| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| // This is a GPU-backend specific test. It relies on static intializers to work | |
| #include "SkTypes.h" | |
| #include "Test.h" | |
| #include "GrContext.h" | |
| #include "GrContextPriv.h" | |
| #include "GrGeometryProcessor.h" | |
| #include "GrGpu.h" | |
| #include "GrMemoryPool.h" | |
| #include "GrOpFlushState.h" | |
| #include "GrRenderTargetContext.h" | |
| #include "GrRenderTargetContextPriv.h" | |
| #include "SkPointPriv.h" | |
| #include "SkString.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLGeometryProcessor.h" | |
| #include "glsl/GrGLSLVarying.h" | |
| #include "ops/GrMeshDrawOp.h" | |
| namespace { | |
| class Op : public GrMeshDrawOp { | |
| public: | |
| DEFINE_OP_CLASS_ID | |
| const char* name() const override { return "Dummy Op"; } | |
| static std::unique_ptr<GrDrawOp> Make(GrContext* context, int numAttribs) { | |
| GrOpMemoryPool* pool = context->priv().opMemoryPool(); | |
| return pool->allocate<Op>(numAttribs); | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { | |
| return FixedFunctionFlags::kNone; | |
| } | |
| GrProcessorSet::Analysis finalize( | |
| const GrCaps&, const GrAppliedClip*, GrFSAAType, GrClampType) override { | |
| return GrProcessorSet::EmptySetAnalysis(); | |
| } | |
| private: | |
| friend class ::GrOpMemoryPool; | |
| Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) { | |
| this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsZeroArea::kNo); | |
| } | |
| void onPrepareDraws(Target* target) override { | |
| class GP : public GrGeometryProcessor { | |
| public: | |
| GP(int numAttribs) : INHERITED(kGP_ClassID), fNumAttribs(numAttribs) { | |
| SkASSERT(numAttribs > 1); | |
| fAttribNames.reset(new SkString[numAttribs]); | |
| fAttributes.reset(new Attribute[numAttribs]); | |
| for (auto i = 0; i < numAttribs; ++i) { | |
| fAttribNames[i].printf("attr%d", i); | |
| fAttributes[i] = {fAttribNames[i].c_str(), kFloat2_GrVertexAttribType, | |
| kFloat2_GrSLType}; | |
| } | |
| this->setVertexAttributes(fAttributes.get(), numAttribs); | |
| } | |
| const char* name() const override { return "Dummy GP"; } | |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override { | |
| class GLSLGP : public GrGLSLGeometryProcessor { | |
| public: | |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | |
| const GP& gp = args.fGP.cast<GP>(); | |
| args.fVaryingHandler->emitAttributes(gp); | |
| this->writeOutputPosition(args.fVertBuilder, gpArgs, | |
| gp.fAttributes[0].name()); | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor); | |
| fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); | |
| } | |
| void setData(const GrGLSLProgramDataManager& pdman, | |
| const GrPrimitiveProcessor& primProc, | |
| FPCoordTransformIter&&) override {} | |
| }; | |
| return new GLSLGP(); | |
| } | |
| void getGLSLProcessorKey(const GrShaderCaps&, | |
| GrProcessorKeyBuilder* builder) const override { | |
| builder->add32(fNumAttribs); | |
| } | |
| private: | |
| int fNumAttribs; | |
| std::unique_ptr<SkString[]> fAttribNames; | |
| std::unique_ptr<Attribute[]> fAttributes; | |
| typedef GrGeometryProcessor INHERITED; | |
| }; | |
| sk_sp<GrGeometryProcessor> gp(new GP(fNumAttribs)); | |
| size_t vertexStride = gp->vertexStride(); | |
| QuadHelper helper(target, vertexStride, 1); | |
| SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.vertices()); | |
| SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride); | |
| helper.recordDraw(target, std::move(gp)); | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| flushState->executeDrawsAndUploadsForMeshDrawOp( | |
| this, chainBounds, GrProcessorSet::MakeEmptySet()); | |
| } | |
| int fNumAttribs; | |
| typedef GrMeshDrawOp INHERITED; | |
| }; | |
| } | |
| DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| #if GR_GPU_STATS | |
| GrGpu* gpu = context->priv().getGpu(); | |
| #endif | |
| const GrBackendFormat format = | |
| context->priv().caps()->getBackendFormatFromColorType(kRGBA_8888_SkColorType); | |
| sk_sp<GrRenderTargetContext> renderTargetContext( | |
| context->priv().makeDeferredRenderTargetContext(format, SkBackingFit::kApprox, | |
| 1, 1, kRGBA_8888_GrPixelConfig, | |
| nullptr)); | |
| if (!renderTargetContext) { | |
| ERRORF(reporter, "Could not create render target context."); | |
| return; | |
| } | |
| int attribCnt = context->priv().caps()->maxVertexAttributes(); | |
| if (!attribCnt) { | |
| ERRORF(reporter, "No attributes allowed?!"); | |
| return; | |
| } | |
| context->flush(); | |
| context->priv().resetGpuStats(); | |
| #if GR_GPU_STATS | |
| REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0); | |
| REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); | |
| #endif | |
| // Adding discard to appease vulkan validation warning about loading uninitialized data on draw | |
| renderTargetContext->discard(); | |
| GrPaint grPaint; | |
| // This one should succeed. | |
| renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(context, attribCnt)); | |
| context->flush(); | |
| #if GR_GPU_STATS | |
| REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1); | |
| REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); | |
| #endif | |
| context->priv().resetGpuStats(); | |
| renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(context, attribCnt + 1)); | |
| context->flush(); | |
| #if GR_GPU_STATS | |
| REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0); | |
| REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1); | |
| #endif | |
| } |