| |
| /* |
| * @(#)IndicLayoutEngine.cpp 1.3 00/03/15 |
| * |
| * (C) Copyright IBM Corp. 1998, 1999, 2000 - All Rights Reserved |
| * |
| */ |
| |
| #include "LETypes.h" |
| #include "LayoutEngine.h" |
| #include "OpenTypeLayoutEngine.h" |
| #include "IndicLayoutEngine.h" |
| #include "ScriptAndLanguageTags.h" |
| |
| #include "GlyphSubstitutionTables.h" |
| #include "GlyphDefinitionTables.h" |
| #include "GlyphPositioningTables.h" |
| |
| #include "GDEFMarkFilter.h" |
| |
| #include "CDACLayout.h" |
| #include "IndicReordering.h" |
| |
| IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
| GlyphSubstitutionTableHeader *gsubTable) |
| : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode, gsubTable) |
| { |
| // nothing else to do... |
| } |
| |
| IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode) |
| : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode) |
| { |
| // nothing else to do... |
| } |
| |
| IndicOpenTypeLayoutEngine::~IndicOpenTypeLayoutEngine() |
| { |
| // nothing to do |
| } |
| |
| // Input: characters, tags |
| // Output: glyphs, char indices |
| le_int32 IndicOpenTypeLayoutEngine::glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, const LETag **featureTags, |
| LEGlyphID *&glyphs, le_int32 *&charIndices) |
| { |
| le_int32 retCount = OpenTypeLayoutEngine::glyphProcessing(chars, offset, count, max, rightToLeft, featureTags, glyphs, charIndices); |
| |
| IndicReordering::adjustMPres(&chars[offset], count, glyphs, charIndices, fScriptCode); |
| |
| return retCount; |
| } |
| |
| // Input: characters |
| // Output: characters, char indices, tags |
| // Returns: output character count |
| le_int32 IndicOpenTypeLayoutEngine::characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, |
| LEUnicode *&outChars, le_int32 *&charIndices, const LETag **&featureTags) |
| { |
| le_int32 worstCase = count * IndicReordering::getWorstCaseExpansion(fScriptCode); |
| |
| outChars = new LEUnicode[worstCase]; |
| charIndices = new le_int32[worstCase]; |
| featureTags = new const LETag*[worstCase]; |
| |
| // NOTE: assumes this allocates featureTags... |
| // (probably better than doing the worst case stuff here...) |
| return IndicReordering::reorder(&chars[offset], count, fScriptCode, outChars, charIndices, featureTags); |
| } |
| |
| CDACOpenTypeLayoutEngine::CDACOpenTypeLayoutEngine(LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, |
| const CDACLayout::ScriptInfo *scriptInfo) |
| : IndicOpenTypeLayoutEngine(fontInstance, scriptCode, languageCode), fScriptInfo(scriptInfo) |
| { |
| fGSUBTable = (GlyphSubstitutionTableHeader *) fScriptInfo->glyphSubstitutionTable; |
| fGDEFTable = (GlyphDefinitionTableHeader *) fScriptInfo->glyphDefinitionTable; |
| } |
| |
| CDACOpenTypeLayoutEngine::~CDACOpenTypeLayoutEngine() |
| { |
| reset(); |
| } |
| |
| // "glyph" -> char |
| // char -> glyph |
| le_int32 CDACOpenTypeLayoutEngine::glyphPostProcessing(LEGlyphID tempGlyphs[], le_int32 tempCharIndices[], le_int32 tempGlyphCount, |
| LEGlyphID *&glyphs, le_int32 *&charIndices) |
| { |
| LEUnicode *tempChars; |
| le_int32 glyphCount = CDACLayout::countCDACGlyphs(fScriptInfo, tempGlyphs, tempGlyphCount); |
| |
| tempChars = new LEUnicode[glyphCount]; |
| glyphs = new LEGlyphID[glyphCount]; |
| charIndices = new le_int32[glyphCount]; |
| |
| // NOTE: might want mapCDACGlyphsToChars to count output chars and allocate the array to hold them... |
| // or it could make a guess and grow the array if the guess is too small... |
| CDACLayout::mapCDACGlyphsToChars(fScriptInfo, tempGlyphs, tempCharIndices, tempGlyphCount, tempChars, charIndices); |
| IndicOpenTypeLayoutEngine::mapCharsToGlyphs(tempChars, 0, glyphCount, false, false, glyphs, charIndices); |
| |
| delete[] tempChars; |
| |
| return glyphCount; |
| } |
| |
| void CDACOpenTypeLayoutEngine::mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, le_bool mirror, LEGlyphID *&glyphs, le_int32 *&charIndices) |
| { |
| glyphs = new LEGlyphID[count]; |
| |
| CDACLayout::initCDACGlyphs(fScriptInfo, chars, offset, count, glyphs); |
| } |
| |