| # Microsoft Developer Studio Project File - Name="layout" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
| |
| CFG=layout - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "layout.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "layout.mak" CFG="layout - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "layout - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layout - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layout - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "layout - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| MTL=midl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /c |
| # ADD CPP /nologo /G6 /MD /Za /W3 /GX /O2 /Ob2 /I "..\..\include" /I "..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /FD /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /i "..\common" /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
| # ADD LINK32 ..\..\lib\icuuc.lib /nologo /dll /machine:I386 /out:"..\..\bin\icule28.dll" /implib:"..\..\lib\icule.lib" |
| # SUBTRACT LINK32 /pdb:none |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "layout___Win32_Debug" |
| # PROP BASE Intermediate_Dir "layout___Win32_Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /FR /FD /GZ /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /i "..\common" /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 ..\..\lib\icuucd.lib /nologo /dll /debug /machine:I386 /out:"..\..\bin\icule28d.dll" /implib:"..\..\lib\iculed.lib" /pdbtype:sept |
| # SUBTRACT LINK32 /pdb:none |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /c |
| # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\..\include" /I "..\common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /QIA64_fmaopt /Wp64 /Zm600 /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /i "..\common" /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64 |
| # ADD LINK32 ..\..\lib\icuuc.lib /nologo /dll /machine:IX86 /out:"..\..\bin\icule28.dll" /implib:"..\..\lib\icule.lib" /machine:IA64 |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "layout___Win64_Debug" |
| # PROP BASE Intermediate_Dir "layout___Win64_Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\..\include" /I "..\common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LAYOUT_EXPORTS" /D "U_LAYOUT_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GZ /QIA64_fmaopt /Wp64 /Zm600 /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /i "..\common" /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64 |
| # ADD LINK32 ..\..\lib\icuucd.lib /nologo /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\icule28d.dll" /implib:"..\..\lib\iculed.lib" /pdbtype:sept /machine:IA64 |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "layout - Win32 Release" |
| # Name "layout - Win32 Debug" |
| # Name "layout - Win64 Release" |
| # Name "layout - Win64 Debug" |
| # Begin Group "Source Files" |
| |
| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
| # Begin Source File |
| |
| SOURCE=.\AlternateSubstSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\AnchorTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ArabicLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ArabicLigatureData.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ArabicShaping.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ClassDefinitionTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualGlyphSubstProc.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualSubstSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\CoverageTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\CursiveAttachmentSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\DeviceTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ExtensionSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\Features.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GDEFMarkFilter.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphDefinitionTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphIterator.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphPositioningTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphPosnLookupProc.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphSubstitutionTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphSubstLookupProc.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GXLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HanLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HebrewLigatureData.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HebrewShaping.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicClassTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicRearrangementProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicReordering.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LEFontInstance.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LigatureSubstProc.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LigatureSubstSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\loengine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LookupProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\Lookups.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LookupTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkArrays.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToBasePosnSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToLigaturePosnSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToMarkPosnSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MorphTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MPreFixups.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MultipleSubstSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\NonContextualGlyphSubstProc.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\OpenTypeLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\OpenTypeUtilities.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\PairPositioningSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ScriptAndLanguage.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ScriptAndLanguageTags.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SegmentArrayProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SegmentSingleProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SimpleArrayProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SinglePositioningSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SingleSubstitutionSubtables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SingleTableProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\StateTableProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SubstitutionLookups.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SubtableProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ThaiLayoutEngine.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ThaiShaping.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ThaiStateTables.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\TrimmedArrayProcessor.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ValueRecords.cpp |
| # End Source File |
| # End Group |
| # Begin Group "Header Files" |
| |
| # PROP Default_Filter "h;hpp;hxx;hm;inl" |
| # Begin Source File |
| |
| SOURCE=.\AlternateSubstSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\AnchorTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ArabicLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ArabicShaping.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\AttachmentPosnSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ClassDefinitionTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualGlyphInsertion.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualGlyphSubstitution.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualGlyphSubstProc.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ContextualSubstSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\CoverageTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\CursiveAttachmentSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\DefaultCharMapper.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\DeviceTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ExtensionSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\Features.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GDEFMarkFilter.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphDefinitionTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphIterator.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphPositionAdjustments.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphPositioningTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphPosnLookupProc.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphSubstitutionTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GlyphSubstLookupProc.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\GXLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HanLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HebrewShaping.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\HindiFeatureTags.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicRearrangement.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicRearrangementProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\IndicReordering.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LayoutEngine.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LayoutEngine.h |
| |
| "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LayoutEngine.h |
| |
| "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LayoutEngine.h |
| |
| "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LayoutEngine.h |
| |
| "..\..\include\layout\LayoutEngine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LayoutTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LEFontInstance.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEFontInstance.h |
| |
| "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEFontInstance.h |
| |
| "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEFontInstance.h |
| |
| "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEFontInstance.h |
| |
| "..\..\include\layout\LEFontInstance.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LEGlyphFilter.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEGlyphFilter.h |
| |
| "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEGlyphFilter.h |
| |
| "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEGlyphFilter.h |
| |
| "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEGlyphFilter.h |
| |
| "..\..\include\layout\LEGlyphFilter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LELanguages.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LELanguages.h |
| |
| "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LELanguages.h |
| |
| "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LELanguages.h |
| |
| "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LELanguages.h |
| |
| "..\..\include\layout\LELanguages.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LEScripts.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEScripts.h |
| |
| "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEScripts.h |
| |
| "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LEScripts.h |
| |
| "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LEScripts.h |
| |
| "..\..\include\layout\LEScripts.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LESwaps.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LESwaps.h |
| |
| "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LESwaps.h |
| |
| "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LESwaps.h |
| |
| "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LESwaps.h |
| |
| "..\..\include\layout\LESwaps.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LETypes.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LETypes.h |
| |
| "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LETypes.h |
| |
| "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\LETypes.h |
| |
| "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\LETypes.h |
| |
| "..\..\include\layout\LETypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\layout |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LigatureSubstitution.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LigatureSubstProc.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LigatureSubstSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\loengine.h |
| |
| !IF "$(CFG)" == "layout - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\loengine.h |
| |
| "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\loengine.h |
| |
| "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\loengine.h |
| |
| "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "layout - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\loengine.h |
| |
| "..\..\include\unicode\loengine.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LookupProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\Lookups.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\LookupTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkArrays.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToBasePosnSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToLigaturePosnSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MarkToMarkPosnSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MorphStateTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MorphTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MPreFixups.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\MultipleSubstSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\NonContextualGlyphSubst.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\NonContextualGlyphSubstProc.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\OpenTypeLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\OpenTypeTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\OpenTypeUtilities.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\PairPositioningSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ScriptAndLanguage.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ScriptAndLanguageTags.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SegmentArrayProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SegmentSingleProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SimpleArrayProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SinglePositioningSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SingleSubstitutionSubtables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SingleTableProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\StateTableProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\StateTables.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SubstitutionLookups.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\SubtableProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ThaiLayoutEngine.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ThaiShaping.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\TrimmedArrayProcessor.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ValueRecords.h |
| # End Source File |
| # End Group |
| # Begin Group "Resource Files" |
| |
| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
| # Begin Source File |
| |
| SOURCE=.\layout.rc |
| # End Source File |
| # End Group |
| # End Target |
| # End Project |