|  | // | 
|  | //  rbbisetb.cpp | 
|  | // | 
|  | /* | 
|  | *************************************************************************** | 
|  | *   Copyright (C) 2002-2003 International Business Machines Corporation   * | 
|  | *   and others. All rights reserved.                                      * | 
|  | *************************************************************************** | 
|  | */ | 
|  | // | 
|  | //  RBBISetBuilder   Handles processing of Unicode Sets from RBBI rules | 
|  | //                   (part of the rule building process.) | 
|  | // | 
|  | //      Starting with the rules parse tree from the scanner, | 
|  | // | 
|  | //                   -  Enumerate the set of UnicodeSets that are referenced | 
|  | //                      by the RBBI rules. | 
|  | //                   -  compute a set of non-overlapping character ranges | 
|  | //                      with all characters within a range belonging to the same | 
|  | //                      set of input uniocde sets. | 
|  | //                   -  Derive a set of non-overlapping UnicodeSet (like things) | 
|  | //                      that will correspond to columns in the state table for | 
|  | //                      the RBBI execution engine.  All characters within one | 
|  | //                      of these sets belong to the same set of the original | 
|  | //                      UnicodeSets from the user's rules. | 
|  | //                   -  construct the trie table that maps input characters | 
|  | //                      to the index of the matching non-overlapping set of set from | 
|  | //                      the previous step. | 
|  | // | 
|  |  | 
|  | #include "unicode/utypes.h" | 
|  |  | 
|  | #if !UCONFIG_NO_BREAK_ITERATION | 
|  |  | 
|  | #include "unicode/uniset.h" | 
|  | #include "utrie.h" | 
|  | #include "uvector.h" | 
|  | #include "uassert.h" | 
|  | #include "cmemory.h" | 
|  | #include "cstring.h" | 
|  |  | 
|  | #include "rbbisetb.h" | 
|  | #include "rbbinode.h" | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   getFoldedRBBIValue        Call-back function used during building of Trie table. | 
|  | //                             Folding value: just store the offset (16 bits) | 
|  | //                             if there is any non-0 entry. | 
|  | //                             (It'd really be nice if the Trie builder would provide a | 
|  | //                             simple default, so this function could go away from here.) | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | /* folding value: just store the offset (16 bits) if there is any non-0 entry */ | 
|  | U_CDECL_BEGIN | 
|  | static uint32_t U_CALLCONV | 
|  | getFoldedRBBIValue(UNewTrie *trie, UChar32 start, int32_t offset) { | 
|  | uint32_t value; | 
|  | UChar32 limit; | 
|  | UBool inBlockZero; | 
|  |  | 
|  | limit=start+0x400; | 
|  | while(start<limit) { | 
|  | value=utrie_get32(trie, start, &inBlockZero); | 
|  | if(inBlockZero) { | 
|  | start+=UTRIE_DATA_BLOCK_LENGTH; | 
|  | } else if(value!=0) { | 
|  | return (uint32_t)(offset|0x8000); | 
|  | } else { | 
|  | ++start; | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | U_CDECL_END | 
|  |  | 
|  |  | 
|  |  | 
|  | U_NAMESPACE_BEGIN | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   Constructor | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | RBBISetBuilder::RBBISetBuilder(RBBIRuleBuilder *rb) | 
|  | { | 
|  | fRB             = rb; | 
|  | fStatus         = rb->fStatus; | 
|  | fRangeList      = 0; | 
|  | fTrie           = 0; | 
|  | fTrieSize       = 0; | 
|  | fGroupCount     = 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   Destructor | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | RBBISetBuilder::~RBBISetBuilder() | 
