blob: fd039235914711418aa78197eeda3903161ac34d [file] [log] [blame]
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
splat_3_constants v1, v2(0) = 0x3F800000 (1.0)
copy_constant v2(1) = 0x40000000 (2.0)
splat_4_constants v3, v4(0..1) = 0x3F800000 (1.0)
copy_constant v4(2) = 0x3F800000 (1.0)
splat_3_constants v5, v6(0) = 0x00000001 (1.401298e-45)
copy_constant v6(1) = 0x00000002 (2.802597e-45)
copy_constant v7(0) = 0x3F800000 (1.0)
copy_constant v7(1) = 0x40000000 (2.0)
copy_2_slots_unmasked $0..1 = v5
cast_to_float_from_2_ints $0..1 = IntToFloat($0..1)
copy_2_slots_unmasked v8 = $0..1
copy_slot_unmasked $0 = v6(0)
cast_to_float_from_int $0 = IntToFloat($0)
copy_uniform v9(1) = unknownInput
copy_constant v9(2) = 0x40400000 (3.0)
copy_constant v9(3) = 0x40800000 (4.0)
copy_slot_unmasked v9(0) = $0
copy_constant $0 = 0x00000003 (4.203895e-45)
copy_slot_unmasked $1 = v1(0)
cast_to_int_from_float $1 = FloatToInt($1)
copy_2_slots_unmasked v10 = $0..1
copy_constant v11(0) = 0xFFFFFFFF
copy_constant v11(1) = 0
copy_constant v11(2) = 0xFFFFFFFF
copy_constant v11(3) = 0
copy_constant v12(0) = 0x3F800000 (1.0)
splat_4_constants v12(1), v13, v14(0) = 0
copy_constant v14(1) = 0
splat_4_constants v15, v16 = 0xFFFFFFFF
splat_3_constants v17 = 0xFFFFFFFF
splat_4_constants v18 = 0x00000001 (1.401298e-45)
copy_4_slots_unmasked v1₁, v2 = v1, v2
copy_4_slots_unmasked v3₁, v4₁(0..1) = v3, v4(0..1)
copy_4_slots_unmasked v4₁(2), v5₁, v6₁(0) = v4(2), v5, v6(0)
copy_4_slots_unmasked v6₁(1), v7₁, v8₁(0) = v6(1), v7, v8(0)
copy_4_slots_unmasked v8₁(1), v9₁(0..2) = v8(1), v9(0..2)
copy_4_slots_unmasked v9₁(3), v10₁, v11₁(0) = v9(3), v10, v11(0)
copy_4_slots_unmasked v11₁(1..3), v12₁(0) = v11(1..3), v12(0)
copy_4_slots_unmasked v12₁(1), v13₁, v14₁(0) = v12(1), v13, v14(0)
copy_4_slots_unmasked v14₁(1), v15₁, v16₁(0) = v14(1), v15, v16(0)
copy_4_slots_unmasked v16₁(1), v17 = v16(1), v17
copy_4_slots_unmasked v18 = v18
copy_slot_unmasked $0 = v1₁(0)
copy_slot_unmasked $1 = v2₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v3₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v4₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v5₁(0)
cast_to_float_from_int $1 = IntToFloat($1)
add_float $0 += $1
copy_slot_unmasked $1 = v6₁(0)
cast_to_float_from_int $1 = IntToFloat($1)
add_float $0 += $1
copy_slot_unmasked $1 = v7₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v8₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v9₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v10₁(0)
cast_to_float_from_int $1 = IntToFloat($1)
add_float $0 += $1
copy_slot_unmasked $1 = v11₁(0)
bitwise_and_imm_int $1 &= 0x3F800000
add_float $0 += $1
copy_slot_unmasked $1 = v12₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v13₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v14₁(0)
add_float $0 += $1
copy_slot_unmasked $1 = v15₁(0)
bitwise_and_imm_int $1 &= 0x3F800000
add_float $0 += $1
copy_slot_unmasked $1 = v16₁(0)
bitwise_and_imm_int $1 &= 0x3F800000
add_float $0 += $1
copy_slot_unmasked $1 = v17₁(0)
bitwise_and_imm_int $1 &= 0x3F800000
add_float $0 += $1
copy_slot_unmasked $1 = v18₁(0)
cast_to_float_from_int $1 = IntToFloat($1)
add_float $0 += $1
cmpeq_imm_float $0 = equal($0, 0x41900000 (18.0))
label label 0x00000001
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3