| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkTArray_DEFINED | |
| #define SkTArray_DEFINED | |
| #include <new> | |
| #include "SkTypes.h" | |
| #include "SkTemplates.h" | |
| template <typename T, bool MEM_COPY = false> class SkTArray; | |
| namespace SkTArrayExt { | |
| template<typename T> | |
| inline void copy(SkTArray<T, true>* self, int dst, int src) { | |
| memcpy(&self->fItemArray[dst], &self->fItemArray[src], sizeof(T)); | |
| } | |
| template<typename T> | |
| inline void copy(SkTArray<T, true>* self, const T* array) { | |
| memcpy(self->fMemArray, array, self->fCount * sizeof(T)); | |
| } | |
| template<typename T> | |
| inline void copyAndDelete(SkTArray<T, true>* self, char* newMemArray) { | |
| memcpy(newMemArray, self->fMemArray, self->fCount * sizeof(T)); | |
| } | |
| template<typename T> | |
| inline void copy(SkTArray<T, false>* self, int dst, int src) { | |
| SkNEW_PLACEMENT_ARGS(&self->fItemArray[dst], T, (self->fItemArray[src])); | |
| } | |
| template<typename T> | |
| inline void copy(SkTArray<T, false>* self, const T* array) { | |
| for (int i = 0; i < self->fCount; ++i) { | |
| SkNEW_PLACEMENT_ARGS(self->fItemArray + i, T, (array[i])); | |
| } | |
| } | |
| template<typename T> | |
| inline void copyAndDelete(SkTArray<T, false>* self, char* newMemArray) { | |
| for (int i = 0; i < self->fCount; ++i) { | |
| SkNEW_PLACEMENT_ARGS(newMemArray + sizeof(T) * i, T, (self->fItemArray[i])); | |
| self->fItemArray[i].~T(); | |
| } | |
| } | |
| } | |
| template <typename T, bool MEM_COPY> void* operator new(size_t, SkTArray<T, MEM_COPY>*, int); | |
| /** When MEM_COPY is true T will be bit copied when moved. | |
| When MEM_COPY is false, T will be copy constructed / destructed. | |
| In all cases T will be default-initialized on allocation, | |
| and its destructor will be called from this object's destructor. | |
| */ | |
| template <typename T, bool MEM_COPY> class SkTArray { | |
| public: | |
| /** | |
| * Creates an empty array with no initial storage | |
| */ | |
| SkTArray() { | |
| fCount = 0; | |
| fReserveCount = gMIN_ALLOC_COUNT; | |
| fAllocCount = 0; | |
| fMemArray = NULL; | |
| fPreAllocMemArray = NULL; | |
| } | |
| /** | |
| * Creates an empty array that will preallocate space for reserveCount | |
| * elements. | |
| */ | |
| explicit SkTArray(int reserveCount) { | |
| this->init(NULL, 0, NULL, reserveCount); | |
| } | |
| /** | |
| * Copies one array to another. The new array will be heap allocated. | |
| */ | |
| explicit SkTArray(const SkTArray& array) { | |
| this->init(array.fItemArray, array.fCount, NULL, 0); | |
| } | |
| /** | |
| * Creates a SkTArray by copying contents of a standard C array. The new | |
| * array will be heap allocated. Be careful not to use this constructor | |
| * when you really want the (void*, int) version. | |
| */ | |
| SkTArray(const T* array, int count) { | |
| this->init(array, count, NULL, 0); | |
| } | |
| /** | |
| * assign copy of array to this | |
| */ | |
| SkTArray& operator =(const SkTArray& array) { | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| fCount = 0; | |
| this->checkRealloc((int)array.count()); | |
| fCount = array.count(); | |
| SkTArrayExt::copy(this, static_cast<const T*>(array.fMemArray)); | |
| return *this; | |
| } | |
| virtual ~SkTArray() { | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| if (fMemArray != fPreAllocMemArray) { | |
| sk_free(fMemArray); | |
| } | |
| } | |
| /** | |
| * Resets to count() == 0 | |
| */ | |
| void reset() { this->pop_back_n(fCount); } | |
| /** | |
| * Resets to count() = n newly constructed T objects. | |
| */ | |
| void reset(int n) { | |
| SkASSERT(n >= 0); | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| // set fCount to 0 before calling checkRealloc so that no copy cons. are called. | |
