blob: 426c5b249fa3a52605f38baab1eb86bedec4da1d [file] [log] [blame]
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant f[0] = 0x3F800000 (1.0)
copy_constant f[1] = 0x40000000 (2.0)
copy_constant f[2] = 0x40400000 (3.0)
copy_constant f[3] = 0x40800000 (4.0)
copy_4_slots_unmasked h[0], h[1], h[2], h[3] = f[0], f[1], f[2], f[3]
copy_4_slots_unmasked f[0], f[1], f[2], f[3] = h[0], h[1], h[2], h[3]
copy_4_slots_unmasked h[0], h[1], h[2], h[3] = f[0], f[1], f[2], f[3]
splat_3_constants i3[0] = 0x00000001 (1.401298e-45)
splat_3_constants i3[1] = 0x00000002 (2.802597e-45)
splat_3_constants i3[2] = 0x00000003 (4.203895e-45)
copy_4_slots_unmasked s3[0], s3[1](0) = i3[0], i3[1](0)
copy_4_slots_unmasked s3[1](1..2), s3[2](0..1) = i3[1](1..2), i3[2](0..1)
copy_slot_unmasked s3[2](2) = i3[2](2)
copy_4_slots_unmasked i3[0], i3[1](0) = s3[0], s3[1](0)
copy_4_slots_unmasked i3[1](1..2), i3[2](0..1) = s3[1](1..2), s3[2](0..1)
copy_slot_unmasked i3[2](2) = s3[2](2)
copy_4_slots_unmasked s3[0], s3[1](0) = i3[0], i3[1](0)
copy_4_slots_unmasked s3[1](1..2), s3[2](0..1) = i3[1](1..2), i3[2](0..1)
copy_slot_unmasked s3[2](2) = i3[2](2)
copy_constant h2x2[0](0) = 0x3F800000 (1.0)
copy_constant h2x2[0](1) = 0x40000000 (2.0)
copy_constant h2x2[0](2) = 0x40400000 (3.0)
copy_constant h2x2[0](3) = 0x40800000 (4.0)
copy_constant h2x2[1](0) = 0x40A00000 (5.0)
copy_constant h2x2[1](1) = 0x40C00000 (6.0)
copy_constant h2x2[1](2) = 0x40E00000 (7.0)
copy_constant h2x2[1](3) = 0x41000000 (8.0)
copy_4_slots_unmasked f2x2[0] = h2x2[0]
copy_4_slots_unmasked f2x2[1] = h2x2[1]
copy_4_slots_unmasked f2x2[0] = h2x2[0]
copy_4_slots_unmasked f2x2[1] = h2x2[1]
copy_4_slots_unmasked h2x2[0] = f2x2[0]
copy_4_slots_unmasked h2x2[1] = f2x2[1]
copy_4_slots_unmasked $0..3 = f[0], f[1], f[2], f[3]
copy_4_slots_unmasked $12..15 = h[0], h[1], h[2], h[3]
copy_4_slots_unmasked $4..7 = $12..15
cmpeq_4_floats $0..3 = equal($0..3, $4..7)
bitwise_and_2_ints $0..1 &= $2..3
bitwise_and_int $0 &= $1
copy_3_slots_unmasked $1..3 = i3[0]
copy_4_slots_unmasked $12..15 = s3[0], s3[1](0)
copy_4_slots_unmasked $16..19 = s3[1](1..2), s3[2](0..1)
copy_slot_unmasked $20 = s3[2](2)
copy_3_slots_unmasked $4..6 = $12..14
cmpeq_3_ints $1..3 = equal($1..3, $4..6)
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
copy_3_slots_unmasked $2..4 = i3[1]
copy_3_slots_unmasked $5..7 = $15..17
cmpeq_3_ints $2..4 = equal($2..4, $5..7)
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
copy_3_slots_unmasked $3..5 = i3[2]
copy_3_slots_unmasked $6..8 = $18..20
cmpeq_3_ints $3..5 = equal($3..5, $6..8)
bitwise_and_int $4 &= $5
bitwise_and_int $3 &= $4
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_4_slots_unmasked $1..4 = f2x2[0]
copy_4_slots_unmasked $12..15 = h2x2[0]
copy_4_slots_unmasked $16..19 = h2x2[1]
copy_4_slots_unmasked $5..8 = $12..15
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
copy_4_slots_unmasked $2..5 = f2x2[1]
copy_4_slots_unmasked $6..9 = $16..19
cmpeq_4_floats $2..5 = equal($2..5, $6..9)
bitwise_and_2_ints $2..3 &= $4..5
bitwise_and_int $2 &= $3
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3