|  | { | 
|  | RangeDescriptor   *nextRangeDesc; | 
|  |  | 
|  | // Walk through & delete the linked list of RangeDescriptors | 
|  | for (nextRangeDesc = fRangeList; nextRangeDesc!=NULL;) { | 
|  | RangeDescriptor *r = nextRangeDesc; | 
|  | nextRangeDesc      = r->fNext; | 
|  | delete r; | 
|  | } | 
|  |  | 
|  | utrie_close(fTrie); | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   build          Build the list of non-overlapping character ranges | 
|  | //                  from the Unicode Sets. | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | void RBBISetBuilder::build() { | 
|  | RBBINode        *usetNode; | 
|  | RangeDescriptor *rlRange; | 
|  |  | 
|  | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "usets")) {printSets();} | 
|  |  | 
|  | // | 
|  | //  Initialize the process by creating a single range encompassing all characters | 
|  | //  that is in no sets. | 
|  | // | 
|  | fRangeList                = new RangeDescriptor(*fStatus); // will check for status here | 
|  | fRangeList->fStartChar    = 0; | 
|  | fRangeList->fEndChar      = 0x10ffff; | 
|  |  | 
|  | if (U_FAILURE(*fStatus)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | // | 
|  | //  Find the set of non-overlapping ranges of characters | 
|  | // | 
|  | int  ni; | 
|  | for (ni=0; ; ni++) { | 
|  | usetNode = (RBBINode *)this->fRB->fUSetNodes->elementAt(ni); | 
|  | if (usetNode==NULL) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | UnicodeSet      *inputSet             = usetNode->fInputSet; | 
|  | int32_t          inputSetRangeCount   = inputSet->getRangeCount(); | 
|  | int              inputSetRangeIndex   = 0; | 
|  | rlRange              = fRangeList; | 
|  |  | 
|  | for (;;) { | 
|  | if (inputSetRangeIndex >= inputSetRangeCount) { | 
|  | break; | 
|  | } | 
|  | UChar32      inputSetRangeBegin  = inputSet->getRangeStart(inputSetRangeIndex); | 
|  | UChar32      inputSetRangeEnd    = inputSet->getRangeEnd(inputSetRangeIndex); | 
|  |  | 
|  | // skip over ranges from the range list that are completely | 
|  | //   below the current range from the input unicode set. | 
|  | while (rlRange->fEndChar < inputSetRangeBegin) { | 
|  | rlRange = rlRange->fNext; | 
|  | } | 
|  |  | 
|  | // If the start of the range from the range list is before with | 
|  | //   the start of the range from the unicode set, split the range list range | 
|  | //   in two, with one part being before (wholly outside of) the unicode set | 
|  | //   and the other containing the rest. | 
|  | //   Then continue the loop; the post-split current range will then be skipped | 
|  | //     over | 
|  | if (rlRange->fStartChar < inputSetRangeBegin) { | 
|  | rlRange->split(inputSetRangeBegin, *fStatus); | 
|  | if (U_FAILURE(*fStatus)) { | 
|  | return; | 
|  | } | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Same thing at the end of the ranges... | 
|  | // If the end of the range from the range list doesn't coincide with | 
|  | //   the end of the range from the unicode set, split the range list | 
|  | //   range in two.  The first part of the split range will be | 
|  | //   wholly inside the Unicode set. | 
|  | if (rlRange->fEndChar > inputSetRangeEnd) { | 
|  | rlRange->split(inputSetRangeEnd+1, *fStatus); | 
|  | if (U_FAILURE(*fStatus)) { | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // The current rlRange is now entirely within the UnicodeSet range. | 
|  | // Add this unicode set to the list of sets for this rlRange | 
|  | if (rlRange->fIncludesSets->indexOf(usetNode) == -1) { | 
|  | rlRange->fIncludesSets->addElement(usetNode, *fStatus); | 
|  | if (U_FAILURE(*fStatus)) { | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Advance over ranges that we are finished with. | 
