Fixes for saveBehind/drawBehind - fixes bug in device restore (was passing the wrong matrix) - use drawbehind for the clear, to avoid rounding differences between canvas and gpu Change-Id: I9c130e38437d8d34242620750f11a6ae7e62ff97 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209801 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com> (cherry picked from commit 9adc82c73df0ef25b708cae8aa48ef9c39ed4c67) Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211642 Auto-Submit: Derek Sollenberger <djsollen@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Derek Sollenberger <djsollen@google.com>