| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkMatrix44_DEFINED | |
| #define SkMatrix44_DEFINED | |
| #include "SkMatrix.h" | |
| #include "SkScalar.h" | |
| #ifdef SK_MSCALAR_IS_DOUBLE | |
| #ifdef SK_MSCALAR_IS_FLOAT | |
| #error "can't define MSCALAR both as DOUBLE and FLOAT" | |
| #endif | |
| typedef double SkMScalar; | |
| static inline double SkFloatToMScalar(float x) { | |
| return static_cast<double>(x); | |
| } | |
| static inline float SkMScalarToFloat(double x) { | |
| return static_cast<float>(x); | |
| } | |
| static inline double SkDoubleToMScalar(double x) { | |
| return x; | |
| } | |
| static inline double SkMScalarToDouble(double x) { | |
| return x; | |
| } | |
| static const SkMScalar SK_MScalarPI = 3.141592653589793; | |
| #elif defined SK_MSCALAR_IS_FLOAT | |
| #ifdef SK_MSCALAR_IS_DOUBLE | |
| #error "can't define MSCALAR both as DOUBLE and FLOAT" | |
| #endif | |
| typedef float SkMScalar; | |
| static inline float SkFloatToMScalar(float x) { | |
| return x; | |
| } | |
| static inline float SkMScalarToFloat(float x) { | |
| return x; | |
| } | |
| static inline float SkDoubleToMScalar(double x) { | |
| return static_cast<float>(x); | |
| } | |
| static inline double SkMScalarToDouble(float x) { | |
| return static_cast<double>(x); | |
| } | |
| static const SkMScalar SK_MScalarPI = 3.14159265f; | |
| #endif | |
| #define SkMScalarToScalar SkMScalarToFloat | |
| #define SkScalarToMScalar SkFloatToMScalar | |
| static const SkMScalar SK_MScalar1 = 1; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| struct SkVector4 { | |
| SkScalar fData[4]; | |
| SkVector4() { | |
| this->set(0, 0, 0, 1); | |
| } | |
| SkVector4(const SkVector4& src) { | |
| memcpy(fData, src.fData, sizeof(fData)); | |
| } | |
| SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { | |
| fData[0] = x; | |
| fData[1] = y; | |
| fData[2] = z; | |
| fData[3] = w; | |
| } | |
| SkVector4& operator=(const SkVector4& src) { | |
| memcpy(fData, src.fData, sizeof(fData)); | |
| return *this; | |
| } | |
| bool operator==(const SkVector4& v) { | |
| return fData[0] == v.fData[0] && fData[1] == v.fData[1] && | |
| fData[2] == v.fData[2] && fData[3] == v.fData[3]; | |
| } | |
| bool operator!=(const SkVector4& v) { | |
| return !(*this == v); | |
| } | |
| bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { | |
| return fData[0] == x && fData[1] == y && | |
| fData[2] == z && fData[3] == w; | |
| } | |
| void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) { | |
| fData[0] = x; | |
| fData[1] = y; | |
| fData[2] = z; | |
| fData[3] = w; | |
| } | |
| }; | |
| class SK_API SkMatrix44 { | |
| public: | |
| enum Uninitialized_Constructor { | |
| kUninitialized_Constructor | |
| }; | |
| enum Identity_Constructor { | |
| kIdentity_Constructor | |
| }; | |
| SkMatrix44(Uninitialized_Constructor) { } | |
| SkMatrix44(Identity_Constructor) { this->setIdentity(); } | |
| SK_ATTR_DEPRECATED("use the constructors that take an enum") | |
| SkMatrix44() { this->setIdentity(); } | |
| SkMatrix44(const SkMatrix44& src) { | |
| memcpy(fMat, src.fMat, sizeof(fMat)); | |
| fTypeMask = src.fTypeMask; | |
| } | |
| SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) { | |
| this->setConcat(a, b); | |
| } | |
| SkMatrix44& operator=(const SkMatrix44& src) { | |
| if (&src != this) { | |
| memcpy(fMat, src.fMat, sizeof(fMat)); | |
| fTypeMask = src.fTypeMask; | |
| } | |
| return *this; | |
| } | |
| bool operator==(const SkMatrix44& other) const; | |
| bool operator!=(const SkMatrix44& other) const { | |
| return !(other == *this); | |
| } | |
| /* When converting from SkMatrix44 to SkMatrix, the third row and | |
| * column is dropped. When converting from SkMatrix to SkMatrix44 | |
| * the third row and column remain as identity: | |
| * [ a b c ] [ a b 0 c ] | |
| * [ d e f ] -> [ d e 0 f ] | |
| * [ g h i ] [ 0 0 1 0 ] | |
| * [ g h 0 i ] | |
| */ | |
| SkMatrix44(const SkMatrix&); | |
| SkMatrix44& operator=(const SkMatrix& src); | |
| operator SkMatrix() const; | |
| /** | |
| * Return a reference to a const identity matrix | |
| */ | |
| static const SkMatrix44& I(); | |
| enum TypeMask { | |
| kIdentity_Mask = 0, | |
| kTranslate_Mask = 0x01, //!< set if the matrix has translation | |
| kScale_Mask = 0x02, //!< set if the matrix has any scale != 1 | |
| kAffine_Mask = 0x04, //!< set if the matrix skews or rotates | |