| fCount = 0; | |
| this->checkRealloc(n); | |
| fCount = n; | |
| for (int i = 0; i < fCount; ++i) { | |
| SkNEW_PLACEMENT(fItemArray + i, T); | |
| } | |
| } | |
| /** | |
| * Resets to a copy of a C array. | |
| */ | |
| void reset(const T* array, int count) { | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| int delta = count - fCount; | |
| this->checkRealloc(delta); | |
| fCount = count; | |
| SkTArrayExt::copy(this, array); | |
| } | |
| void removeShuffle(int n) { | |
| SkASSERT(n < fCount); | |
| int newCount = fCount - 1; | |
| fCount = newCount; | |
| fItemArray[n].~T(); | |
| if (n != newCount) { | |
| SkTArrayExt::copy(this, n, newCount); | |
| fItemArray[newCount].~T(); | |
| } | |
| } | |
| /** | |
| * Number of elements in the array. | |
| */ | |
| int count() const { return fCount; } | |
| /** | |
| * Is the array empty. | |
| */ | |
| bool empty() const { return !fCount; } | |
| /** | |
| * Adds 1 new default-initialized T value and returns it by reference. Note | |
| * the reference only remains valid until the next call that adds or removes | |
| * elements. | |
| */ | |
| T& push_back() { | |
| T* newT = reinterpret_cast<T*>(this->push_back_raw(1)); | |
| SkNEW_PLACEMENT(newT, T); | |
| return *newT; | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize the new item | |
| */ | |
| T& push_back(const T& t) { | |
| T* newT = reinterpret_cast<T*>(this->push_back_raw(1)); | |
| SkNEW_PLACEMENT_ARGS(newT, T, (t)); | |
| return *newT; | |
| } | |
| /** | |
| * Allocates n more default-initialized T values, and returns the address of | |
| * the start of that new range. Note: this address is only valid until the | |
| * next API call made on the array that might add or remove elements. | |
| */ | |
| T* push_back_n(int n) { | |
| SkASSERT(n >= 0); | |
| T* newTs = reinterpret_cast<T*>(this->push_back_raw(n)); | |
| for (int i = 0; i < n; ++i) { | |
| SkNEW_PLACEMENT(newTs + i, T); | |
| } | |
| return newTs; | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize all n items | |
| * to the same T. | |
| */ | |
| T* push_back_n(int n, const T& t) { | |
| SkASSERT(n >= 0); | |
| T* newTs = reinterpret_cast<T*>(this->push_back_raw(n)); | |
| for (int i = 0; i < n; ++i) { | |
| SkNEW_PLACEMENT_ARGS(newTs[i], T, (t)); | |
| } | |
| return newTs; | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize the n items | |
| * to separate T values. | |
| */ | |
| T* push_back_n(int n, const T t[]) { | |
| SkASSERT(n >= 0); | |
| this->checkRealloc(n); | |
| for (int i = 0; i < n; ++i) { | |
| SkNEW_PLACEMENT_ARGS(fItemArray + fCount + i, T, (t[i])); | |
| } | |
| fCount += n; | |
| return fItemArray + fCount - n; | |
| } | |
| /** | |
| * Removes the last element. Not safe to call when count() == 0. | |
| */ | |
| void pop_back() { | |
| SkASSERT(fCount > 0); | |
| --fCount; | |
| fItemArray[fCount].~T(); | |
| this->checkRealloc(0); | |
| } | |
| /** | |
| * Removes the last n elements. Not safe to call when count() < n. | |
| */ | |
| void pop_back_n(int n) { | |
| SkASSERT(n >= 0); | |
| SkASSERT(fCount >= n); | |
| fCount -= n; | |
| for (int i = 0; i < n; ++i) { | |
| fItemArray[fCount + i].~T(); | |
| } | |
| this->checkRealloc(0); | |
| } | |
| /** | |
| * Pushes or pops from the back to resize. Pushes will be default | |
| * initialized. | |
| */ | |
| void resize_back(int newCount) { | |
| SkASSERT(newCount >= 0); | |
| if (newCount > fCount) { | |
| this->push_back_n(newCount - fCount); | |
| } else if (newCount < fCount) { | |
| this->pop_back_n(fCount - newCount); | |
| } | |
| } | |
| T* begin() { | |
| return fItemArray; | |
| } | |
| const T* begin() const { | |
| return fItemArray; | |
| } | |
| T* end() { | |
