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| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
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| # Begin Custom Build |
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| |
| # Begin Custom Build |
| InputPath=.\umisc.h |
| InputName=umisc |
| |
| "..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputName).h ..\..\include |
| echo $(InputName) |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\umisc.h |
| InputName=umisc |
| |
| "..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputName).h ..\..\include |
| echo $(InputName) |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\umutex.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode.h |
| |
| !IF "$(CFG)" == "common - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode.h |
| |
| "..\..\include\unicode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode.h ..\..\include |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode.h |
| |
| "..\..\include\unicode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unicode.h ..\..\include |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unistr.h |
| |
| !IF "$(CFG)" == "common - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unistr.h |
| |
| "..\..\include\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unistr.h ..\..\include |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unistr.h |
| |
| "..\..\include\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy unistr.h ..\..\include |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unistrm.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ures.h |
| |
| !IF "$(CFG)" == "common - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\ures.h |
| |
| "..\..\include\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy ures.h ..\..\include |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\ures.h |
| |
| "..\..\include\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy ures.h ..\..\include |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ustring.h |
| |
| !IF "$(CFG)" == "common - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\ustring.h |
| |
| "..\..\include\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy ustring.h ..\..\include |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\ustring.h |
| |
| "..\..\include\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy ustring.h ..\..\include |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\utypes.h |
| |
| !IF "$(CFG)" == "common - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\utypes.h |
| |
| "..\..\include\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy utypes.h ..\..\include |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "common - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\utypes.h |
| |
| "..\..\include\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy utypes.h ..\..\include |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\uvector.h |
| # End Source File |
| # End Group |
| # Begin Group "Resource Files" |
| |
| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
| # End Group |
| # End Target |
| # End Project |