| /* | |
| * Copyright 2011 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkBitmap.h" | |
| #include "SkBlurImageFilter.h" | |
| #include "SkColorPriv.h" | |
| #include "SkReadBuffer.h" | |
| #include "SkWriteBuffer.h" | |
| #include "SkGpuBlurUtils.h" | |
| #include "SkBlurImage_opts.h" | |
| #if SK_SUPPORT_GPU | |
| #include "GrContext.h" | |
| #endif | |
| // This rather arbitrary-looking value results in a maximum box blur kernel size | |
| // of 1000 pixels on the raster path, which matches the WebKit and Firefox | |
| // implementations. Since the GPU path does not compute a box blur, putting | |
| // the limit on sigma ensures consistent behaviour between the GPU and | |
| // raster paths. | |
| #define MAX_SIGMA SkIntToScalar(532) | |
| SkBlurImageFilter::SkBlurImageFilter(SkReadBuffer& buffer) | |
| : INHERITED(1, buffer) { | |
| fSigma.fWidth = buffer.readScalar(); | |
| fSigma.fHeight = buffer.readScalar(); | |
| buffer.validate(SkScalarIsFinite(fSigma.fWidth) && | |
| SkScalarIsFinite(fSigma.fHeight) && | |
| (fSigma.fWidth >= 0) && | |
| (fSigma.fHeight >= 0)); | |
| } | |
| SkBlurImageFilter::SkBlurImageFilter(SkScalar sigmaX, | |
| SkScalar sigmaY, | |
| SkImageFilter* input, | |
| const CropRect* cropRect) | |
| : INHERITED(1, &input, cropRect), fSigma(SkSize::Make(sigmaX, sigmaY)) { | |
| SkASSERT(sigmaX >= 0 && sigmaY >= 0); | |
| } | |
| void SkBlurImageFilter::flatten(SkWriteBuffer& buffer) const { | |
| this->INHERITED::flatten(buffer); | |
| buffer.writeScalar(fSigma.fWidth); | |
| buffer.writeScalar(fSigma.fHeight); | |
| } | |
| enum BlurDirection { | |
| kX, kY | |
| }; | |
| /** | |
| * | |
| * In order to make memory accesses cache-friendly, we reorder the passes to | |
| * use contiguous memory reads wherever possible. | |
| * | |
| * For example, the 6 passes of the X-and-Y blur case are rewritten as | |
| * follows. Instead of 3 passes in X and 3 passes in Y, we perform | |
| * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X, | |
| * then 1 pass in X transposed to Y on write. | |
| * | |
| * +----+ +----+ +----+ +---+ +---+ +---+ +----+ | |
| * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB | | |
| * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+ | |
| * +---+ +---+ +---+ | |
| * | |
| * In this way, two of the y-blurs become x-blurs applied to transposed | |
| * images, and all memory reads are contiguous. | |
| */ | |
| template<BlurDirection srcDirection, BlurDirection dstDirection> | |
| static void boxBlur(const SkPMColor* src, int srcStride, SkPMColor* dst, int kernelSize, | |
| int leftOffset, int rightOffset, int width, int height) | |
| { | |
| int rightBorder = SkMin32(rightOffset + 1, width); | |
| int srcStrideX = srcDirection == kX ? 1 : srcStride; | |
| int dstStrideX = dstDirection == kX ? 1 : height; | |
| int srcStrideY = srcDirection == kX ? srcStride : 1; | |
| int dstStrideY = dstDirection == kX ? width : 1; | |
| uint32_t scale = (1 << 24) / kernelSize; | |
| uint32_t half = 1 << 23; | |
| for (int y = 0; y < height; ++y) { | |
| int sumA = 0, sumR = 0, sumG = 0, sumB = 0; | |
| const SkPMColor* p = src; | |
| for (int i = 0; i < rightBorder; ++i) { | |
| sumA += SkGetPackedA32(*p); | |
| sumR += SkGetPackedR32(*p); | |
| sumG += SkGetPackedG32(*p); | |
| sumB += SkGetPackedB32(*p); | |
| p += srcStrideX; | |
| } | |
