| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include <initializer_list> | |
| #include <memory> | |
| #include <utility> | |
| #include "GrBackendSurface.h" | |
| #include "GrCaps.h" | |
| #include "GrContext.h" | |
| #include "GrContextFactory.h" | |
| #include "GrContextPriv.h" | |
| #include "GrGpu.h" | |
| #include "GrRenderTargetContext.h" | |
| #include "GrRenderTargetProxy.h" | |
| #include "GrTextureProxy.h" | |
| #include "GrTextureProxyPriv.h" | |
| #include "GrTypes.h" | |
| #include "GrTypesPriv.h" | |
| #include "SkBitmap.h" | |
| #include "SkCanvas.h" | |
| #include "SkColorSpace.h" | |
| #include "SkDeferredDisplayList.h" | |
| #include "SkDeferredDisplayListPriv.h" | |
| #include "SkDeferredDisplayListRecorder.h" | |
| #include "SkGpuDevice.h" | |
| #include "SkImage.h" | |
| #include "SkImageInfo.h" | |
| #include "SkImage_Gpu.h" | |
| #include "SkPaint.h" | |
| #include "SkPromiseImageTexture.h" | |
| #include "SkRect.h" | |
| #include "SkRefCnt.h" | |
| #include "SkSurface.h" | |
| #include "SkSurfaceCharacterization.h" | |
| #include "SkSurfaceProps.h" | |
| #include "SkSurface_Gpu.h" | |
| #include "Test.h" | |
| #include "gl/GrGLCaps.h" | |
| #include "gl/GrGLDefines.h" | |
| #include "gl/GrGLTypes.h" | |
| #ifdef SK_VULKAN | |
| #include <vulkan/vulkan_core.h> | |
| #endif | |
| class SurfaceParameters { | |
| public: | |
| static const int kNumParams = 11; | |
| static const int kSampleCount = 5; | |
| static const int kMipMipCount = 8; | |
| static const int kFBO0Count = 9; | |
| SurfaceParameters(GrBackendApi backend) | |
| : fBackend(backend) | |
| , fWidth(64) | |
| , fHeight(64) | |
| , fOrigin(kTopLeft_GrSurfaceOrigin) | |
| , fColorType(kRGBA_8888_SkColorType) | |
| , fColorSpace(SkColorSpace::MakeSRGB()) | |
| , fSampleCount(1) | |
| , fSurfaceProps(0x0, kUnknown_SkPixelGeometry) | |
| , fShouldCreateMipMaps(true) | |
| , fUsesGLFBO0(false) | |
| , fIsTextureable(true) { | |
| } | |
| int sampleCount() const { return fSampleCount; } | |
| void setColorType(SkColorType ct) { fColorType = ct; } | |
| void setColorSpace(sk_sp<SkColorSpace> cs) { fColorSpace = std::move(cs); } | |
| void setTextureable(bool isTextureable) { fIsTextureable = isTextureable; } | |
| // Modify the SurfaceParameters in just one way | |
| void modify(int i) { | |
| switch (i) { | |
| case 0: | |
| fWidth = 63; | |
| break; | |
| case 1: | |
| fHeight = 63; | |
| break; | |
| case 2: | |
| fOrigin = kBottomLeft_GrSurfaceOrigin; | |
| break; | |
| case 3: | |
| fColorType = kRGBA_F16_SkColorType; | |
| break; | |
| case 4: | |
| // This just needs to be a colorSpace different from that returned by MakeSRGB(). | |
| // In this case we just change the gamut. | |
| fColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kAdobeRGB); | |
| break; | |
| case kSampleCount: | |
| fSampleCount = 4; | |
| break; | |
| case 6: | |
| fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry); | |
| break; | |
| case 7: | |
| fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag, | |
| kUnknown_SkPixelGeometry); | |
| break; | |
| case 8: | |
| fShouldCreateMipMaps = false; | |
| break; | |
| case 9: | |
| if (GrBackendApi::kOpenGL == fBackend) { | |
| fUsesGLFBO0 = true; | |
| fIsTextureable = false; | |
| } | |
| break; | |
| case 10: | |
| fIsTextureable = false; | |
| break; | |
| } | |
| } | |
| SkSurfaceCharacterization createCharacterization(GrContext* context) const { | |
| int maxResourceCount; | |
| size_t maxResourceBytes; | |
| context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes); | |
| // Note that Ganesh doesn't make use of the SkImageInfo's alphaType | |
| SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType, | |
| kPremul_SkAlphaType, fColorSpace); | |
| const GrCaps* caps = context->priv().caps(); | |
| GrBackendFormat backendFormat = caps->getBackendFormatFromColorType(fColorType); | |
| if (!backendFormat.isValid()) { | |
| return SkSurfaceCharacterization(); | |
| } | |
| SkSurfaceCharacterization c = context->threadSafeProxy()->createCharacterization( | |
| maxResourceBytes, ii, backendFormat, fSampleCount, | |
| fOrigin, fSurfaceProps, fShouldCreateMipMaps, | |
| fUsesGLFBO0, fIsTextureable); | |
| return c; | |
| } | |
| // Create a DDL whose characterization captures the current settings | |
