| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| // This is a GPU-backend specific test. It relies on static intializers to work | |
| #include "SkTypes.h" | |
| #if defined(SK_VULKAN) | |
| #include "vk/GrVkVulkan.h" | |
| #include "GrBackendSurface.h" | |
| #include "GrContextFactory.h" | |
| #include "GrContextPriv.h" | |
| #include "GrTexture.h" | |
| #include "Test.h" | |
| #include "vk/GrVkCopyPipeline.h" | |
| #include "vk/GrVkGpu.h" | |
| #include "vk/GrVkRenderTarget.h" | |
| #include "vk/GrVkUtil.h" | |
| using sk_gpu_test::GrContextFactory; | |
| class TestVkCopyProgram { | |
| public: | |
| TestVkCopyProgram() | |
| : fVertShaderModule(VK_NULL_HANDLE) | |
| , fFragShaderModule(VK_NULL_HANDLE) | |
| , fPipelineLayout(VK_NULL_HANDLE) {} | |
| void test(GrVkGpu* gpu, skiatest::Reporter* reporter) { | |
| const char vertShaderText[] = | |
| "#extension GL_ARB_separate_shader_objects : enable\n" | |
| "#extension GL_ARB_shading_language_420pack : enable\n" | |
| "layout(set = 0, binding = 0) uniform vertexUniformBuffer {" | |
| "half4 uPosXform;" | |
| "half4 uTexCoordXform;" | |
| "};" | |
| "layout(location = 0) in float2 inPosition;" | |
| "layout(location = 1) out half2 vTexCoord;" | |
| "// Copy Program VS\n" | |
| "void main() {" | |
| "vTexCoord = half2(inPosition * uTexCoordXform.xy + uTexCoordXform.zw);" | |
| "sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;" | |
| "sk_Position.zw = half2(0, 1);" | |
| "}"; | |
| const char fragShaderText[] = | |
| "#extension GL_ARB_separate_shader_objects : enable\n" | |
| "#extension GL_ARB_shading_language_420pack : enable\n" | |
| "layout(set = 1, binding = 0) uniform sampler2D uTextureSampler;" | |
| "layout(location = 1) in half2 vTexCoord;" | |
| "// Copy Program FS\n" | |
| "void main() {" | |
| "sk_FragColor = texture(uTextureSampler, vTexCoord);" | |
| "}"; | |
| SkSL::Program::Settings settings; | |
| SkSL::String spirv; | |
| SkSL::Program::Inputs inputs; | |
| if (!GrCompileVkShaderModule(gpu, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, | |
| &fVertShaderModule, &fShaderStageInfo[0], settings, | |
| &spirv, &inputs)) { | |
| this->destroyResources(gpu); | |
| REPORTER_ASSERT(reporter, false); | |
| return; | |
| } | |
| SkASSERT(inputs.isEmpty()); | |
| if (!GrCompileVkShaderModule(gpu, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, | |
| &fFragShaderModule, &fShaderStageInfo[1], settings, | |
| &spirv, &inputs)) { | |
| this->destroyResources(gpu); | |
| REPORTER_ASSERT(reporter, false); | |
| return; | |
| } | |
| VkDescriptorSetLayout dsLayout[2]; | |
| GrVkResourceProvider& resourceProvider = gpu->resourceProvider(); | |
| dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); | |
| uint32_t samplerVisibility = kFragment_GrShaderFlag; | |
| SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1); | |
| resourceProvider.getSamplerDescriptorSetHandle(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, | |
| visibilityArray, &fSamplerDSHandle); | |
| dsLayout[GrVkUniformHandler::kSamplerDescSet] = | |
| resourceProvider.getSamplerDSLayout(fSamplerDSHandle); | |
| // Create the VkPipelineLayout | |
| VkPipelineLayoutCreateInfo layoutCreateInfo; | |
| memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags)); | |
| layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; | |
| layoutCreateInfo.pNext = 0; | |
| layoutCreateInfo.flags = 0; | |
| layoutCreateInfo.setLayoutCount = 2; | |
| layoutCreateInfo.pSetLayouts = dsLayout; | |
| layoutCreateInfo.pushConstantRangeCount = 0; | |
| layoutCreateInfo.pPushConstantRanges = nullptr; | |
| VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(), | |
| &layoutCreateInfo, | |
| nullptr, | |
| &fPipelineLayout)); | |
| if (err) { | |
| this->destroyResources(gpu); | |
| REPORTER_ASSERT(reporter, false); | |
| return; | |
| } | |
| GrSurfaceDesc surfDesc; | |
| surfDesc.fFlags = kRenderTarget_GrSurfaceFlag; | |
| surfDesc.fWidth = 16; | |
| surfDesc.fHeight = 16; | |
| surfDesc.fConfig = kRGBA_8888_GrPixelConfig; | |
| surfDesc.fSampleCnt = 1; | |
| sk_sp<GrTexture> tex = gpu->createTexture(surfDesc, SkBudgeted::kNo); | |
| if (!tex) { | |
| this->destroyResources(gpu); | |
| REPORTER_ASSERT(reporter, tex.get()); | |
| return; | |
| } | |
| GrRenderTarget* rt = tex->asRenderTarget(); | |
| REPORTER_ASSERT(reporter, rt); | |
| GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt); | |
| GrVkCopyPipeline* copyPipeline = GrVkCopyPipeline::Create(gpu, | |
| fShaderStageInfo, | |
| fPipelineLayout, | |
| 1, | |
| *vkRT->simpleRenderPass(), | |
| VK_NULL_HANDLE); | |
| REPORTER_ASSERT(reporter, copyPipeline); | |
| if (copyPipeline) { | |
| copyPipeline->unref(gpu); | |
| } | |
| this->destroyResources(gpu); | |
| } | |
| void destroyResources(GrVkGpu* gpu) { | |
| if (VK_NULL_HANDLE != fVertShaderModule) { | |
| GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fVertShaderModule, | |
| nullptr)); | |
| fVertShaderModule = VK_NULL_HANDLE; | |
| } | |
| if (VK_NULL_HANDLE != fFragShaderModule) { | |
| GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fFragShaderModule, | |
| nullptr)); | |
| fFragShaderModule = VK_NULL_HANDLE; | |
| } | |
| if (VK_NULL_HANDLE != fPipelineLayout) { | |
| GR_VK_CALL(gpu->vkInterface(), DestroyPipelineLayout(gpu->device(), fPipelineLayout, | |
| nullptr)); | |
| fPipelineLayout = VK_NULL_HANDLE; | |
| } | |
| } | |
| VkShaderModule fVertShaderModule; | |
| VkShaderModule fFragShaderModule; | |
| VkPipelineShaderStageCreateInfo fShaderStageInfo[2]; | |
| GrVkDescriptorSetManager::Handle fSamplerDSHandle; | |
| VkPipelineLayout fPipelineLayout; | |
| }; | |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkMakeCopyPipelineTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu()); | |
| TestVkCopyProgram copyProgram; | |
| copyProgram.test(gpu, reporter); | |
| } | |
| #endif |