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skia
/
skia
/
013cc68fd07159b4771659c00799d48918300862
/
.
/
tests
/
sksl
/
shared
/
InterfaceBlockMultipleAnonymous.glsl
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out
vec4 sk_FragColor
;
layout
(
binding
=
1
)
uniform testBlockA
{
vec2 x
;
};
layout
(
binding
=
2
)
uniform testBlockB
{
vec2 y
;
};
void
main
()
{
sk_FragColor
=
vec4
(
x
,
y
);
}