| std::unique_ptr<SkDeferredDisplayList> createDDL(GrContext* context) const { | |
| SkSurfaceCharacterization c = this->createCharacterization(context); | |
| SkAssertResult(c.isValid()); | |
| SkDeferredDisplayListRecorder r(c); | |
| SkCanvas* canvas = r.getCanvas(); | |
| if (!canvas) { | |
| return nullptr; | |
| } | |
| canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint()); | |
| return r.detach(); | |
| } | |
| // Create the surface with the current set of parameters | |
| sk_sp<SkSurface> make(GrContext* context, GrBackendTexture* backend) const { | |
| GrGpu* gpu = context->priv().getGpu(); | |
| GrMipMapped mipmapped = !fIsTextureable | |
| ? GrMipMapped::kNo | |
| : GrMipMapped(fShouldCreateMipMaps); | |
| if (fUsesGLFBO0) { | |
| if (GrBackendApi::kOpenGL != context->backend()) { | |
| return nullptr; | |
| } | |
| GrGLFramebufferInfo fboInfo; | |
| fboInfo.fFBOID = 0; | |
| fboInfo.fFormat = GR_GL_RGBA8; | |
| static constexpr int kStencilBits = 8; | |
| GrBackendRenderTarget backendRT(fWidth, fHeight, 1, kStencilBits, fboInfo); | |
| if (!backendRT.isValid()) { | |
| return nullptr; | |
| } | |
| return SkSurface::MakeFromBackendRenderTarget(context, backendRT, fOrigin, | |
| fColorType, fColorSpace, &fSurfaceProps); | |
| } | |
| *backend = gpu->createTestingOnlyBackendTexture(nullptr, fWidth, fHeight, | |
| fColorType, true, mipmapped); | |
| if (!backend->isValid() || !gpu->isTestingOnlyBackendTexture(*backend)) { | |
| return nullptr; | |
| } | |
| sk_sp<SkSurface> surface; | |
| if (!fIsTextureable) { | |
| // Create a surface w/ the current parameters but make it non-textureable | |
| surface = SkSurface::MakeFromBackendTextureAsRenderTarget( | |
| context, *backend, fOrigin, fSampleCount, fColorType, | |
| fColorSpace, &fSurfaceProps); | |
| } else { | |
| surface = SkSurface::MakeFromBackendTexture( | |
| context, *backend, fOrigin, fSampleCount, fColorType, | |
| fColorSpace, &fSurfaceProps); | |
| } | |
| if (!surface) { | |
| gpu->deleteTestingOnlyBackendTexture(*backend); | |
| return nullptr; | |
| } | |
| return surface; | |
| } | |
| void cleanUpBackEnd(GrContext* context, const GrBackendTexture& backend) const { | |
| if (!backend.isValid()) { | |
| return; | |
| } | |
| GrGpu* gpu = context->priv().getGpu(); | |
| gpu->deleteTestingOnlyBackendTexture(backend); | |
| } | |
| private: | |
| GrBackendApi fBackend; | |
| int fWidth; | |
| int fHeight; | |
| GrSurfaceOrigin fOrigin; | |
| SkColorType fColorType; | |
| sk_sp<SkColorSpace> fColorSpace; | |
| int fSampleCount; | |
| SkSurfaceProps fSurfaceProps; | |
| bool fShouldCreateMipMaps; | |
| bool fUsesGLFBO0; | |
| bool fIsTextureable; | |
| }; | |
| // Test out operator== && operator!= | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLOperatorEqTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { | |
| SurfaceParameters params1(context->backend()); | |
| params1.modify(i); | |
| SkSurfaceCharacterization char1 = params1.createCharacterization(context); | |
| if (!char1.isValid()) { | |
| continue; // can happen on some platforms (ChromeOS) | |
| } | |
| for (int j = 0; j < SurfaceParameters::kNumParams; ++j) { | |
| SurfaceParameters params2(context->backend()); | |
| params2.modify(j); | |
| SkSurfaceCharacterization char2 = params2.createCharacterization(context); | |
| if (!char2.isValid()) { | |
| continue; // can happen on some platforms (ChromeOS) | |
| } | |
| if (i == j) { | |
| REPORTER_ASSERT(reporter, char1 == char2); | |
| } else { | |
| REPORTER_ASSERT(reporter, char1 != char2); | |
| } | |
| } | |
| } | |
| { | |
| SurfaceParameters params(context->backend()); | |
| SkSurfaceCharacterization valid = params.createCharacterization(context); | |
| SkASSERT(valid.isValid()); | |
| SkSurfaceCharacterization inval1, inval2; | |
| SkASSERT(!inval1.isValid() && !inval2.isValid()); | |
| REPORTER_ASSERT(reporter, inval1 != inval2); | |
| REPORTER_ASSERT(reporter, valid != inval1); | |
| REPORTER_ASSERT(reporter, inval1 != valid); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // This tests SkSurfaceCharacterization/SkSurface compatibility | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrGpu* gpu = context->priv().getGpu(); | |
| // Create a bitmap that we can readback into | |
| SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| SkBitmap bitmap; | |
