from a surface, our bitmap may not be marked immutable
// even though logically always we are, but in that case we can't physically share our
// pixelref since the caller might call setImmutable() themselves
// (thus changing our state).
if (fBitmap.isImmutable()) {
SkIPoint origin = fBitmap.pixelRefOrigin();
bitmap->setInfo(fBitmap.info(), fBitmap.rowBytes());
bitmap->setPixelRef(sk_ref_sp(fBitmap.pixelRef()), origin.x(), origin.y());
return true;
}
return this->INHERITED::onAsLegacyBitmap(bitmap);
}
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkImage> SkImage_Raster::onMakeColorTypeAndColorSpace(GrRecordingContext*,
SkColorType targetCT,
sk_sp<SkColorSpace> targetCS) const {
SkPixmap src;
SkAssertResult(fBitmap.peekPixels(&src));
SkBitmap dst;
dst.allocPixels(fBitmap.info().makeColorType(targetCT).makeColorSpace(targetCS));
SkAssertResult(dst.writePixels(src));
dst.setImmutable();
return SkImage::MakeFromBitmap(dst);
}
sk_sp<SkImage> SkImage_Raster::onReinterpretColorSpace(sk_sp<SkColorSpace> newCS) const {
// TODO: If our bitmap is immutable, then we could theoretically create another image sharing
// our pixelRef. That doesn't work (without more invasive logic), because the image gets its
// gen ID from the bitmap, which gets it from the pixelRef.
SkPixmap pixmap = fBitmap.pixmap();
pixmap.setColorSpace(std::move(newCS));
return SkImage::MakeRasterCopy(pixmap);
}