| # Microsoft Developer Studio Project File - Name="layoutex" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
| |
| CFG=layoutex - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "layoutex.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "layoutex.mak" CFG="layoutex - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "layoutex - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layoutex - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layoutex - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layoutex - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| MTL=midl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "layoutex - Win32 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUTEX_EXPORTS" /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "U_LAYOUTEX_IMPLEMENTATION" /FD /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
| # ADD LINK32 ..\..\lib\icuuc.lib ..\..\lib\icule.lib /nologo /dll /machine:I386 /out:"..\..\bin\iculx28.dll" /implib:"..\..\lib\iculx.lib" |
| # SUBTRACT LINK32 /pdb:none |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win32 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug" |
| # PROP BASE Intermediate_Dir "Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUTEX_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "U_LAYOUTEX_IMPLEMENTATION" /FR /FD /GZ /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 ..\..\lib\icuucd.lib ..\..\lib\iculed.lib /nologo /dll /debug /machine:I386 /out:"..\..\bin\iculx28d.dll" /implib:"..\..\lib\iculxd.lib" /pdbtype:sept |
| # SUBTRACT LINK32 /pdb:none |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUTEX_EXPORTS" /FD /c |
| # ADD CPP /nologo /MT /W3 /GX /Zi /O2 /Op /I "..\..\include" /I "..\common" /D "NDEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "U_LAYOUTEX_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /QIA64_fmaopt /Zm600 /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64 |
| # ADD LINK32 ..\..\lib\icuuc.lib ..\..\lib\icule.lib /nologo /dll /machine:IX86 /out:"..\..\bin\iculx28.dll" /implib:"..\..\lib\iculx.lib" /machine:IA64 |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug" |
| # PROP BASE Intermediate_Dir "Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUTEX_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /Op /I "..\..\include" /I "..\common" /D "_DEBUG" /D "WIN64" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "U_LAYOUTEX_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GZ /QIA64_fmaopt /Zm600 /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64 |
| # ADD LINK32 ..\..\lib\icuucd.lib ..\..\lib\iculed.lib /nologo /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\iculx28d.dll" /implib:"..\..\lib\iculxd.lib" /pdbtype:sept /machine:IA64 |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "layoutex - Win32 Release" |
| # Name "layoutex - Win32 Debug" |
| # Name "layoutex - Win64 Release" |
| # Name "layoutex - Win64 Debug" |
| # Begin Group "Source Files" |
| |
| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
| # Begin Source File |
| |
| SOURCE=.\LXUtilities.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ParagraphLayout.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\RunArrays.cpp |
| # End Source File |
| # End Group |
| # Begin Group "Header Files" |
| |
| # PROP Default_Filter "h;hpp;hxx;hm;inl" |
| # Begin Source File |
| |
| SOURCE=.\LXUtilities.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\layout\ParagraphLayout.h |
| |
| !IF "$(CFG)" == "layoutex - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\layout\ParagraphLayout.h |
| |
| "..\..\include\layout\ParagraphLayout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\layout\ParagraphLayout.h |
| |
| "..\..\include\layout\ParagraphLayout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\layout\ParagraphLayout.h |
| |
| "..\..\include\layout\ParagraphLayout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\layout\ParagraphLayout.h |
| |
| "..\..\include\layout\ParagraphLayout.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\layout\RunArrays.h |
| |
| !IF "$(CFG)" == "layoutex - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\layout\RunArrays.h |
| |
| "..\..\include\layout\RunArrays.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\layout\RunArrays.h |
| |
| "..\..\include\layout\RunArrays.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\layout\RunArrays.h |
| |
| "..\..\include\layout\RunArrays.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layoutex - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\layout\RunArrays.h |
| |
| "..\..\include\layout\RunArrays.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # End Group |
| # Begin Group "Resource Files" |
| |
| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
| # Begin Source File |
| |
| SOURCE=.\layoutex.rc |
| # ADD BASE RSC /l 0x409 |
| # ADD RSC /l 0x409 /i "..\common" |
| # End Source File |
| # End Group |
| # End Target |
| # End Project |