| bitmap.allocPixels(imageInfo); | |
| std::unique_ptr<SkDeferredDisplayList> ddl; | |
| // First, create a DDL using the stock SkSurface parameters | |
| { | |
| SurfaceParameters params(context->backend()); | |
| ddl = params.createDDL(context); | |
| SkAssertResult(ddl); | |
| // The DDL should draw into an SkSurface created with the same parameters | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| return; | |
| } | |
| REPORTER_ASSERT(reporter, s->draw(ddl.get())); | |
| s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| context->flush(); | |
| gpu->testingOnly_flushGpuAndSync(); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| // Then, alter each parameter in turn and check that the DDL & surface are incompatible | |
| for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { | |
| SurfaceParameters params(context->backend()); | |
| params.modify(i); | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| continue; | |
| } | |
| if (SurfaceParameters::kSampleCount == i) { | |
| SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(s.get()); | |
| int supportedSampleCount = context->priv().caps()->getRenderTargetSampleCount( | |
| params.sampleCount(), | |
| gpuSurf->getDevice() | |
| ->accessRenderTargetContext() | |
| ->asRenderTargetProxy() | |
| ->config()); | |
| if (1 == supportedSampleCount) { | |
| // If changing the sample count won't result in a different | |
| // surface characterization, skip this step | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| continue; | |
| } | |
| } | |
| if (SurfaceParameters::kMipMipCount == i && | |
| !context->priv().caps()->mipMapSupport()) { | |
| // If changing the mipmap setting won't result in a different surface characterization, | |
| // skip this step | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| continue; | |
| } | |
| if (SurfaceParameters::kFBO0Count == i && context->backend() != GrBackendApi::kOpenGL) { | |
| // FBO0 only affects the surface characterization when using OpenGL | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| continue; | |
| } | |
| REPORTER_ASSERT(reporter, !s->draw(ddl.get()), | |
| "DDLSurfaceCharacterizationTest failed on parameter: %d\n", i); | |
| context->flush(); | |
| gpu->testingOnly_flushGpuAndSync(); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| // Next test the compatibility of resource cache parameters | |
| { | |
| const SurfaceParameters params(context->backend()); | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| int maxResourceCount; | |
| size_t maxResourceBytes; | |
| context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes); | |
| context->setResourceCacheLimits(maxResourceCount, maxResourceBytes/2); | |
| REPORTER_ASSERT(reporter, !s->draw(ddl.get())); | |
| // DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests. | |
| // For now, DDLs are drawn once. | |
| #if 0 | |
| // resource limits >= those at characterization time are accepted | |
| context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes); | |
| REPORTER_ASSERT(reporter, s->draw(ddl.get())); | |
| s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes); | |
| REPORTER_ASSERT(reporter, s->draw(ddl.get())); | |
| s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| context->setResourceCacheLimits(maxResourceCount, maxResourceBytes); | |
| REPORTER_ASSERT(reporter, s->draw(ddl.get())); | |
| s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| #endif | |
| context->flush(); | |
| gpu->testingOnly_flushGpuAndSync(); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| // Test that the textureability of the DDL characterization can block a DDL draw | |
| { | |
| GrBackendTexture backend; | |
| SurfaceParameters params(context->backend()); | |
| params.setTextureable(false); | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (s) { | |
| REPORTER_ASSERT(reporter, !s->draw(ddl.get())); // bc the DDL was made w/ textureability | |
| context->flush(); | |
| gpu->testingOnly_flushGpuAndSync(); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| } | |
| // Make sure non-GPU-backed surfaces fail characterization | |
| { | |
| SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType); | |
| sk_sp<SkSurface> rasterSurface = SkSurface::MakeRaster(ii); | |
| SkSurfaceCharacterization c; | |
| REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c)); | |
| } | |
| // Exercise the createResized method | |
| { | |
| SurfaceParameters params(context->backend()); | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| return; | |
| } | |
| SkSurfaceCharacterization char0; | |
| SkAssertResult(s->characterize(&char0)); | |
| // Too small | |
| SkSurfaceCharacterization char1 = char0.createResized(-1, -1); | |
| REPORTER_ASSERT(reporter, !char1.isValid()); | |
| // Too large | |
| SkSurfaceCharacterization char2 = char0.createResized(1000000, 32); | |
| REPORTER_ASSERT(reporter, !char2.isValid()); | |
| // Just right | |
| SkSurfaceCharacterization char3 = char0.createResized(32, 32); | |
| REPORTER_ASSERT(reporter, char3.isValid()); | |
| REPORTER_ASSERT(reporter, 32 == char3.width()); | |
| REPORTER_ASSERT(reporter, 32 == char3.height()); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| } | |
| // Test that a DDL created w/o textureability can be replayed into both a textureable and | |
| // non-textureable destination. Note that DDLSurfaceCharacterizationTest tests that a | |
| // textureable DDL cannot be played into a non-textureable destination but can be replayed | |
| // into a textureable destination. | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLNonTextureabilityTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrGpu* gpu = context->priv().getGpu(); | |
| // Create a bitmap that we can readback into | |
| SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType); | |
| SkBitmap bitmap; | |
| bitmap.allocPixels(imageInfo); | |
| for (bool textureability : { true, false }) { | |
| std::unique_ptr<SkDeferredDisplayList> ddl; | |
| // First, create a DDL w/o textureability. TODO: once we have reusable DDLs, move this | |
| // outside of the loop. | |
| { | |
| SurfaceParameters params(context->backend()); | |
| params.setTextureable(false); | |
| ddl = params.createDDL(context); | |
| SkAssertResult(ddl); | |
| } | |
| // Then verify it can draw into either flavor of destination | |
| SurfaceParameters params(context->backend()); | |
| params.setTextureable(textureability); | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| continue; | |
| } | |
| REPORTER_ASSERT(reporter, s->draw(ddl.get())); | |
| s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| context->flush(); | |
| gpu->testingOnly_flushGpuAndSync(); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // This tests the SkSurface::MakeRenderTarget variant that takes an SkSurfaceCharacterization. | |
| // In particular, the SkSurface and the SkSurfaceCharacterization should always be compatible. | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMakeRenderTargetTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { | |
| SurfaceParameters params(context->backend()); | |
| params.modify(i); | |
| SkSurfaceCharacterization c = params.createCharacterization(context); | |
| GrBackendTexture backend; | |
| if (!c.isValid()) { | |
| sk_sp<SkSurface> tmp = params.make(context, &backend); | |
| // If we couldn't characterize the surface we shouldn't be able to create it either | |
| REPORTER_ASSERT(reporter, !tmp); | |
| if (tmp) { | |
| tmp = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| continue; | |
| } | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| REPORTER_ASSERT(reporter, !c.isValid()); | |
| continue; | |
| } | |
| REPORTER_ASSERT(reporter, c.isValid()); | |
| if (SurfaceParameters::kFBO0Count == i) { | |
| // MakeRenderTarget doesn't support FBO0 | |
| params.cleanUpBackEnd(context, backend); | |
| continue; | |
| } | |
| s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes); | |
| REPORTER_ASSERT(reporter, s); | |
| SkSurface_Gpu* g = static_cast<SkSurface_Gpu*>(s.get()); | |
| REPORTER_ASSERT(reporter, g->isCompatible(c)); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| static constexpr int kSize = 8; | |
| struct TextureReleaseChecker { | |
| TextureReleaseChecker() : fReleaseCount(0) {} | |
| int fReleaseCount; | |
| static void Release(void* self) { | |
| static_cast<TextureReleaseChecker*>(self)->fReleaseCount++; | |
| } | |
| }; | |
| enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL }; | |
| // This tests the ability to create and use wrapped textures in a DDL world | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| GrGpu* gpu = context->priv().getGpu(); | |
| GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( | |
| nullptr, kSize, kSize, GrColorType::kRGBA_8888, false, GrMipMapped::kNo); | |
| if (!backendTex.isValid()) { | |
| return; | |
| } | |
| SurfaceParameters params(context->backend()); | |
| GrBackendTexture backend; | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| if (!s) { | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| return; | |
| } | |
| SkSurfaceCharacterization c; | |
| SkAssertResult(s->characterize(&c)); | |
| std::unique_ptr<SkDeferredDisplayListRecorder> recorder(new SkDeferredDisplayListRecorder(c)); | |
| SkCanvas* canvas = recorder->getCanvas(); | |
| if (!canvas) { | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| return; | |
| } | |
| GrContext* deferredContext = canvas->getGrContext(); | |
| if (!deferredContext) { | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| return; | |
| } | |
| // Wrapped Backend Textures are not supported in DDL | |
| sk_sp<SkImage> image = | |
| SkImage::MakeFromAdoptedTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); | |
| REPORTER_ASSERT(reporter, !image); | |
| TextureReleaseChecker releaseChecker; | |
| image = SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, | |
| TextureReleaseChecker::Release, &releaseChecker); | |
| REPORTER_ASSERT(reporter, !image); | |
| gpu->deleteTestingOnlyBackendTexture(backendTex); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| static sk_sp<SkPromiseImageTexture> dummy_fulfill_proc(void*) { | |
| SkASSERT(0); | |
| return nullptr; | |
| } | |
| static void dummy_release_proc(void*) { SkASSERT(0); } | |
| static void dummy_done_proc(void*) {} | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Test out the behavior of an invalid DDLRecorder | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLInvalidRecorder, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| { | |
| SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); | |
| sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); | |
| SkSurfaceCharacterization characterization; | |
| SkAssertResult(s->characterize(&characterization)); | |
| // never calling getCanvas means the backing surface is never allocated | |
| SkDeferredDisplayListRecorder recorder(characterization); | |
| } | |
| { | |
| SkSurfaceCharacterization invalid; | |
| SkDeferredDisplayListRecorder recorder(invalid); | |
| const SkSurfaceCharacterization c = recorder.characterization(); | |
| REPORTER_ASSERT(reporter, !c.isValid()); | |
| REPORTER_ASSERT(reporter, !recorder.getCanvas()); | |
| REPORTER_ASSERT(reporter, !recorder.detach()); | |
| const GrCaps* caps = context->priv().caps(); | |
| GrBackendFormat format = caps->getBackendFormatFromColorType(kRGBA_8888_SkColorType); | |
| sk_sp<SkImage> image = recorder.makePromiseTexture( | |
| format, 32, 32, GrMipMapped::kNo, | |
| kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType, nullptr, | |
| dummy_fulfill_proc, | |
| dummy_release_proc, | |
| dummy_done_proc, | |
| nullptr); | |
| REPORTER_ASSERT(reporter, !image); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Ensure that flushing while DDL recording doesn't cause a crash | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLFlushWhileRecording, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); | |
| sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); | |
| SkSurfaceCharacterization characterization; | |
| SkAssertResult(s->characterize(&characterization)); | |
| SkDeferredDisplayListRecorder recorder(characterization); | |
| SkCanvas* canvas = recorder.getCanvas(); | |
| canvas->getGrContext()->flush(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Ensure that reusing a single DDLRecorder to create multiple DDLs works cleanly | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMultipleDDLs, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); | |
| sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); | |
| SkBitmap bitmap; | |
| bitmap.allocPixels(ii); | |
| SkSurfaceCharacterization characterization; | |
| SkAssertResult(s->characterize(&characterization)); | |
| SkDeferredDisplayListRecorder recorder(characterization); | |
| SkCanvas* canvas1 = recorder.getCanvas(); | |
| canvas1->clear(SK_ColorRED); | |
| canvas1->save(); | |