| return fItemArray ? fItemArray + fCount : NULL; | |
| } | |
| const T* end() const { | |
| return fItemArray ? fItemArray + fCount : NULL;; | |
| } | |
| /** | |
| * Get the i^th element. | |
| */ | |
| T& operator[] (int i) { | |
| SkASSERT(i < fCount); | |
| SkASSERT(i >= 0); | |
| return fItemArray[i]; | |
| } | |
| const T& operator[] (int i) const { | |
| SkASSERT(i < fCount); | |
| SkASSERT(i >= 0); | |
| return fItemArray[i]; | |
| } | |
| /** | |
| * equivalent to operator[](0) | |
| */ | |
| T& front() { SkASSERT(fCount > 0); return fItemArray[0];} | |
| const T& front() const { SkASSERT(fCount > 0); return fItemArray[0];} | |
| /** | |
| * equivalent to operator[](count() - 1) | |
| */ | |
| T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];} | |
| const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];} | |
| /** | |
| * equivalent to operator[](count()-1-i) | |
| */ | |
| T& fromBack(int i) { | |
| SkASSERT(i >= 0); | |
| SkASSERT(i < fCount); | |
| return fItemArray[fCount - i - 1]; | |
| } | |
| const T& fromBack(int i) const { | |
| SkASSERT(i >= 0); | |
| SkASSERT(i < fCount); | |
| return fItemArray[fCount - i - 1]; | |
| } | |
| bool operator==(const SkTArray<T, MEM_COPY>& right) const { | |
| int leftCount = this->count(); | |
| if (leftCount != right.count()) { | |
| return false; | |
| } | |
| for (int index = 0; index < leftCount; ++index) { | |
| if (fItemArray[index] != right.fItemArray[index]) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool operator!=(const SkTArray<T, MEM_COPY>& right) const { | |
| return !(*this == right); | |
| } | |
| protected: | |
| /** | |
| * Creates an empty array that will use the passed storage block until it | |
| * is insufficiently large to hold the entire array. | |
| */ | |
| template <int N> | |
| SkTArray(SkAlignedSTStorage<N,T>* storage) { | |
| this->init(NULL, 0, storage->get(), N); | |
| } | |
| /** | |
| * Copy another array, using preallocated storage if preAllocCount >= | |
| * array.count(). Otherwise storage will only be used when array shrinks | |
| * to fit. | |
| */ | |
| template <int N> | |
| SkTArray(const SkTArray& array, SkAlignedSTStorage<N,T>* storage) { | |
| this->init(array.fItemArray, array.fCount, storage->get(), N); | |
| } | |
| /** | |
| * Copy a C array, using preallocated storage if preAllocCount >= | |
| * count. Otherwise storage will only be used when array shrinks | |
| * to fit. | |
| */ | |
| template <int N> | |
| SkTArray(const T* array, int count, SkAlignedSTStorage<N,T>* storage) { | |
| this->init(array, count, storage->get(), N); | |
| } | |
| void init(const T* array, int count, | |
| void* preAllocStorage, int preAllocOrReserveCount) { | |
| SkASSERT(count >= 0); | |
| SkASSERT(preAllocOrReserveCount >= 0); | |
| fCount = count; | |
| fReserveCount = (preAllocOrReserveCount > 0) ? | |
| preAllocOrReserveCount : | |
| gMIN_ALLOC_COUNT; | |
| fPreAllocMemArray = preAllocStorage; | |
| if (fReserveCount >= fCount && | |
| NULL != preAllocStorage) { | |
| fAllocCount = fReserveCount; | |
| fMemArray = preAllocStorage; | |
| } else { | |
| fAllocCount = SkMax32(fCount, fReserveCount); | |
| fMemArray = sk_malloc_throw(fAllocCount * sizeof(T)); | |
| } | |
| SkTArrayExt::copy(this, array); | |
| } | |
| private: | |
| static const int gMIN_ALLOC_COUNT = 8; | |
| // Helper function that makes space for n objects, adjusts the count, but does not initialize | |
| // the new objects. | |
| void* push_back_raw(int n) { | |
| this->checkRealloc(n); | |
| void* ptr = fItemArray + fCount; | |
| fCount += n; | |
| return ptr; | |
| } | |
| inline void checkRealloc(int delta) { | |
| SkASSERT(fCount >= 0); | |
| SkASSERT(fAllocCount >= 0); | |
| SkASSERT(-delta <= fCount); | |
