Clone this repo:
  1. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 11 hours ago master
  2. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 11 hours ago
  3. 428266d use rasterpipeline for colorfilters by Mike Reed · 17 hours ago
  4. 1aa77f0 remove unused blitrow by Mike Reed · 33 hours ago
  5. cbbb58a Revert "speculative fix for chrome roll" by Mike Reed · 35 hours ago
  6. 4220a92 speculative fix for chrome roll by Mike Reed · 36 hours ago
  7. d9b1fe0 remove a bit more dead code by Mike Klein · 2 days ago
  8. 2e3c955 disable optimization (for now) for android by Mike Reed · 2 days ago
  9. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 2 days ago
  10. 587d082 optimize imageshaders to use clamp for dimension==1 by Mike Reed · 2 days ago
  11. 6e554e3 Reduce ANGLE correctness testing blacklists by Brian Salomon · 2 days ago
  12. df66981 run Test-iOS-... bots with --threads 0. by Mike Klein · 2 days ago
  13. bc4c26b reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet by Mike Reed · 2 days ago
  14. c16d0d5 Update Win Haswell/Broadwell driver. by Ben Wagner · 2 days ago
  15. 03a95ad remove DM status thread by Mike Klein · 2 days ago
  16. 25ad117 Remove SK_SUPPORT_LEGACY_DITHERING dead code by Florin Malita · 2 days ago
  17. 78f1f5a Add rest of paint flags to debug canvas. by Ben Wagner · 3 days ago
  18. 51e46d5 use mul_inv instead of div for tiling by Mike Reed · 3 days ago
  19. 81dd3e0 Finish a few MDB TODOs by Robert Phillips · 3 days ago
  20. b7fd252 Roll isolate binaries to pick up some auth fixes. by Vadim Shtayura · 3 days ago