| canvas1->clipRect(SkRect::MakeXYWH(8, 8, 16, 16)); | |
| std::unique_ptr<SkDeferredDisplayList> ddl1 = recorder.detach(); | |
| SkCanvas* canvas2 = recorder.getCanvas(); | |
| SkPaint p; | |
| p.setColor(SK_ColorGREEN); | |
| canvas2->drawRect(SkRect::MakeWH(32, 32), p); | |
| std::unique_ptr<SkDeferredDisplayList> ddl2 = recorder.detach(); | |
| REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData()); | |
| REPORTER_ASSERT(reporter, ddl2->priv().lazyProxyData()); | |
| // The lazy proxy data being different ensures that the SkSurface, SkCanvas and backing- | |
| // lazy proxy are all different between the two DDLs | |
| REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData() != ddl2->priv().lazyProxyData()); | |
| s->draw(ddl1.get()); | |
| s->draw(ddl2.get()); | |
| // Make sure the clipRect from DDL1 didn't percolate into DDL2 | |
| s->readPixels(ii, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); | |
| for (int y = 0; y < 32; ++y) { | |
| for (int x = 0; x < 32; ++x) { | |
| REPORTER_ASSERT(reporter, bitmap.getColor(x, y) == SK_ColorGREEN); | |
| if (bitmap.getColor(x, y) != SK_ColorGREEN) { | |
| return; // we only really need to report the error once | |
| } | |
| } | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Check that the texture-specific flags (i.e., for external & rectangle textures) work | |
| // for promise images. As such, this is a GL-only test. | |
| DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); | |
| sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); | |
| SkSurfaceCharacterization characterization; | |
| SkAssertResult(s->characterize(&characterization)); | |
| SkDeferredDisplayListRecorder recorder(characterization); | |
| for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) { | |
| for (auto mipMapped : { GrMipMapped::kNo, GrMipMapped::kYes }) { | |
| GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, target); | |
| sk_sp<SkImage> image = recorder.makePromiseTexture( | |
| format, 32, 32, mipMapped, | |
| kTopLeft_GrSurfaceOrigin, | |
| kRGBA_8888_SkColorType, | |
| kPremul_SkAlphaType, nullptr, | |
| dummy_fulfill_proc, | |
| dummy_release_proc, | |
| dummy_done_proc, | |
| nullptr); | |
| if (GR_GL_TEXTURE_2D != target && mipMapped == GrMipMapped::kYes) { | |
| REPORTER_ASSERT(reporter, !image); | |
| continue; | |
| } | |
| REPORTER_ASSERT(reporter, image); | |
| GrTextureProxy* backingProxy = ((SkImage_GpuBase*) image.get())->peekProxy(); | |
| REPORTER_ASSERT(reporter, backingProxy->mipMapped() == mipMapped); | |
| if (GR_GL_TEXTURE_2D == target) { | |
| REPORTER_ASSERT(reporter, !backingProxy->hasRestrictedSampling()); | |
| } else { | |
| REPORTER_ASSERT(reporter, backingProxy->hasRestrictedSampling()); | |
| } | |
| } | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Test colorType and pixelConfig compatibility. | |
| DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { | |
| GrContext* context = ctxInfo.grContext(); | |
| for (int ct = 0; ct <= kLastEnum_SkColorType; ++ct) { | |
| SkColorType colorType = static_cast<SkColorType>(ct); | |
| SurfaceParameters params(context->backend()); | |
| params.setColorType(colorType); | |
| params.setColorSpace(nullptr); | |
| SkSurfaceCharacterization c = params.createCharacterization(context); | |
| GrBackendTexture backend; | |
| if (!c.isValid()) { | |
| sk_sp<SkSurface> tmp = params.make(context, &backend); | |
| // If we couldn't characterize the surface we shouldn't be able to create it either | |
| REPORTER_ASSERT(reporter, !tmp); | |
| if (tmp) { | |
| tmp = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| } | |
| continue; | |
| } | |
| sk_sp<SkSurface> s = params.make(context, &backend); | |
| REPORTER_ASSERT(reporter, s); | |
| if (!s) { | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| continue; | |
| } | |
| SkSurface_Gpu* gpuSurface = static_cast<SkSurface_Gpu*>(s.get()); | |
| REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c)); | |
| s = nullptr; | |
| params.cleanUpBackEnd(context, backend); | |
| s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes); | |
| REPORTER_ASSERT(reporter, s); | |
| if (!s) { | |
| continue; | |
| } | |
| gpuSurface = static_cast<SkSurface_Gpu*>(s.get()); | |
| REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c)); | |
| } | |
| } |