| /* | |
| * Copyright 2012 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkPaintOptionsAndroid_DEFINED | |
| #define SkPaintOptionsAndroid_DEFINED | |
| #include "SkTypes.h" | |
| #include "SkString.h" | |
| class SkReadBuffer; | |
| class SkWriteBuffer; | |
| /** \class SkLanguage | |
| The SkLanguage class represents a human written language, and is used by | |
| text draw operations to determine which glyph to draw when drawing | |
| characters with variants (ie Han-derived characters). | |
| */ | |
| class SkLanguage { | |
| public: | |
| SkLanguage() { } | |
| SkLanguage(const SkString& tag) : fTag(tag) { } | |
| SkLanguage(const char* tag) : fTag(tag) { } | |
| SkLanguage(const char* tag, size_t len) : fTag(tag, len) { } | |
| SkLanguage(const SkLanguage& b) : fTag(b.fTag) { } | |
| /** Gets a BCP 47 language identifier for this SkLanguage. | |
| @return a BCP 47 language identifier representing this language | |
| */ | |
| const SkString& getTag() const { return fTag; } | |
| /** Performs BCP 47 fallback to return an SkLanguage one step more general. | |
| @return an SkLanguage one step more general | |
| */ | |
| SkLanguage getParent() const; | |
| bool operator==(const SkLanguage& b) const { | |
| return fTag == b.fTag; | |
| } | |
| bool operator!=(const SkLanguage& b) const { | |
| return fTag != b.fTag; | |
| } | |
| SkLanguage& operator=(const SkLanguage& b) { | |
| fTag = b.fTag; | |
| return *this; | |
| } | |
| private: | |
| //! BCP 47 language identifier | |
| SkString fTag; | |
| }; | |
| class SkPaintOptionsAndroid { | |
| public: | |
| SkPaintOptionsAndroid() { | |
| fFontVariant = kDefault_Variant; | |
| fUseFontFallbacks = false; | |
| } | |
| SkPaintOptionsAndroid& operator=(const SkPaintOptionsAndroid& b) { | |
| fLanguage = b.fLanguage; | |
| fFontVariant = b.fFontVariant; | |
| fUseFontFallbacks = b.fUseFontFallbacks; | |
| return *this; | |
| } | |
| bool operator==(const SkPaintOptionsAndroid& b) const { | |
| return !(*this != b); | |
| } | |
| bool operator!=(const SkPaintOptionsAndroid& b) const { | |
| return fLanguage != b.fLanguage || | |
| fFontVariant != b.fFontVariant || | |
| fUseFontFallbacks != b.fUseFontFallbacks; | |
| } | |
| void flatten(SkWriteBuffer&) const; | |
| void unflatten(SkReadBuffer&); | |
| /** Return the paint's language value used for drawing text. | |
| @return the paint's language value used for drawing text. | |
| */ | |
| const SkLanguage& getLanguage() const { return fLanguage; } | |
| /** Set the paint's language value used for drawing text. | |
| @param language set the paint's language value for drawing text. | |
| */ | |
| void setLanguage(const SkLanguage& language) { fLanguage = language; } | |
| void setLanguage(const char* languageTag) { fLanguage = SkLanguage(languageTag); } | |
| enum FontVariant { | |
| kDefault_Variant = 0x01, | |
| kCompact_Variant = 0x02, | |
| kElegant_Variant = 0x04, | |
| kLast_Variant = kElegant_Variant, | |
| }; | |
| /** Return the font variant | |
| @return the font variant used by this paint object | |
| */ | |
| FontVariant getFontVariant() const { return fFontVariant; } | |
| /** Set the font variant | |
| @param fontVariant set the paint's font variant for choosing fonts | |
| */ | |
| void setFontVariant(FontVariant fontVariant) { | |
| SkASSERT((unsigned)fontVariant <= kLast_Variant); | |
| fFontVariant = fontVariant; | |
| } | |
| bool isUsingFontFallbacks() const { return fUseFontFallbacks; } | |
| void setUseFontFallbacks(bool useFontFallbacks) { | |
| fUseFontFallbacks = useFontFallbacks; | |
| } | |
| private: | |
| SkLanguage fLanguage; | |
| FontVariant fFontVariant; | |
| bool fUseFontFallbacks; | |
| }; | |
| #endif // #ifndef SkPaintOptionsAndroid_DEFINED |