| kPerspective_Mask = 0x08 //!< set if the matrix is in perspective | |
| }; | |
| /** | |
| * Returns a bitfield describing the transformations the matrix may | |
| * perform. The bitfield is computed conservatively, so it may include | |
| * false positives. For example, when kPerspective_Mask is true, all | |
| * other bits may be set to true even in the case of a pure perspective | |
| * transform. | |
| */ | |
| inline TypeMask getType() const { | |
| if (fTypeMask & kUnknown_Mask) { | |
| fTypeMask = this->computeTypeMask(); | |
| } | |
| SkASSERT(!(fTypeMask & kUnknown_Mask)); | |
| return (TypeMask)fTypeMask; | |
| } | |
| /** | |
| * Return true if the matrix is identity. | |
| */ | |
| inline bool isIdentity() const { | |
| return kIdentity_Mask == this->getType(); | |
| } | |
| /** | |
| * Return true if the matrix contains translate or is identity. | |
| */ | |
| inline bool isTranslate() const { | |
| return !(this->getType() & ~kTranslate_Mask); | |
| } | |
| /** | |
| * Return true if the matrix only contains scale or translate or is identity. | |
| */ | |
| inline bool isScaleTranslate() const { | |
| return !(this->getType() & ~(kScale_Mask | kTranslate_Mask)); | |
| } | |
| void setIdentity(); | |
| inline void reset() { this->setIdentity();} | |
| /** | |
| * get a value from the matrix. The row,col parameters work as follows: | |
| * (0, 0) scale-x | |
| * (0, 3) translate-x | |
| * (3, 0) perspective-x | |
| */ | |
| inline SkMScalar get(int row, int col) const { | |
| SkASSERT((unsigned)row <= 3); | |
| SkASSERT((unsigned)col <= 3); | |
| return fMat[col][row]; | |
| } | |
| /** | |
| * set a value in the matrix. The row,col parameters work as follows: | |
| * (0, 0) scale-x | |
| * (0, 3) translate-x | |
| * (3, 0) perspective-x | |
| */ | |
| inline void set(int row, int col, SkMScalar value) { | |
| SkASSERT((unsigned)row <= 3); | |
| SkASSERT((unsigned)col <= 3); | |
| fMat[col][row] = value; | |
| this->dirtyTypeMask(); | |
| } | |
| inline double getDouble(int row, int col) const { | |
| return SkMScalarToDouble(this->get(row, col)); | |
| } | |
| inline void setDouble(int row, int col, double value) { | |
| this->set(row, col, SkDoubleToMScalar(value)); | |
| } | |
| inline float getFloat(int row, int col) const { | |
| return SkMScalarToFloat(this->get(row, col)); | |
| } | |
| inline void setFloat(int row, int col, float value) { | |
| this->set(row, col, SkFloatToMScalar(value)); | |
| } | |
| /** These methods allow one to efficiently read matrix entries into an | |
| * array. The given array must have room for exactly 16 entries. Whenever | |
| * possible, they will try to use memcpy rather than an entry-by-entry | |
| * copy. | |
| */ | |
| void asColMajorf(float[]) const; | |
| void asColMajord(double[]) const; | |
| void asRowMajorf(float[]) const; | |
| void asRowMajord(double[]) const; | |
| /** These methods allow one to efficiently set all matrix entries from an | |
| * array. The given array must have room for exactly 16 entries. Whenever | |
| * possible, they will try to use memcpy rather than an entry-by-entry | |
| * copy. | |
| */ | |
| void setColMajorf(const float[]); | |
| void setColMajord(const double[]); | |
| void setRowMajorf(const float[]); | |
| void setRowMajord(const double[]); | |
| #ifdef SK_MSCALAR_IS_FLOAT | |
| void setColMajor(const SkMScalar data[]) { this->setColMajorf(data); } | |
| void setRowMajor(const SkMScalar data[]) { this->setRowMajorf(data); } | |
| #else | |
| void setColMajor(const SkMScalar data[]) { this->setColMajord(data); } | |
| void setRowMajor(const SkMScalar data[]) { this->setRowMajord(data); } | |
| #endif | |
| /* This sets the top-left of the matrix and clears the translation and | |
| * perspective components (with [3][3] set to 1). */ | |
| void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02, | |
| SkMScalar m10, SkMScalar m11, SkMScalar m12, | |
| SkMScalar m20, SkMScalar m21, SkMScalar m22); | |
| void setTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); | |
| void preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); | |
| void postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz); | |
| void setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); | |
| void preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); | |
