blob: 8ad70ae144e420adb514632b7b148583ea340737 [file] [log] [blame]
cbuffer sksl_synthetic_uniforms : register(b0, space0)
{
float2 _13_u_skRTFlip : packoffset(c1024);
};
static bool gl_FrontFacing;
static float4 sk_FragColor;
struct SPIRV_Cross_Input
{
bool gl_FrontFacing : SV_IsFrontFace;
};
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
sk_FragColor = float(((_13_u_skRTFlip.y > 0.0f) != gl_FrontFacing) ? 1 : (-1)).xxxx;
}
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
{
gl_FrontFacing = stage_input.gl_FrontFacing;
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}