| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkTileImageFilter.h" | |
| #include "SkBitmap.h" | |
| #include "SkCanvas.h" | |
| #include "SkDevice.h" | |
| #include "SkReadBuffer.h" | |
| #include "SkWriteBuffer.h" | |
| #include "SkMatrix.h" | |
| #include "SkPaint.h" | |
| #include "SkShader.h" | |
| #include "SkValidationUtils.h" | |
| bool SkTileImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src, | |
| const Context& ctx, | |
| SkBitmap* dst, SkIPoint* offset) const { | |
| SkBitmap source = src; | |
| SkImageFilter* input = getInput(0); | |
| SkIPoint srcOffset = SkIPoint::Make(0, 0); | |
| if (input && !input->filterImage(proxy, src, ctx, &source, &srcOffset)) { | |
| return false; | |
| } | |
| SkRect dstRect; | |
| ctx.ctm().mapRect(&dstRect, fDstRect); | |
| SkIRect dstIRect; | |
| dstRect.roundOut(&dstIRect); | |
| int w = dstIRect.width(); | |
| int h = dstIRect.height(); | |
| if (!fSrcRect.width() || !fSrcRect.height() || !w || !h) { | |
| return false; | |
| } | |
| SkRect srcRect; | |
| ctx.ctm().mapRect(&srcRect, fSrcRect); | |
| SkIRect srcIRect; | |
| srcRect.roundOut(&srcIRect); | |
| srcIRect.offset(-srcOffset); | |
| SkBitmap subset; | |
| SkIRect bounds; | |
| source.getBounds(&bounds); | |
| if (!srcIRect.intersect(bounds)) { | |
| offset->fX = offset->fY = 0; | |
| return true; | |
| } else if (!source.extractSubset(&subset, srcIRect)) { | |
| return false; | |
| } | |
| SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(w, h)); | |
| if (NULL == device.get()) { | |
| return false; | |
| } | |
| SkCanvas canvas(device); | |
| SkPaint paint; | |
| paint.setXfermodeMode(SkXfermode::kSrc_Mode); | |
| SkMatrix shaderMatrix; | |
| shaderMatrix.setTranslate(SkIntToScalar(srcOffset.fX), | |
| SkIntToScalar(srcOffset.fY)); | |
| SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(subset, | |
| SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, | |
| &shaderMatrix)); | |
| paint.setShader(shader); | |
| canvas.translate(-dstRect.fLeft, -dstRect.fTop); | |
| canvas.drawRect(dstRect, paint); | |
| *dst = device->accessBitmap(false); | |
| offset->fX = dstIRect.fLeft; | |
| offset->fY = dstIRect.fTop; | |
| return true; | |
| } | |
| bool SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, | |
| SkIRect* dst) const { | |
| SkRect srcRect; | |
| ctm.mapRect(&srcRect, fSrcRect); | |
| SkIRect srcIRect; | |
| srcRect.roundOut(&srcIRect); | |
| srcIRect.join(src); | |
| *dst = srcIRect; | |
| return true; | |
| } | |
| SkTileImageFilter::SkTileImageFilter(SkReadBuffer& buffer) | |
| : INHERITED(1, buffer) { | |
| buffer.readRect(&fSrcRect); | |
| buffer.readRect(&fDstRect); | |
| buffer.validate(buffer.isValid() && SkIsValidRect(fSrcRect) && SkIsValidRect(fDstRect)); | |
| } | |
| void SkTileImageFilter::flatten(SkWriteBuffer& buffer) const { | |
| this->INHERITED::flatten(buffer); | |
| buffer.writeRect(fSrcRect); | |
| buffer.writeRect(fDstRect); | |
| } |