| |
| /* |
| * @(#)GXLayoutEngine.cpp 1.5 00/03/15 |
| * |
| * (C) Copyright IBM Corp. 1998, 1999, 2000 - All Rights Reserved |
| * |
| */ |
| |
| #include "LETypes.h" |
| #include "LayoutEngine.h" |
| #include "GXLayoutEngine.h" |
| |
| #include "MorphTables.h" |
| |
| GXLayoutEngine::GXLayoutEngine(LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, MorphTableHeader *morphTable) |
| : LayoutEngine(fontInstance, scriptCode, languageCode), fMorphTable(morphTable) |
| { |
| // nothing else to do? |
| } |
| |
| GXLayoutEngine::~GXLayoutEngine() |
| { |
| reset(); |
| } |
| |
| // apply 'mort' table |
| le_int32 GXLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphID *&glyphs, le_int32 *&charIndices) |
| { |
| mapCharsToGlyphs(chars, offset, count, false, rightToLeft, glyphs, charIndices); |
| fMorphTable->process(glyphs, charIndices, count); |
| |
| return count; |
| } |
| |
| // apply positional tables |
| void GXLayoutEngine::adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphID glyphs[], le_int32 glyphCount, float positions[]) |
| { |
| // FIXME: no positional processing yet... |
| } |
| |