| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| copy_constant result(0) = 0 |
| copy_constant result(1) = 0x3F800000 (1.0) |
| copy_constant result(2) = 0x40000000 (2.0) |
| copy_constant result(3) = 0x40400000 (3.0) |
| copy_4_slots_unmasked color = result |
| copy_constant x = 0x3F800000 (1.0) |
| copy_constant y = 0x40000000 (2.0) |
| copy_4_slots_unmasked $0..3 = color |
| swizzle_1 $1 = ($1..2).y |
| copy_2_slots_unmasked color₁ = $0..1 |
| copy_constant z = 0x40A00000 (5.0) |
| copy_2_slots_unmasked $0..1 = color₁ |
| swizzle_2 $0..1 = ($0..1).yx |
| copy_2_slots_unmasked color₁ = $0..1 |
| copy_2_slots_unmasked $0..1 = x, y |
| add_float $0 += $1 |
| copy_slot_unmasked $1 = z |
| copy_2_slots_unmasked $2..3 = color₁ |
| swizzle_copy_2_slots_masked (color(0..2)).xz = Mask($2..3) |
| label label 0x00000001 |
| copy_2_slots_unmasked t = $0..1 |
| swizzle_copy_2_slots_masked (color).yw = Mask($0..1) |
| copy_4_slots_unmasked result = color |
| label label 0 |
| copy_4_slots_unmasked $0..3 = result |
| copy_constant $4 = 0x40000000 (2.0) |
| copy_constant $5 = 0x40400000 (3.0) |
| copy_constant $6 = 0 |
| copy_constant $7 = 0x40A00000 (5.0) |
| cmpeq_4_floats $0..3 = equal($0..3, $4..7) |
| bitwise_and_2_ints $0..1 &= $2..3 |
| bitwise_and_int $0 &= $1 |
| swizzle_4 $0..3 = ($0..3).xxxx |
| copy_4_uniforms $4..7 = colorRed |
| copy_4_uniforms $8..11 = colorGreen |
| mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) |
| load_src src.rgba = $0..3 |