| const SkPMColor* sptr = src; | |
| SkColor* dptr = dst; | |
| for (int x = 0; x < width; ++x) { | |
| *dptr = SkPackARGB32((sumA * scale + half) >> 24, | |
| (sumR * scale + half) >> 24, | |
| (sumG * scale + half) >> 24, | |
| (sumB * scale + half) >> 24); | |
| if (x >= leftOffset) { | |
| SkColor l = *(sptr - leftOffset * srcStrideX); | |
| sumA -= SkGetPackedA32(l); | |
| sumR -= SkGetPackedR32(l); | |
| sumG -= SkGetPackedG32(l); | |
| sumB -= SkGetPackedB32(l); | |
| } | |
| if (x + rightOffset + 1 < width) { | |
| SkColor r = *(sptr + (rightOffset + 1) * srcStrideX); | |
| sumA += SkGetPackedA32(r); | |
| sumR += SkGetPackedR32(r); | |
| sumG += SkGetPackedG32(r); | |
| sumB += SkGetPackedB32(r); | |
| } | |
| sptr += srcStrideX; | |
| if (srcDirection == kY) { | |
| SK_PREFETCH(sptr + (rightOffset + 1) * srcStrideX); | |
| } | |
| dptr += dstStrideX; | |
| } | |
| src += srcStrideY; | |
| dst += dstStrideY; | |
| } | |
| } | |
| static void getBox3Params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset, | |
| int *highOffset) | |
| { | |
| float pi = SkScalarToFloat(SK_ScalarPI); | |
| int d = static_cast<int>(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f)); | |
| *kernelSize = d; | |
| if (d % 2 == 1) { | |
| *lowOffset = *highOffset = (d - 1) / 2; | |
| *kernelSize3 = d; | |
| } else { | |
| *highOffset = d / 2; | |
| *lowOffset = *highOffset - 1; | |
| *kernelSize3 = d + 1; | |
| } | |
| } | |
| bool SkBlurImageFilter::onFilterImage(Proxy* proxy, | |
| const SkBitmap& source, const Context& ctx, | |
| SkBitmap* dst, SkIPoint* offset) const { | |
| SkBitmap src = source; | |
| SkIPoint srcOffset = SkIPoint::Make(0, 0); | |
| if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctx, &src, &srcOffset)) { | |
| return false; | |
| } | |
| if (src.colorType() != kN32_SkColorType) { | |
| return false; | |
| } | |
| SkIRect srcBounds, dstBounds; | |
| if (!this->applyCropRect(ctx, proxy, src, &srcOffset, &srcBounds, &src)) { | |
| return false; | |
| } | |
| SkAutoLockPixels alp(src); | |
| if (!src.getPixels()) { | |
| return false; | |
| } | |
| if (!dst->allocPixels(src.info().makeWH(srcBounds.width(), srcBounds.height()))) { | |
| return false; | |
| } | |
| dst->getBounds(&dstBounds); | |
| SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); | |
| ctx.ctm().mapVectors(&sigma, 1); | |
| sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); | |
| sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); | |
| int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; | |
| int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; | |
| getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); | |
| getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); | |
| if (kernelSizeX < 0 || kernelSizeY < 0) { | |
| return false; | |
| } | |
| if (kernelSizeX == 0 && kernelSizeY == 0) { | |
| src.copyTo(dst, dst->colorType()); | |
| offset->fX = srcBounds.fLeft; | |
| offset->fY = srcBounds.fTop; | |
| return true; | |
| } | |
| SkBitmap temp; | |
| if (!temp.allocPixels(dst->info())) { | |
| return false; | |
| } | |
| offset->fX = srcBounds.fLeft; | |
| offset->fY = srcBounds.fTop; | |
| srcBounds.offset(-srcOffset); | |
| const SkPMColor* s = src.getAddr32(srcBounds.left(), srcBounds.top()); | |
| SkPMColor* t = temp.getAddr32(0, 0); | |
| SkPMColor* d = dst->getAddr32(0, 0); | |
