| # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
| |
| CFG=i18n - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "i18n.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "i18n.mak" CFG="i18n - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "i18n - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "i18n - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
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| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| MTL=midl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
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| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
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| # PROP Output_Dir "..\..\lib\Release" |
| # PROP Intermediate_Dir "Release" |
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| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /YX /FD /c |
| # ADD CPP /nologo /MD /Za /W3 /GX /I "..\..\source\common" /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /YX /FD /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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| # ADD RSC /l 0x409 /d "NDEBUG" |
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| # ADD BSC32 /nologo |
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| # ADD LINK32 ..\..\lib\release\icuuc.lib /nologo /base:"0x4a900000" /dll /machine:I386 /out:"..\..\bin\Release/icui18n.dll" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
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| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /YX /FD /GZ /c |
| # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /FR /YX /FD /GZ /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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| # ADD LINK32 ..\..\lib\debug\icuuc.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x4a900000" /dll /debug /machine:I386 /out:"..\..\bin\Debug/icui18n.dll" /pdbtype:sept |
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| |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\brkiter.h |
| |
| "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\brkiter.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\brkiter.h |
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| "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\brkiter.h ..\..\include\unicode |
| |
| # End Custom Build |
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| # Begin Source File |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\calendar.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\calendar.h ..\..\include\unicode |
| |
| # End Custom Build |
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| # Begin Source File |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
| |
| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\choicfmt.h ..\..\include\unicode |
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| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
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| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\choicfmt.h ..\..\include\unicode |
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| # Begin Source File |
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| # Begin Source File |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\coleitr.h |
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| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\coleitr.h ..\..\include\unicode |
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| # Begin Custom Build |
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| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\coleitr.h ..\..\include\unicode |
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| # Begin Source File |
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| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
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| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\coll.h ..\..\include\unicode |
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| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
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| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\coll.h ..\..\include\unicode |
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| # Begin Source File |
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| # Begin Custom Build |
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| "..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\cpdtrans.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Custom Build |
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| "..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\cpdtrans.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Source File |
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| # Begin Custom Build |
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| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\datefmt.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Custom Build |
| InputPath=.\unicode\datefmt.h |
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| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| # End Custom Build |
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| # Begin Custom Build |
| InputPath=.\unicode\dbbi.h |
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| "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\dbbi.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Custom Build |
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| "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\dbbi.h ..\..\include\unicode |
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| # Begin Custom Build |
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| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\dcfmtsym.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Custom Build |
| InputPath=.\unicode\dcfmtsym.h |
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| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\dcfmtsym.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Source File |
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| # Begin Custom Build |
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| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\decimfmt.h ..\..\include\unicode |
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| # Begin Custom Build |
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| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| # Begin Source File |
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| # Begin Custom Build |
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| "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| # Begin Custom Build |
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| # End Custom Build |
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| # Begin Source File |
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| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
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| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\fieldpos.h ..\..\include\unicode |
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| # End Custom Build |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
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| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\fieldpos.h ..\..\include\unicode |
| |
| # End Custom Build |
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| !ENDIF |
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| # Begin Source File |
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| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
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| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| # End Custom Build |
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| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
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| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
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| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\fmtable.h ..\..\include\unicode |
| |
| # End Custom Build |
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| !ENDIF |
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| # End Source File |
| # Begin Source File |
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| !IF "$(CFG)" == "i18n - Win32 Release" |
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| # Begin Custom Build |
| InputPath=.\unicode\format.h |
| |
| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\format.h ..\..\include\unicode |
| |
| # End Custom Build |
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| # Begin Custom Build |
| InputPath=.\unicode\format.h |
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| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\format.h ..\..\include\unicode |
| |
| # End Custom Build |
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| !ENDIF |
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| # Begin Source File |
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| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
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| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\gregocal.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
| |
| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\gregocal.h ..\..\include\unicode |
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| # End Custom Build |
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| # Begin Source File |
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| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
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| # Begin Custom Build |
| InputPath=.\unicode\hangjamo.h |
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| "..\..\include\unicode\hangjamo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\hangjamo.h ..\..\include\unicode |
| |
| # End Custom Build |
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| # Begin Source File |
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| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\hextouni.h |
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| "..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\hextouni.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\hextouni.h |
| |
| "..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\hextouni.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\jamohang.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\jamohang.h |
| |
| "..\..\include\unicode\jamohang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\jamohang.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\mergecol.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\msgfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\msgfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\msgfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\nultrans.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\nultrans.h |
| |
| "..\..\include\unicode\nultrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\nultrans.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\numfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\numfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\numfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\parsepos.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\parsepos.h |
| |
| "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\parsepos.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\parsepos.h |
| |
| "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\parsepos.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ptnentry.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\rbbi.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbbi.h |
| |
| "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\rbbi.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbbi.h |
| |
| "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\rbbi.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbbi_tbl.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\rbt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbt.h |
| |
| "..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\rbt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbt.h |
| |
| "..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\rbt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbt_data.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbt_pars.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbt_rule.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbt_set.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\simpletz.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\simpletz.h |
| |
| "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\simpletz.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\simpletz.h |
| |
| "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\simpletz.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\smpdtfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\smpdtfmt.h |
| |
| "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\smpdtfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\smpdtfmt.h |
| |
| "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\smpdtfmt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\sortkey.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\sortkey.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\sortkey.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\tables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\tblcoll.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\tblcoll.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\tblcoll.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\tcoldata.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\timezone.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\timezone.h |
| |
| "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\timezone.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\timezone.h |
| |
| "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\timezone.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\translit.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\translit.h |
| |
| "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\translit.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\translit.h |
| |
| "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\translit.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\txtbdry.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ubrk.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ubrk.h |
| |
| "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ubrk.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ubrk.h |
| |
| "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ubrk.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ucal.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucal.h |
| |
| "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ucal.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucal.h |
| |
| "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ucal.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ucol.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ucol.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\ucol.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\udat.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\udat.h |
| |
| "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\udat.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\udat.h |
| |
| "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\udat.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\umsg.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\umsg.h |
| |
| "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\umsg.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\umsg.h |
| |
| "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\umsg.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\unifilt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unifilt.h |
| |
| "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unifilt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unifilt.h |
| |
| "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unifilt.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\unifltlg.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unifltlg.h |
| |
| "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unifltlg.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unifltlg.h |
| |
| "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unifltlg.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unirange.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\uniset.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\uniset.h |
| |
| "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\uniset.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\uniset.h |
| |
| "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\uniset.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\unitohex.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unitohex.h |
| |
| "..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unitohex.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unitohex.h |
| |
| "..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unitohex.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\unum.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unum.h |
| |
| "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unum.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\unum.h |
| |
| "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode\unum.h ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # End Group |
| # Begin Group "Resource Files" |
| |
| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
| # End Group |
| # End Target |
| # End Project |