blob: 516c151c4998328af4e2c38183cd90ba76274d7a [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
@builtin(position) sk_FragCoord: vec4<f32>,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn _outParamHelper_1_out_params_are_distinct_bhh(x: ptr<function, f32>, _unused1: ptr<function, f32>) -> bool {
var _var0: f32;
var _var1: f32;
var _return: bool = out_params_are_distinct_bhh(&_var0, &_var1);
(*x) = _var0;
(*x) = _var1;
return _return;
}
fn out_params_are_distinct_bhh(x: ptr<function, f32>, y: ptr<function, f32>) -> bool {
(*x) = 1.0;
(*y) = 2.0;
return (*x) == 1.0 && (*y) == 2.0;
}
fn main(coords: vec2<f32>) -> vec4<f32> {
var x: f32 = 0.0;
var _skTemp0: vec4<f32>;
if _outParamHelper_1_out_params_are_distinct_bhh(&x, &x) {
_skTemp0 = _globalUniforms.colorGreen;
} else {
_skTemp0 = _globalUniforms.colorRed;
}
return _skTemp0;
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = main(_stageIn.sk_FragCoord.xy);
return _stageOut;
}