| int w = dstBounds.width(), h = dstBounds.height(); | |
| int sw = src.rowBytesAsPixels(); | |
| SkBoxBlurProc boxBlurX, boxBlurY, boxBlurXY, boxBlurYX; | |
| if (!SkBoxBlurGetPlatformProcs(&boxBlurX, &boxBlurY, &boxBlurXY, &boxBlurYX)) { | |
| boxBlurX = boxBlur<kX, kX>; | |
| boxBlurY = boxBlur<kY, kY>; | |
| boxBlurXY = boxBlur<kX, kY>; | |
| boxBlurYX = boxBlur<kY, kX>; | |
| } | |
| if (kernelSizeX > 0 && kernelSizeY > 0) { | |
| boxBlurX(s, sw, t, kernelSizeX, lowOffsetX, highOffsetX, w, h); | |
| boxBlurX(t, w, d, kernelSizeX, highOffsetX, lowOffsetX, w, h); | |
| boxBlurXY(d, w, t, kernelSizeX3, highOffsetX, highOffsetX, w, h); | |
| boxBlurX(t, h, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); | |
| boxBlurX(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); | |
| boxBlurXY(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); | |
| } else if (kernelSizeX > 0) { | |
| boxBlurX(s, sw, d, kernelSizeX, lowOffsetX, highOffsetX, w, h); | |
| boxBlurX(d, w, t, kernelSizeX, highOffsetX, lowOffsetX, w, h); | |
| boxBlurX(t, w, d, kernelSizeX3, highOffsetX, highOffsetX, w, h); | |
| } else if (kernelSizeY > 0) { | |
| boxBlurYX(s, sw, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); | |
| boxBlurX(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); | |
| boxBlurXY(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); | |
| } | |
| return true; | |
| } | |
| void SkBlurImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { | |
| if (getInput(0)) { | |
| getInput(0)->computeFastBounds(src, dst); | |
| } else { | |
| *dst = src; | |
| } | |
| dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)), | |
| SkScalarMul(fSigma.height(), SkIntToScalar(3))); | |
| } | |
| bool SkBlurImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, | |
| SkIRect* dst) const { | |
| SkIRect bounds = src; | |
| if (getInput(0) && !getInput(0)->filterBounds(src, ctm, &bounds)) { | |
| return false; | |
| } | |
| SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); | |
| ctm.mapVectors(&sigma, 1); | |
| bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), | |
| SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); | |
| *dst = bounds; | |
| return true; | |
| } | |
| bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, | |
| SkBitmap* result, SkIPoint* offset) const { | |
| #if SK_SUPPORT_GPU | |
| SkBitmap input = src; | |
| SkIPoint srcOffset = SkIPoint::Make(0, 0); | |
| if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffset)) { | |
| return false; | |
| } | |
| SkIRect rect; | |
| if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { | |
| return false; | |
| } | |
| GrTexture* source = input.getTexture(); | |
| SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height()); | |
| ctx.ctm().mapVectors(&sigma, 1); | |
| sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); | |
| sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); | |
| offset->fX = rect.fLeft; | |
| offset->fY = rect.fTop; | |
| rect.offset(-srcOffset); | |
| SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(), | |
| source, | |
| false, | |
| SkRect::Make(rect), | |
| true, | |
| sigma.x(), | |
| sigma.y())); | |
| WrapTexture(tex, rect.width(), rect.height(), result); | |
| return true; | |
| #else | |
| SkDEBUGFAIL("Should not call in GPU-less build"); | |
| return false; | |
| #endif | |
| } |