|  | 
 | /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "SkDither.h" | 
 |  | 
 | /*  The base dither matrix we use to derive optimized ones for 565 and 4444 | 
 |  | 
 |     { 0,  32, 8,  40, 2,  34, 10, 42 }, | 
 |     { 48, 16, 56, 24, 50, 18, 58, 26 }, | 
 |     { 12, 44, 4,  36, 14, 46, 6,  38 }, | 
 |     { 60, 28, 52, 20, 62, 30, 54, 22 }, | 
 |     { 3,  35, 11, 43, 1,  33, 9,  41 }, | 
 |     { 51, 19, 59, 27, 49, 17, 57, 25 }, | 
 |     { 15, 47, 7,  39, 13, 45, 5,  37 }, | 
 |     { 63, 31, 55, 23, 61, 29, 53, 21 } | 
 |  | 
 |     The 4444 version only needs 4 bits, and given that we can reduce its size | 
 |     since the other 4x4 sub pieces all look the same once we truncate the bits. | 
 |  | 
 |     The 565 version only needs 3 bits for red/blue, and only 2 bits for green. | 
 |     For simplicity, we store 3 bits, and have the dither macros for green know | 
 |     this, and they shift the dither value down by 1 to make it 2 bits. | 
 |  */ | 
 |  | 
 | #ifdef ENABLE_DITHER_MATRIX_4X4 | 
 |  | 
 | const uint8_t gDitherMatrix_4Bit_4X4[4][4] = { | 
 |     {  0,  8,  2, 10 }, | 
 |     { 12,  4, 14,  6 }, | 
 |     {  3, 11,  1,  9 }, | 
 |     { 15,  7, 13,  5 } | 
 | }; | 
 |  | 
 | const uint8_t gDitherMatrix_3Bit_4X4[4][4] = { | 
 |     {  0,  4,  1,  5 }, | 
 |     {  6,  2,  7,  3 }, | 
 |     {  1,  5,  0,  4 }, | 
 |     {  7,  3,  6,  2 } | 
 | }; | 
 |  | 
 | #else   // used packed shorts for a scanlines worth of dither values | 
 |  | 
 | const uint16_t gDitherMatrix_4Bit_16[4] = { | 
 |     0xA280, 0x6E4C, 0x91B3, 0x5D7F | 
 | }; | 
 |  | 
 | const uint16_t gDitherMatrix_3Bit_16[4] = { | 
 |     0x5140, 0x3726, 0x4051, 0x2637 | 
 | }; | 
 |  | 
 | #endif |