| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| // This is a GPU-backend specific test. It relies on static intializers to work | |
| #include "SkTypes.h" | |
| #if defined(SK_VULKAN) | |
| #include "vk/GrVkVulkan.h" | |
| #include "Test.h" | |
| #include "GrBackendSurface.h" | |
| #include "GrContextPriv.h" | |
| #include "GrTextureProxy.h" | |
| #include "GrTexture.h" | |
| #include "SkImage.h" | |
| #include "SkImage_Base.h" | |
| #include "vk/GrVkGpu.h" | |
| #include "vk/GrVkImageLayout.h" | |
| #include "vk/GrVkTexture.h" | |
| #include "vk/GrVkTypes.h" | |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkImageLayoutTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu()); | |
| GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(nullptr, 1, 1, | |
| GrColorType::kRGBA_8888, | |
| false, | |
| GrMipMapped::kNo); | |
| REPORTER_ASSERT(reporter, backendTex.isValid()); | |
| GrVkImageInfo info; | |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); | |
| VkImageLayout initLayout = info.fImageLayout; | |
| // Verify that setting that layout via a copy of a backendTexture is reflected in all the | |
| // backendTextures. | |
| GrBackendTexture backendTexCopy = backendTex; | |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); | |
| backendTexCopy.setVkImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); | |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); | |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); | |
| // Setting back the layout since we didn't actually change it | |
| backendTex.setVkImageLayout(initLayout); | |
| sk_sp<SkImage> wrappedImage = SkImage::MakeFromTexture(context, backendTex, | |
| kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType, nullptr); | |
| REPORTER_ASSERT(reporter, wrappedImage.get()); | |
| sk_sp<GrTextureProxy> texProxy = as_IB(wrappedImage)->asTextureProxyRef(context); | |
| REPORTER_ASSERT(reporter, texProxy.get()); | |
| REPORTER_ASSERT(reporter, texProxy->isInstantiated()); | |
| GrTexture* texture = texProxy->peekTexture(); | |
| REPORTER_ASSERT(reporter, texture); | |
| // Verify that modifying the layout via the GrVkTexture is reflected in the GrBackendTexture | |
| GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture); | |
| REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout()); | |
| vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); | |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); | |
| GrBackendTexture backendTexImage = wrappedImage->getBackendTexture(false); | |
| REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); | |
| // Verify that modifying the layout via the GrBackendTexutre is reflected in the GrVkTexture | |
| backendTexImage.setVkImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); | |
| REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == vkTexture->currentLayout()); | |
| vkTexture->updateImageLayout(initLayout); | |
| REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); | |
| REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); | |
| REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); | |
| REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); | |
| // Check that we can do things like assigning the backend texture to invalid one, assign an | |
| // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of | |
| // our ref counting asserts. | |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy)); | |
| GrBackendTexture invalidTexture; | |
| REPORTER_ASSERT(reporter, !invalidTexture.isValid()); | |
| REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); | |
| backendTexCopy = invalidTexture; | |
| REPORTER_ASSERT(reporter, !backendTexCopy.isValid()); | |
| REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); | |
| invalidTexture = backendTex; | |
| REPORTER_ASSERT(reporter, invalidTexture.isValid()); | |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex)); | |
| invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture); | |
| REPORTER_ASSERT(reporter, invalidTexture.isValid()); | |
| REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture)); | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| } | |
| static void testing_release_proc(void* ctx) { | |
| int* count = (int*)ctx; | |
| *count += 1; | |
| } | |
| // Test to make sure we don't call our release proc on an image until we've transferred it back to | |
| // its original queue family. | |
| DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkReleaseExternalQueueTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu()); | |
| if (!gpu->vkCaps().supportsExternalMemory()) { | |
| return; | |
| } | |
| for (bool useExternal : {false, true}) { | |
| GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(nullptr, 1, 1, | |
| GrColorType::kRGBA_8888, | |
| false, | |
| GrMipMapped::kNo); | |
| sk_sp<SkImage> image; | |
| int count = 0; | |
| if (useExternal) { | |
| // Make a backend texture with an external queue family; | |
| GrVkImageInfo vkInfo; | |
| if (!backendTex.getVkImageInfo(&vkInfo)) { | |
| return; | |
| } | |
| vkInfo.fCurrentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL; | |
| GrBackendTexture vkExtTex(1, 1, vkInfo); | |
| REPORTER_ASSERT(reporter, vkExtTex.isValid()); | |
| image = SkImage::MakeFromTexture(context, vkExtTex, | |
| kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType, | |
| nullptr, testing_release_proc, | |
| (void*)&count); | |
| } else { | |
| image = SkImage::MakeFromTexture(context, backendTex, | |
| kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType, | |
| nullptr, testing_release_proc, | |
| (void*)&count); | |
| } | |
| if (!image) { | |
| continue; | |
| } | |
| REPORTER_ASSERT(reporter, !count); | |
| GrTexture* texture = image->getTexture(); | |
| REPORTER_ASSERT(reporter, texture); | |
| GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture); | |
| if (useExternal) { | |
| // Testing helper so we claim that we don't need to transition from our fake external | |
| // queue first. | |
| vkTex->setCurrentQueueFamilyToGraphicsQueue(gpu); | |
| } | |
| image.reset(); | |
| // Resetting the image should only trigger the release proc if we are not using an external | |
| // queue. When using an external queue when we free the SkImage and the underlying | |
| // GrTexture, we submit a queue transition on the command buffer. | |
| if (useExternal) { | |
| REPORTER_ASSERT(reporter, !count); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 1); | |
| } | |
| gpu->testingOnly_flushGpuAndSync(); | |
| // Now that we flushed and waited the release proc should have be triggered. | |
| REPORTER_ASSERT(reporter, count == 1); | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| } | |
| } | |
| #endif |