|  | if (inputSetRangeEnd == rlRange->fEndChar) { | 
|  | inputSetRangeIndex++; | 
|  | } | 
|  | rlRange = rlRange->fNext; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "range")) { printRanges();} | 
|  |  | 
|  | // | 
|  | //  Group the above ranges, with each group consisting of one or more | 
|  | //    ranges that are in exactly the same set of original UnicodeSets. | 
|  | //    The groups are numbered, and these group numbers are the set of | 
|  | //    input symbols recognized by the run-time state machine. | 
|  | // | 
|  | RangeDescriptor *rlSearchRange; | 
|  | for (rlRange = fRangeList; rlRange!=0; rlRange=rlRange->fNext) { | 
|  | for (rlSearchRange=fRangeList; rlSearchRange != rlRange; rlSearchRange=rlSearchRange->fNext) { | 
|  | if (rlRange->fIncludesSets->equals(*rlSearchRange->fIncludesSets)) { | 
|  | rlRange->fNum = rlSearchRange->fNum; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (rlRange->fNum == 0) { | 
|  | fGroupCount ++; | 
|  | rlRange->fNum = fGroupCount; | 
|  | rlRange->setDictionaryFlag(); | 
|  | addValToSets(rlRange->fIncludesSets, fGroupCount); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "rgroup")) {printRangeGroups();} | 
|  | if (fRB->fDebugEnv && uprv_strstr(fRB->fDebugEnv, "esets")) {printSets();} | 
|  |  | 
|  | // | 
|  | // Build the Trie table for mapping UChar32 values to the corresponding | 
|  | //   range group number | 
|  | // | 
|  | fTrie = utrie_open(NULL,    //  Pre-existing trie to be filled in | 
|  | NULL,    //  Data array  (utrie will allocate one) | 
|  | 100000,  //  Max Data Length | 
|  | 0,       //  Initial value for all code points | 
|  | 0,       //  Lead surrogate unit value | 
|  | TRUE);   //  Keep Latin 1 in separately | 
|  |  | 
|  |  | 
|  | for (rlRange = fRangeList; rlRange!=0; rlRange=rlRange->fNext) { | 
|  | utrie_setRange32(fTrie, rlRange->fStartChar, rlRange->fEndChar+1, rlRange->fNum, TRUE); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------------- | 
|  | // | 
|  | //  getTrieSize()    Return the size that will be required to serialize the Trie. | 
|  | // | 
|  | //----------------------------------------------------------------------------------- | 
|  | int32_t RBBISetBuilder::getTrieSize() { | 
|  | fTrieSize  = utrie_serialize(fTrie, | 
|  | NULL,                // Buffer | 
|  | 0,                   // Capacity | 
|  | getFoldedRBBIValue, | 
|  | TRUE,                // Reduce to 16 bits | 
|  | fStatus); | 
|  | // RBBIDebugPrintf("Trie table size is %d\n", trieSize); | 
|  | return fTrieSize; | 
|  | } | 
|  |  | 
|  |  | 
|  | //----------------------------------------------------------------------------------- | 
|  | // | 
|  | //  serializeTrie()   Put the serialized trie at the specified address. | 
|  | //                    Trust the caller to have given us enough memory. | 
|  | //                    getTrieSize() MUST be called first. | 
|  | // | 
|  | //----------------------------------------------------------------------------------- | 
|  | void RBBISetBuilder::serializeTrie(uint8_t *where) { | 
|  | utrie_serialize(fTrie, | 
|  | where,                   // Buffer | 
|  | fTrieSize,               // Capacity | 
|  | getFoldedRBBIValue, | 
|  | TRUE,                    // Reduce to 16 bits | 
|  | fStatus); | 
|  | } | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //  addValToSets     Add a runtime-mapped input value to each uset from a | 
|  | //                   list of uset nodes. | 
|  | //                   For each of the original Unicode sets - which correspond | 
|  | //                   directly to uset nodes - a logically equivalent expression | 
|  | //                   is constructed in terms of the remapped runtime input | 