| void postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz); | |
| inline void setScale(SkMScalar scale) { | |
| this->setScale(scale, scale, scale); | |
| } | |
| inline void preScale(SkMScalar scale) { | |
| this->preScale(scale, scale, scale); | |
| } | |
| inline void postScale(SkMScalar scale) { | |
| this->postScale(scale, scale, scale); | |
| } | |
| void setRotateDegreesAbout(SkMScalar x, SkMScalar y, SkMScalar z, | |
| SkMScalar degrees) { | |
| this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180); | |
| } | |
| /** Rotate about the vector [x,y,z]. If that vector is not unit-length, | |
| it will be automatically resized. | |
| */ | |
| void setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z, | |
| SkMScalar radians); | |
| /** Rotate about the vector [x,y,z]. Does not check the length of the | |
| vector, assuming it is unit-length. | |
| */ | |
| void setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z, | |
| SkMScalar radians); | |
| void setConcat(const SkMatrix44& a, const SkMatrix44& b); | |
| inline void preConcat(const SkMatrix44& m) { | |
| this->setConcat(*this, m); | |
| } | |
| inline void postConcat(const SkMatrix44& m) { | |
| this->setConcat(m, *this); | |
| } | |
| friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) { | |
| return SkMatrix44(a, b); | |
| } | |
| /** If this is invertible, return that in inverse and return true. If it is | |
| not invertible, return false and ignore the inverse parameter. | |
| */ | |
| bool invert(SkMatrix44* inverse) const; | |
| /** Transpose this matrix in place. */ | |
| void transpose(); | |
| /** Apply the matrix to the src vector, returning the new vector in dst. | |
| It is legal for src and dst to point to the same memory. | |
| */ | |
| void mapScalars(const SkScalar src[4], SkScalar dst[4]) const; | |
| inline void mapScalars(SkScalar vec[4]) const { | |
| this->mapScalars(vec, vec); | |
| } | |
| SK_ATTR_DEPRECATED("use mapScalars") | |
| void map(const SkScalar src[4], SkScalar dst[4]) const { | |
| this->mapScalars(src, dst); | |
| } | |
| SK_ATTR_DEPRECATED("use mapScalars") | |
| void map(SkScalar vec[4]) const { | |
| this->mapScalars(vec, vec); | |
| } | |
| #ifdef SK_MSCALAR_IS_DOUBLE | |
| void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const; | |
| #elif defined SK_MSCALAR_IS_FLOAT | |
| inline void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const { | |
| this->mapScalars(src, dst); | |
| } | |
| #endif | |
| inline void mapMScalars(SkMScalar vec[4]) const { | |
| this->mapMScalars(vec, vec); | |
| } | |
| friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) { | |
| SkVector4 dst; | |
| m.mapScalars(src.fData, dst.fData); | |
| return dst; | |
| } | |
| /** | |
| * map an array of [x, y, 0, 1] through the matrix, returning an array | |
| * of [x', y', z', w']. | |
| * | |
| * @param src2 array of [x, y] pairs, with implied z=0 and w=1 | |
| * @param count number of [x, y] pairs in src2 | |
| * @param dst4 array of [x', y', z', w'] quads as the output. | |
| */ | |
| void map2(const float src2[], int count, float dst4[]) const; | |
| void map2(const double src2[], int count, double dst4[]) const; | |
| void dump() const; | |
| double determinant() const; | |
| private: | |
| SkMScalar fMat[4][4]; | |
| mutable unsigned fTypeMask; | |
| enum { | |
| kUnknown_Mask = 0x80, | |
| kAllPublic_Masks = 0xF | |
| }; | |
| SkMScalar transX() const { return fMat[3][0]; } | |
| SkMScalar transY() const { return fMat[3][1]; } | |
| SkMScalar transZ() const { return fMat[3][2]; } | |
| SkMScalar scaleX() const { return fMat[0][0]; } | |
| SkMScalar scaleY() const { return fMat[1][1]; } | |
| SkMScalar scaleZ() const { return fMat[2][2]; } | |
| SkMScalar perspX() const { return fMat[0][3]; } | |
| SkMScalar perspY() const { return fMat[1][3]; } | |
| SkMScalar perspZ() const { return fMat[2][3]; } | |
| int computeTypeMask() const; | |
| inline void dirtyTypeMask() { | |
| fTypeMask = kUnknown_Mask; | |
| } | |
| inline void setTypeMask(int mask) { | |
| SkASSERT(0 == (~(kAllPublic_Masks | kUnknown_Mask) & mask)); | |
| fTypeMask = mask; | |
| } | |
| /** | |
| * Does not take the time to 'compute' the typemask. Only returns true if | |
| * we already know that this matrix is identity. | |
| */ | |
| inline bool isTriviallyIdentity() const { | |
| return 0 == fTypeMask; | |
| } | |
| }; | |
| #endif |