| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkOnce_DEFINED | |
| #define SkOnce_DEFINED | |
| // Before trying SkOnce, see if SkLazyPtr or SkLazyFnPtr will work for you. | |
| // They're smaller and faster, if slightly less versatile. | |
| // SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use | |
| // together to create a threadsafe way to call a function just once. E.g. | |
| // | |
| // static void register_my_stuff(GlobalRegistry* registry) { | |
| // registry->register(...); | |
| // } | |
| // ... | |
| // void EnsureRegistered() { | |
| // SK_DECLARE_STATIC_ONCE(once); | |
| // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); | |
| // } | |
| // | |
| // No matter how many times you call EnsureRegistered(), register_my_stuff will be called just once. | |
| // OnceTest.cpp also should serve as a few other simple examples. | |
| #include "SkDynamicAnnotations.h" | |
| #include "SkThread.h" | |
| #include "SkTypes.h" | |
| // This must be used in a global or function scope, not as a class member. | |
| #define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name | |
| class SkOnceFlag; | |
| inline void SkOnce(SkOnceFlag* once, void (*f)()); | |
| template <typename Arg> | |
| inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); | |
| // If you've already got a lock and a flag to use, this variant lets you avoid an extra SkOnceFlag. | |
| template <typename Lock> | |
| inline void SkOnce(bool* done, Lock* lock, void (*f)()); | |
| template <typename Lock, typename Arg> | |
| inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg); | |
| // ---------------------- Implementation details below here. ----------------------------- | |
| // This class has no constructor and must be zero-initialized (the macro above does this). | |
| class SkOnceFlag { | |
| public: | |
| bool* mutableDone() { return &fDone; } | |
| void acquire() { | |
| // To act as a mutex, this needs an acquire barrier on success. | |
| // sk_atomic_cas doesn't guarantee this ... | |
| while (!sk_atomic_cas(&fSpinlock, 0, 1)) { | |
| // spin | |
| } | |
| // ... so make sure to issue one of our own. | |
| SkAssertResult(sk_acquire_load(&fSpinlock)); | |
| } | |
| void release() { | |
| // To act as a mutex, this needs a release barrier. sk_atomic_cas guarantees this. | |
| SkAssertResult(sk_atomic_cas(&fSpinlock, 1, 0)); | |
| } | |
| private: | |
| bool fDone; | |
| int32_t fSpinlock; | |
| }; | |
| // We've pulled a pretty standard double-checked locking implementation apart | |
| // into its main fast path and a slow path that's called when we suspect the | |
| // one-time code hasn't run yet. | |
| // This is the guts of the code, called when we suspect the one-time code hasn't been run yet. | |
| // This should be rarely called, so we separate it from SkOnce and don't mark it as inline. | |
| // (We don't mind if this is an actual function call, but odds are it'll be inlined anyway.) | |
| template <typename Lock, typename Arg> | |
| static void sk_once_slow(bool* done, Lock* lock, void (*f)(Arg), Arg arg) { | |
| lock->acquire(); | |
| if (!*done) { | |
| f(arg); | |
| // Also known as a store-store/load-store barrier, this makes sure that the writes | |
| // done before here---in particular, those done by calling f(arg)---are observable | |
| // before the writes after the line, *done = true. | |
| // | |
| // In version control terms this is like saying, "check in the work up | |
| // to and including f(arg), then check in *done=true as a subsequent change". | |
| // | |
| // We'll use this in the fast path to make sure f(arg)'s effects are | |
| // observable whenever we observe *done == true. | |
| sk_release_store(done, true); | |
| } | |
| lock->release(); | |
| } | |
| // This is our fast path, called all the time. We do really want it to be inlined. | |
| template <typename Lock, typename Arg> | |
| inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg) { | |
| if (!SK_ANNOTATE_UNPROTECTED_READ(*done)) { | |
| sk_once_slow(done, lock, f, arg); | |
| } | |
| // Also known as a load-load/load-store barrier, this acquire barrier makes | |
| // sure that anything we read from memory---in particular, memory written by | |
| // calling f(arg)---is at least as current as the value we read from done. | |
| // | |
| // In version control terms, this is a lot like saying "sync up to the | |
| // commit where we wrote done = true". | |
| // | |
| // The release barrier in sk_once_slow guaranteed that done = true | |
| // happens after f(arg), so by syncing to done = true here we're | |
| // forcing ourselves to also wait until the effects of f(arg) are readble. | |
| SkAssertResult(sk_acquire_load(done)); | |
| } | |
| template <typename Arg> | |
| inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg) { | |
| return SkOnce(once->mutableDone(), once, f, arg); | |
| } | |
| // Calls its argument. | |
| // This lets us use functions that take no arguments with SkOnce methods above. | |
| // (We pass _this_ as the function and the no-arg function as its argument. Cute eh?) | |
| static void sk_once_no_arg_adaptor(void (*f)()) { | |
| f(); | |
| } | |
| inline void SkOnce(SkOnceFlag* once, void (*func)()) { | |
| return SkOnce(once, sk_once_no_arg_adaptor, func); | |
| } | |
| template <typename Lock> | |
| inline void SkOnce(bool* done, Lock* lock, void (*func)()) { | |
| return SkOnce(done, lock, sk_once_no_arg_adaptor, func); | |
| } | |
| #endif // SkOnce_DEFINED |