|  | //                   symbol set.  This function adds one runtime input symbol to | 
|  | //                   a list of sets. | 
|  | // | 
|  | //                   The "logically equivalent expression" is the tree for an | 
|  | //                   or-ing together of all of the symbols that go into the set. | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | void  RBBISetBuilder::addValToSets(UVector *sets, uint32_t val) { | 
|  | int32_t       ix; | 
|  |  | 
|  | for (ix=0; ix<sets->size(); ix++) { | 
|  | RBBINode *usetNode = (RBBINode *)sets->elementAt(ix); | 
|  | RBBINode *leafNode = new RBBINode(RBBINode::leafChar); | 
|  | leafNode->fVal = (unsigned short)val; | 
|  | if (usetNode->fLeftChild == NULL) { | 
|  | usetNode->fLeftChild = leafNode; | 
|  | leafNode->fParent    = usetNode; | 
|  | } else { | 
|  | // There are already input symbols present for this set. | 
|  | // Set up an OR node, with the previous stuff as the left child | 
|  | //   and the new value as the right child. | 
|  | RBBINode *orNode = new RBBINode(RBBINode::opOr); | 
|  | orNode->fLeftChild  = usetNode->fLeftChild; | 
|  | orNode->fRightChild = leafNode; | 
|  | orNode->fLeftChild->fParent  = orNode; | 
|  | orNode->fRightChild->fParent = orNode; | 
|  | usetNode->fLeftChild = orNode; | 
|  | orNode->fParent = usetNode; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   getNumOutputSets | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | int32_t  RBBISetBuilder::getNumCharCategories() { | 
|  | return fGroupCount + 1; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   getFirstChar      Given a runtime RBBI character category, find | 
|  | //                     the first UChar32 that is in the set of chars | 
|  | //                     in the category. | 
|  | //------------------------------------------------------------------------ | 
|  | UChar32  RBBISetBuilder::getFirstChar(int32_t category) { | 
|  | RangeDescriptor   *rlRange; | 
|  | UChar32            retVal = (UChar32)-1; | 
|  | for (rlRange = fRangeList; rlRange!=0; rlRange=rlRange->fNext) { | 
|  | if (rlRange->fNum == category) { | 
|  | retVal = rlRange->fStartChar; | 
|  | break; | 
|  | } | 
|  | } | 
|  | return retVal; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   printRanges        A debugging function. | 
|  | //                      dump out all of the range definitions. | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | #ifdef RBBI_DEBUG | 
|  | void RBBISetBuilder::printRanges() { | 
|  | RangeDescriptor       *rlRange; | 
|  | int                    i; | 
|  |  | 
|  | RBBIDebugPrintf("\n\n Nonoverlapping Ranges ...\n"); | 
|  | for (rlRange = fRangeList; rlRange!=0; rlRange=rlRange->fNext) { | 
|  | RBBIDebugPrintf("%2i  %4x-%4x  ", rlRange->fNum, rlRange->fStartChar, rlRange->fEndChar); | 
|  |  | 
|  | for (i=0; i<rlRange->fIncludesSets->size(); i++) { | 
|  | RBBINode       *usetNode    = (RBBINode *)rlRange->fIncludesSets->elementAt(i); | 
|  | UnicodeString   setName = "anon"; | 
|  | RBBINode       *setRef = usetNode->fParent; | 
|  | if (setRef != NULL) { | 
|  | RBBINode *varRef = setRef->fParent; | 
|  | if (varRef != NULL  &&  varRef->fType == RBBINode::varRef) { | 
|  | setName = varRef->fText; | 
|  | } | 
|  | } | 
|  | RBBI_DEBUG_printUnicodeString(setName); RBBIDebugPrintf("  "); | 
|  | } | 
|  | RBBIDebugPrintf("\n"); | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   printRangeGroups     A debugging function. | 
|  | //                        dump out all of the range groups. | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | #ifdef RBBI_DEBUG | 
|  | void RBBISetBuilder::printRangeGroups() { | 
|  | RangeDescriptor       *rlRange; | 
|  | RangeDescriptor       *tRange; | 
|  | int                    i; | 
