blob: 611cef1defea9b9c8361edf478952f1d8c841552 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
half4 colorWhite;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
half4 colorBlue = half4(0.0h, 0.0h, _uniforms.colorWhite.zw);
half4 colorGreen = half4(0.0h, _uniforms.colorWhite.y, 0.0h, _uniforms.colorWhite.w);
half4 colorRed = half4(_uniforms.colorWhite.x, 0.0h, 0.0h, _uniforms.colorWhite.w);
half4 result = any(_uniforms.colorWhite != colorBlue) ? (all(colorGreen == colorRed) ? colorRed : colorGreen) : (any(colorRed != colorGreen) ? colorBlue : _uniforms.colorWhite);
_out.sk_FragColor = all(colorRed == colorBlue) ? _uniforms.colorWhite : (any(colorRed != colorGreen) ? result : (all(colorRed == _uniforms.colorWhite) ? colorBlue : colorRed));
return _out;
}