| int newCount = fCount + delta; | |
| int newAllocCount = fAllocCount; | |
| if (newCount > fAllocCount || newCount < (fAllocCount / 3)) { | |
| // whether we're growing or shrinking, we leave at least 50% extra space for future | |
| // growth (clamped to the reserve count). | |
| newAllocCount = SkMax32(newCount + ((newCount + 1) >> 1), fReserveCount); | |
| } | |
| if (newAllocCount != fAllocCount) { | |
| fAllocCount = newAllocCount; | |
| char* newMemArray; | |
| if (fAllocCount == fReserveCount && NULL != fPreAllocMemArray) { | |
| newMemArray = (char*) fPreAllocMemArray; | |
| } else { | |
| newMemArray = (char*) sk_malloc_throw(fAllocCount*sizeof(T)); | |
| } | |
| SkTArrayExt::copyAndDelete<T>(this, newMemArray); | |
| if (fMemArray != fPreAllocMemArray) { | |
| sk_free(fMemArray); | |
| } | |
| fMemArray = newMemArray; | |
| } | |
| } | |
| friend void* operator new<T>(size_t, SkTArray*, int); | |
| template<typename X> friend void SkTArrayExt::copy(SkTArray<X, true>* that, int dst, int src); | |
| template<typename X> friend void SkTArrayExt::copy(SkTArray<X, true>* that, const X*); | |
| template<typename X> friend void SkTArrayExt::copyAndDelete(SkTArray<X, true>* that, char*); | |
| template<typename X> friend void SkTArrayExt::copy(SkTArray<X, false>* that, int dst, int src); | |
| template<typename X> friend void SkTArrayExt::copy(SkTArray<X, false>* that, const X*); | |
| template<typename X> friend void SkTArrayExt::copyAndDelete(SkTArray<X, false>* that, char*); | |
| int fReserveCount; | |
| int fCount; | |
| int fAllocCount; | |
| void* fPreAllocMemArray; | |
| union { | |
| T* fItemArray; | |
| void* fMemArray; | |
| }; | |
| }; | |
| // Use the below macro (SkNEW_APPEND_TO_TARRAY) rather than calling this directly | |
| template <typename T, bool MEM_COPY> | |
| void* operator new(size_t, SkTArray<T, MEM_COPY>* array, int atIndex) { | |
| // Currently, we only support adding to the end of the array. When the array class itself | |
| // supports random insertion then this should be updated. | |
| // SkASSERT(atIndex >= 0 && atIndex <= array->count()); | |
| SkASSERT(atIndex == array->count()); | |
| return array->push_back_raw(1); | |
| } | |
| // Skia doesn't use C++ exceptions but it may be compiled with them enabled. Having an op delete | |
| // to match the op new silences warnings about missing op delete when a constructor throws an | |
| // exception. | |
| template <typename T, bool MEM_COPY> | |
| void operator delete(void*, SkTArray<T, MEM_COPY>* array, int atIndex) { | |
| SK_CRASH(); | |
| } | |
| // Constructs a new object as the last element of an SkTArray. | |
| #define SkNEW_APPEND_TO_TARRAY(array_ptr, type_name, args) \ | |
| (new ((array_ptr), (array_ptr)->count()) type_name args) | |
| /** | |
| * Subclass of SkTArray that contains a preallocated memory block for the array. | |
| */ | |
| template <int N, typename T, bool MEM_COPY = false> | |
| class SkSTArray : public SkTArray<T, MEM_COPY> { | |
| private: | |
| typedef SkTArray<T, MEM_COPY> INHERITED; | |
| public: | |
| SkSTArray() : INHERITED(&fStorage) { | |
| } | |
| SkSTArray(const SkSTArray& array) | |
| : INHERITED(array, &fStorage) { | |
| } | |
| explicit SkSTArray(const INHERITED& array) | |
| : INHERITED(array, &fStorage) { | |
| } | |
| explicit SkSTArray(int reserveCount) | |
| : INHERITED(reserveCount) { | |
| } | |
| SkSTArray(const T* array, int count) | |
| : INHERITED(array, count, &fStorage) { | |
| } | |
| SkSTArray& operator= (const SkSTArray& array) { | |
| return *this = *(const INHERITED*)&array; | |
| } | |
| SkSTArray& operator= (const INHERITED& array) { | |
| INHERITED::operator=(array); | |
| return *this; | |
| } | |
| private: | |
| SkAlignedSTStorage<N,T> fStorage; | |
| }; | |
| #endif |