|  | int                    lastPrintedGroupNum = 0; | 
|  |  | 
|  | RBBIDebugPrintf("\nRanges grouped by Unicode Set Membership...\n"); | 
|  | for (rlRange = fRangeList; rlRange!=0; rlRange=rlRange->fNext) { | 
|  | int groupNum = rlRange->fNum & 0xbfff; | 
|  | if (groupNum > lastPrintedGroupNum) { | 
|  | lastPrintedGroupNum = groupNum; | 
|  | RBBIDebugPrintf("%2i  ", groupNum); | 
|  |  | 
|  | if (rlRange->fNum & 0x4000) { RBBIDebugPrintf(" <DICT> ");} | 
|  |  | 
|  | for (i=0; i<rlRange->fIncludesSets->size(); i++) { | 
|  | RBBINode       *usetNode    = (RBBINode *)rlRange->fIncludesSets->elementAt(i); | 
|  | UnicodeString   setName = "anon"; | 
|  | RBBINode       *setRef = usetNode->fParent; | 
|  | if (setRef != NULL) { | 
|  | RBBINode *varRef = setRef->fParent; | 
|  | if (varRef != NULL  &&  varRef->fType == RBBINode::varRef) { | 
|  | setName = varRef->fText; | 
|  | } | 
|  | } | 
|  | RBBI_DEBUG_printUnicodeString(setName); RBBIDebugPrintf(" "); | 
|  | } | 
|  |  | 
|  | i = 0; | 
|  | for (tRange = rlRange; tRange != 0; tRange = tRange->fNext) { | 
|  | if (tRange->fNum == rlRange->fNum) { | 
|  | if (i++ % 5 == 0) { | 
|  | RBBIDebugPrintf("\n    "); | 
|  | } | 
|  | RBBIDebugPrintf("  %05x-%05x", tRange->fStartChar, tRange->fEndChar); | 
|  | } | 
|  | } | 
|  | RBBIDebugPrintf("\n"); | 
|  | } | 
|  | } | 
|  | RBBIDebugPrintf("\n"); | 
|  | } | 
|  | #endif | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------ | 
|  | // | 
|  | //   printSets          A debugging function. | 
|  | //                      dump out all of the set definitions. | 
|  | // | 
|  | //------------------------------------------------------------------------ | 
|  | #ifdef RBBI_DEBUG | 
|  | void RBBISetBuilder::printSets() { | 
|  | int                   i; | 
|  |  | 
|  | RBBIDebugPrintf("\n\nUnicode Sets List\n------------------\n"); | 
|  | for (i=0; ; i++) { | 
|  | RBBINode        *usetNode; | 
|  | RBBINode        *setRef; | 
|  | RBBINode        *varRef; | 
|  | UnicodeString    setName; | 
|  |  | 
|  | usetNode = (RBBINode *)fRB->fUSetNodes->elementAt(i); | 
|  | if (usetNode == NULL) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | RBBIDebugPrintf("%3d    ", i); | 
|  | setName = "anonymous"; | 
|  | setRef = usetNode->fParent; | 
|  | if (setRef != NULL) { | 
|  | varRef = setRef->fParent; | 
|  | if (varRef != NULL  &&  varRef->fType == RBBINode::varRef) { | 
|  | setName = varRef->fText; | 
|  | } | 
|  | } | 
|  | RBBI_DEBUG_printUnicodeString(setName); | 
|  | RBBIDebugPrintf("   "); | 
|  | RBBI_DEBUG_printUnicodeString(usetNode->fText); | 
|  | RBBIDebugPrintf("\n"); | 
|  | if (usetNode->fLeftChild != NULL) { | 
|  | usetNode->fLeftChild->printTree(TRUE); | 
|  | } | 
|  | } | 
|  | RBBIDebugPrintf("\n"); | 
|  | } | 
|  | #endif | 
|  |  | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------------- | 
|  | // | 
|  | //  RangeDescriptor copy constructor | 
|  | // | 
|  | //------------------------------------------------------------------------------------- | 
|  |  | 
|  | RangeDescriptor::RangeDescriptor(const RangeDescriptor &other, UErrorCode &status) { | 
|  | int  i; | 
|  |  | 
|  | this->fStartChar    = other.fStartChar; | 
|  | this->fEndChar      = other.fEndChar; | 
|  | this->fNum          = other.fNum; | 
|  | this->fNext         = NULL; | 
|  | UErrorCode oldstatus = status; | 
|  | this->fIncludesSets = new UVector(status); | 
|  | if (U_FAILURE(oldstatus)) { | 
|  | status = oldstatus; | 
|  | } | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  | /* test for NULL */ | 
|  | if (this->fIncludesSets == 0) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (i=0; i<other.fIncludesSets->size(); i++) { | 
|  | this->fIncludesSets->addElement(other.fIncludesSets->elementAt(i), status); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------------- | 
|  | // | 
|  | //  RangeDesriptor default constructor | 
|  | // | 
|  | //------------------------------------------------------------------------------------- | 
|  | RangeDescriptor::RangeDescriptor(UErrorCode &status) { | 
|  | this->fStartChar    = 0; | 
|  | this->fEndChar      = 0; | 
|  | this->fNum          = 0; | 
|  | this->fNext         = NULL; | 
|  | UErrorCode oldstatus = status; | 
|  | this->fIncludesSets = new UVector(status); | 
|  | if (U_FAILURE(oldstatus)) { | 
|  | status = oldstatus; | 
|  | } | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  | /* test for NULL */ | 
|  | if(this->fIncludesSets == 0) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------------- | 
|  | // | 
|  | //  RangeDesriptor Destructor | 
|  | // | 
|  | //------------------------------------------------------------------------------------- | 
|  | RangeDescriptor::~RangeDescriptor() { | 
|  | delete  fIncludesSets; | 
|  | fIncludesSets = NULL; | 
|  | } | 
|  |  | 
|  | //------------------------------------------------------------------------------------- | 
|  | // | 
|  | //  RangeDesriptor::split() | 
|  | // | 
|  | //------------------------------------------------------------------------------------- | 
|  | void RangeDescriptor::split(UChar32 where, UErrorCode &status) { | 
|  | U_ASSERT(where>fStartChar && where<=fEndChar); | 
|  | RangeDescriptor *nr = new RangeDescriptor(*this, status); | 
|  | if (U_FAILURE(status)) { | 
|  | return; | 
|  | } | 
|  | /* test for NULL */ | 
|  | if(nr == 0) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return; | 
|  | } | 
|  |  | 
|  | //  RangeDescriptor copy constructor copies all fields. | 
|  | //  Only need to update those that are different after the split. | 
|  | nr->fStartChar = where; | 
|  | this->fEndChar = where-1; | 
|  | nr->fNext      = this->fNext; | 
|  | this->fNext    = nr; | 
|  | } | 
|  |  | 
|  |  | 
|  | //------------------------------------------------------------------------------------- | 
|  | // | 
|  | //   RangeDescriptor::setDictionaryFlag | 
|  | // | 
|  | //            Character Category Numbers that include characters from | 
|  | //            the original Unicode Set named "dictionary" have bit 14 | 
|  | //            set to 1.  The RBBI runtime engine uses this to trigger | 
|  | //            use of the word dictionary. | 
|  | // | 
|  | //            This function looks through the Unicode Sets that it | 
|  | //            (the range) includes, and sets the bit in fNum when | 
|  | //            "dictionary" is among them. | 
|  | // | 
|  | //            TODO:  a faster way would be to find the set node for | 
|  | //                   "dictionary" just once, rather than looking it | 
|  | //                   up by name every time. | 
|  | // | 
|  | //------------------------------------------------------------------------------------- | 
|  | void RangeDescriptor::setDictionaryFlag() { | 
|  | int i; | 
|  |  | 
|  | for (i=0; i<this->fIncludesSets->size(); i++) { | 
|  | RBBINode       *usetNode    = (RBBINode *)fIncludesSets->elementAt(i); | 
|  | UnicodeString   setName; | 
|  | RBBINode       *setRef = usetNode->fParent; | 
|  | if (setRef != NULL) { | 
|  | RBBINode *varRef = setRef->fParent; | 
|  | if (varRef != NULL  &&  varRef->fType == RBBINode::varRef) { | 
|  | setName = varRef->fText; | 
|  | } | 
|  | } | 
|  | if (setName.compare("dictionary") == 0) {   // TODO:  no string literals. | 
|  | this->fNum |= 0x4000; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | U_NAMESPACE_END | 
|  |  | 
|  | #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ |